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Made in us
Imperial Recruit in Training




Is it possible to have an army on the field composed of different armies. An example would be like having IG and SM both on the field under the same players control.
   
Made in gb
Decrepit Dakkanaut




If you agree to it, yes.

Apocalypse requires a *lot* of cooperation between the opposing teams if you want to get the most out of it - which is why it isnt really suited for pickup and play games against random people.
   
Made in us
Imperial Recruit in Training




So I can as long as the people I am playing with agree with it? Are there any official rules that state whether or not this is legal in-game or not?
   
Made in gb
Stalwart Veteran Guard Sergeant




Edinburgh.

In apocalypse yes, although if you're just playing ordinary 40k with your friends then if you run it by them I'm sure if it's a friendly game they'd be fine with it. Just don't expect to do it in any tourneys.

All Between 750 and 3000 points: Nids, BA, Imperial Guard, Space Wolves, Orks, CSM, Tau, Ogres, Vampire Counts, Daemons, Skaven, Empire.
DR:90S++G++M+B--IPw40k01+D++A+++/eWD340R+++T(F)DM++

"When the going gets rough the sensible conceal themselves behind large pieces of furniture." 
   
Made in us
Imperial Recruit in Training




Awesome thanks for the help everyone!
   
Made in us
Land Raider Pilot on Cruise Control





Scottsdale, AZ

THere used to be Allies, with the Imperial armies, I think it was like one or two troops, something like, with the Deamon Hunters and Witch Hunters....?

"Not all who wander are lost." -J.R.R. Tolkien

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Made in us
Regular Dakkanaut





Hcordes, I know that you are write about the Witch Hunters. They can use some of the IG and SM stuff in their army and they allow IG, Daemonhunters, and SM to use 1 HQ, 1 Elite, 2 Troop, and 1 fast attack from the WH codex. When using the WH as your main codex, you have the option of the following:

Troops - SM Tac Squad, SM Scout Squad, IG Infantry Platoon, and IG Armourd Fist Squad (doesnt exist anymore IIRC)

Fast Attack - SM Assault Squad, SM Land Speeder Tornado and Land Speeder Squadron, SM Bike Squadron, IG Sentinel Squadron, and IG Rough Rider Squadron

Heavy Support - SM Devastator Squad, SM Land Raider, SM Predator, SM Dreadnought, and IG Leman Russ (according to GW FAQ with the new IG codex only a single LR can be taken and IIRC only the basic variant of the tank at that)

I am only sure about the WH codex, maybe someone else knows if the Daemonhunters codex has similar rules.

   
Made in gb
Lone Wolf Sentinel Pilot






Inside that little light in your refridgerator

It's essentially the same for DH

:EDIT: You also can't use allies from both C:SM and C:IG, it's one or the other

S_P

This message was edited 1 time. Last update was at 2010/06/14 17:38:03


Fafnir wrote:What part of "giant armoured ork suppository" do you not understand?

Balance wrote:Nothing wrong with feathers. Now, the whole chicken, that's kinky.
 
   
Made in us
Land Raider Pilot on Cruise Control





Scottsdale, AZ

i do have the old Hunters dex.. its just packed up right now lol we are moving soon. but that sounds about right, i wouldn't think they'd change it that much.

"Not all who wander are lost." -J.R.R. Tolkien

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Made in us
Painlord Titan Princeps of Slaanesh




You can use both DH and WH with either SM or IG. So you could theoretically have 1 each of Elite and Fast and 2 each of Troops. You can only have one or the other as an HQ since the base army needs to supply an HQ and 2 troops choices by itself.

Although with the spearhead rules I'm not sure that you couldn't have an HQ from each as well.
   
Made in us
Bounding Dark Angels Assault Marine




Terra

I am curious in what context the OP is asking his question.

IF its a friendly game, yes multi codexes if opponent allows.

IF its a competition game (tourney/GT/RTT), No.
   
Made in se
Wicked Warp Spider






Ios

I think one important point which should be stressed is that it's inadvisable to take multiple armies in the same force organization chart since armies have special rules which could potentially interfere with each other. There are enough examples of rules within single armies interfering with each other in the first place

I really need to stay away from the 40K forums. 
   
Made in au
Frenzied Berserker Terminator






Typically, an army (or force organisation, detachment, etc) is drawn only from a single Codex - the game is designed that way because each Codex has advantages and disadvantages built into them, so if you mix them together then you can get around those disadvantages pretty easily. For example, a Marine army has the weakness of having limited numbers, while IG have the problem of reliable (and reusable) close combat troops, etc.

Of course, if your opponents agree then you can change any aspect of the rules ("The Most Important Rule", p2), which includes the use of multiple Codices in a single army. Hell, the rulebook actually points out that it's acceptable for newer players to use any models in their collection rather than following the FOC (p86).

IMHO, the fairest way to go about this is to use the rules for Multiple Detachments (p87). That is, you must fill the compulsory choices for the FOC for each Codex you use - and allow your opponent to do the same.

That way, you could have an Imperial army consisting of Space Marines and Imperial Guard, but each of those must have 1 HQ and 2 Troops as a minimum. Likewise, your opponent could make an army with Chaos Space Marines and Chaos Daemons, also with 1 HQ and 2 Troops (minimum) for each.

It just means that both you and your opponent have the same opportunity to cover your respective weaknesses
   
Made in se
Ferocious Black Templar Castellan






Sweden

Leo_the_Rat wrote:You can only have one or the other as an HQ since the base army needs to supply an HQ and 2 troops choices by itself.


Black Templars to the rescue! Since the Emperor's Champion doesn't use up an HQ slot, you CAN infact have 1 HQ from each of the codices in the same army!
   
Made in us
Imperial Recruit in Training




Awesome this really helps me thanks alot everyone
   
Made in us
Painlord Titan Princeps of Slaanesh




AlmightyWalrus wrote:
Leo_the_Rat wrote:You can only have one or the other as an HQ since the base army needs to supply an HQ and 2 troops choices by itself.


Black Templars to the rescue! Since the Emperor's Champion doesn't use up an HQ slot, you CAN infact have 1 HQ from each of the codices in the same army!


Funny thing is that BTs and SoB combined are the new army that I'm planning on using. I completely forgot about the Emperor's Champion. However in my instance I'm going to use a Marshall with a retinue and a chaplain attached to the retinue.
   
 
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