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Made in au
Longtime Dakkanaut





"We increased the points values for several reasons. Firstly, during the last edition of Warhammer Age of Sigmar, the points values of many different units were adjusted, usually seeing a steady drop. While this promoted better balance, the size of armies went up, which meant battles took longer to complete. This points rise will help battles come to their conclusion in a timely manner by reducing the size of armies once more."


This is what they did at the start of 9th edition as well. Most armies point costs went up.
   
Made in us
Fixture of Dakka




NE Ohio, USA

Jarms48 wrote:

"We increased the points values for several reasons. Firstly, during the last edition of Warhammer Age of Sigmar, the points values of many different units were adjusted, usually seeing a steady drop. While this promoted better balance, the size of armies went up, which meant battles took longer to complete. This points rise will help battles come to their conclusion in a timely manner by reducing the size of armies once more."


This is what they did at the start of 9th edition as well. Most armies point costs went up.


You know what also works to end battles in a timely manner? A clock.
T
   
Made in us
Decrepit Dakkanaut





 KingGarland wrote:
I was reading the article on points values in the new edition of AoS and a particular section caught my eye:

"We increased the points values for several reasons. Firstly, during the last edition of Warhammer Age of Sigmar, the points values of many different units were adjusted, usually seeing a steady drop. While this promoted better balance, the size of armies went up, which meant battles took longer to complete. This points rise will help battles come to their conclusion in a timely manner by reducing the size of armies once more."

When I read this I took it to mean that GW is intentionally creating points values in AoS, and by extension in 40k, not for the purposes of creating an internal balance between the factions but to decrease play time. While I can understand the desire to keep play time in check I don't feel it should be/needs to be at the expense of internal balance. It also brings up another thing; this pattern was something I noticed in 8th and so far in 9th edition. Were they start with every faction having high points costs and steadily lower them over a few years till a new edition comes around were they raise all the points again under the excuse of play time.


They can work on speed and balance simultaneously. One does not exclude the other.
   
Made in ca
Discriminating Deathmark Assassin





Stasis

ccs wrote:
Jarms48 wrote:

"We increased the points values for several reasons. Firstly, during the last edition of Warhammer Age of Sigmar, the points values of many different units were adjusted, usually seeing a steady drop. While this promoted better balance, the size of armies went up, which meant battles took longer to complete. This points rise will help battles come to their conclusion in a timely manner by reducing the size of armies once more."


This is what they did at the start of 9th edition as well. Most armies point costs went up.


You know what also works to end battles in a timely manner? A clock.
T


Or playing at a lower point/PL amount.

213PL 60PL 12PL 9-17PL
(she/her) 
   
Made in us
Fixture of Dakka




NE Ohio, USA

Yes, that works too.
While it's possible to take longer if we're farting around, in general we've never had much trouble playing a 2k pt game in 1.5 - 2hr.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






ccs wrote:
Because scratch building orky equipment has never been an answer....

1. I suck at scratch building
2. Most scratch builds are ugly as sin, especially those popular ones build from a trukk and one box of mek guns
3. You still need to buy a box of gretchin for every two scratch builds.
4. I really like the actual model
5. You completely missed the point (on purpose?) "I don't buy this really cool model because it is way too expensive for what it does in the game" "Hurr, durr, don't buy it."

So sorry, I'm just not high enough up the WAAC scale to field some counts-as gak for an extra 5% performance.
Cool third party models would be an option (for example those from kromlech), but for anything that's not MDF, you still have to pay way to much money for fielding 200 points.

This message was edited 3 times. Last update was at 2021/06/28 07:08:41


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
 
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