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Hello,
Up for critique are two of the many 1750 lists I have created. Please read through and let me know what can be improved. Be cruel, but not too cruel. These are fun lists. I am not sure how competitive they would be.
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I used the first list against an armored IG army and handled them quite easily. The game ended up being a kill point game. One obvious drawback is the lack of troops, though the tervigon is, in my experience, hit or miss for spawning termagants. Worst case, I would have 3 separate troop units to hold objectives. This army is mostly T6 and fairly resilient. My battle plan was to control the center area with hive guard / zonethropes (once they became available). Advance tyrant squads / tervigon to control enemy movement. Hold termagant unit in reserve so they live and make sure they come out near synapse range. Trygon prime adds a no scatter zonethrope spore via the tunnel.
List #1
HQ
1x Hive Tyrants, ST, LE, Paroxysm
3x Tyrant Guard
350 pts
1x Hive Tyrants, ST, LE, Paroxysm
3x Tyrant Guard
350 pts
Elites
3x Zonethropes
1x Mycetic Spore
220 pts
3x Zonethropes
1x Mycetic Spore
220 pts
3x Hive Guard
150 pts
Troops
11x Termagants
55 pts
1x Tervigon, scything talons
165 pts
Heavy Support
1x Trygon Prime
240 pts
--> 1750 Total pts <--
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I used the second list against a heavy terminator SM army and the battle ended up in a tie. The game ended up being an objective game with 4 objectives. Once again, the obvious drawback is the lack of troops. I banked on the tervigon to doo doo termagants and hold objectives down. The center of the battle field was a vortex (i could not get within 6" or i was destroyed), which jacked up the battle plan a bit. Most of this army starts in reserve. I planted the / tervigon / hive guard / biovore in cover with an objective. The tyranid prime and lictor are used as spotters for the mawloc to pwn with no scatter worries or the zonethrope spore to be more accurate. Mawloc's have never really worked for me. I keep trying them and keep getting disppointed. Use of hit and run / burrow can keep them off the board, but they you only get to use them for 2+ rounds. I am probably using them wrong. They seem to die quickly for me. The parasite of mortrex / shrike unit is one of my favorites. It's squishy, but is fast and deadly vs MEQ (reroll failed hit rolls of 1 and reroll to wound vs T4 or lower). I kept the flyrant in reserve, because they seem to draw a lot of attention (which mine did, once he came in and was killed in two rounds :( ). The biovore is fairly menacing with wandering spore mines.
List #2
HQ
Flyrant, Wings, Paroxysm, LE
230 pts
Parasite of Mortrex (joins with Shrikes and deepstrikes)
160 pts
Elites
3x Zonethropes
1x Mycetic Spore
220 pts
3x Hive Guard
150 pts
1x Lictor
65 pts
Troops
11x Termagants
55 pts
1x Tervigon, scything talons
165 pts
Fast Attack
5x Shrikes, TS, Pair of Boneswords (joins with Parasite of Mortrex and deepstrikes)
250 pts
Heavy Support
1x Trygon Prime
240 pts
1x Mawloc
170 pts
1x Biovore
45 pts
--> 1750 Total pts <--
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