Switch Theme:

Are Imperial Knights really that powerful?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in nz
Longtime Dakkanaut





Auckland, NZ

The harridan does ok. It won't reliably kill a knight, but should take off a few hull points. Maybe not what you would expect from something that costs nearly 750 points, but hey, it's a tyranid.
Works best teamed up with a couple of flyrants. The shield will definitely be facing the harridan (assuming the knight player has some semblance of sanity), so the flyrants can get some free shots in on another facing.

This message was edited 1 time. Last update was at 2016/09/11 09:45:02


 
   
Made in gb
Lord of the Fleet






 JohnHwangDD wrote:
Definitely. It's Forgeworld, so it has to be good.

I hope that was sarcasm.
   
Made in gb
Worthiest of Warlock Engineers






preston

 Vaktathi wrote:
I think ive only ever seen one of these psychically supported blobs in 7E in person. They're really not what draws most people to IG or how most people want to play the army. They also have a humongous number of common and powerful hardcounters.


Exactly this - the so called "Vunder Blobber" Guard army is expensive, nigh on impossible to build and paint and ultimately useless as just about every army has numerous hard counters to it.

But anyway, back on topic: The basic thing with the Knights is that whilst they are easy enough to deal with on their own, when they come in numbers (IE, entire armies worth) they swiftly become hard to beat without a specialist list.

Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
 
   
 
Forum Index » 40K General Discussion
Go to: