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![[Post New]](/s/i/i.gif) 2010/06/15 08:50:12
Subject: Deff Rolla's and Ramming
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Yellin' Yoof
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Hi everyone,
Quick question.
Do Ork Battlewagons that have the Deff Rolla upgrade make D6 Str 10 "attacks" on a vehicle when they ram it AS WELL as the normal ram they would get (4+ for av 14, 1+ for tank, ?+ for distance travelled).
I was flicking through my Ork Codex recently because i was considering another ORk army and i came upon the BAttlewagon and its Deff Rolla special rules.
I thought that because a ram is a form of Tank Shock that when you ram a vehicle you would get the D6 "Attacks".
I just wanted to see if i could do this and that i enterpreted the rules correctly, because if so, i have a new army forming.
Cheers,
Old Sledgeaxe
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Try Powerthirst, the energy drink for men.
If God gives you lemons, you get a new God!!
hopefully 1750 pts
1750 pts W/D/L 13/3/7
1750 pts W/D/L 11/2/2
"It's not stealing if you take it quick" and
"It's only illegal if you get caught"
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![[Post New]](/s/i/i.gif) 2010/06/15 09:24:37
Subject: Re:Deff Rolla's and Ramming
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Longtime Dakkanaut
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"I already told you son, that milk isn't for developing bones. It's for developing character." - C&H |
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![[Post New]](/s/i/i.gif) 2010/06/15 09:24:43
Subject: Re:Deff Rolla's and Ramming
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Horrific Howling Banshee
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Yes, you get both the Ram and the Deff Rolla attack
Aramoro
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Violence isn't the answer, I just like getting it wrong on purpose. |
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![[Post New]](/s/i/i.gif) 2010/06/15 09:25:10
Subject: Deff Rolla's and Ramming
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Hanging Out with Russ until Wolftime
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Yes, yes you do.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
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![[Post New]](/s/i/i.gif) 2010/06/15 22:45:43
Subject: Deff Rolla's and Ramming
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Longtime Dakkanaut
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For the record, they're "hits" not "attacks," which is relevant unless the other vehicle didn't move last turn.
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There's just an acre of you fellas, isn't there? |
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![[Post New]](/s/i/i.gif) 2010/06/15 23:18:27
Subject: Re:Deff Rolla's and Ramming
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Last Remaining Whole C'Tan
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Is there any functional difference in this case between "hits" and "attacks"? You're saying that you have to roll D6 to-hits unless the target vehicle was stationary, right?
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lord_blackfang wrote:Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote:The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock |
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![[Post New]](/s/i/i.gif) 2010/06/15 23:43:57
Subject: Deff Rolla's and Ramming
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Banelord Titan Princeps of Khorne
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Since we're talking about Deffrollaz and hits, does the Deffrolla actually have to make contact with the vehicle/target to cause the hits?
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![[Post New]](/s/i/i.gif) 2010/06/16 00:12:06
Subject: Re:Deff Rolla's and Ramming
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Incorporating Wet-Blending
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Ouze wrote:Is there any functional difference in this case between "hits" and "attacks"? You're saying that you have to roll D6 to-hits unless the target vehicle was stationary, right?
Hits are what you get from successful attacks. When something causes hits, you've skipped the "to-hit" rolls. In this case, the functional difference between causing say, 4 Attacks and 4 hits, is how many penetration rolls you get to make. If the Deff rolla caused attacks and the vehicle moved combat speed, then you'd roll dice and get to roll penetration for all the results of 4 or more (average of 2), but since the Deff rolla causes hits, you would immediately roll 4 penetration results.
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Mannahnin wrote:A lot of folks online (and in emails in other parts of life) use pretty mangled English. The idea is that it takes extra effort and time to write properly, and they’d rather save the time. If you can still be understood, what’s the harm? While most of the time a sloppy post CAN be understood, the use of proper grammar, punctuation, and spelling is generally seen as respectable and desirable on most forums. It demonstrates an effort made to be understood, and to make your post an easy and pleasant read. By making this effort, you can often elicit more positive responses from the community, and instantly mark yourself as someone worth talking to.
insaniak wrote: Every time someone threatens violence over the internet as a result of someone's hypothetical actions at the gaming table, the earth shakes infinitisemally in its orbit as millions of eyeballs behind millions of monitors all roll simultaneously.
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![[Post New]](/s/i/i.gif) 2010/06/16 00:49:20
Subject: Deff Rolla's and Ramming
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Infiltrating Hawwa'
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Old Sledgeaxe wrote:Hi everyone,
Quick question.
Do Ork Battlewagons that have the Deff Rolla upgrade make D6 Str 10 "attacks" on a vehicle when they ram it AS WELL as the normal ram they would get (4+ for av 14, 1+ for tank, ?+ for distance travelled).
I was flicking through my Ork Codex recently because i was considering another ORk army and i came upon the BAttlewagon and its Deff Rolla special rules.
I thought that because a ram is a form of Tank Shock that when you ram a vehicle you would get the D6 "Attacks".
I just wanted to see if i could do this and that i enterpreted the rules correctly, because if so, i have a new army forming.
Cheers,
Old Sledgeaxe
Check INAT. It has an entirely arbitrary answer to the subject for you, that is used by many tourney's across the globe!
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DakkaDakka.com does not allow users to delete their accounts or content. We don't apologize for this. |
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![[Post New]](/s/i/i.gif) 2010/06/16 05:21:36
Subject: Deff Rolla's and Ramming
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Irked Necron Immortal
On the train headin down to delicious town
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whitedragon wrote:Since we're talking about Deffrollaz and hits, does the Deffrolla actually have to make contact with the vehicle/target to cause the hits?
No it does not.
Many people model their deffrollas in the UP position to avoid the problems associated with weather or not you want to count it as part of the hull.
Automatically Appended Next Post: Che-Vito wrote:Old Sledgeaxe wrote:Hi everyone,
Quick question.
Do Ork Battlewagons that have the Deff Rolla upgrade make D6 Str 10 "attacks" on a vehicle when they ram it AS WELL as the normal ram they would get (4+ for av 14, 1+ for tank, ?+ for distance travelled).
I was flicking through my Ork Codex recently because i was considering another ORk army and i came upon the BAttlewagon and its Deff Rolla special rules.
I thought that because a ram is a form of Tank Shock that when you ram a vehicle you would get the D6 "Attacks".
I just wanted to see if i could do this and that i enterpreted the rules correctly, because if so, i have a new army forming.
Cheers,
Old Sledgeaxe
Check INAT. It has an entirely arbitrary answer to the subject for you, that is used by many tourney's across the globe!
Bitter?
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This message was edited 1 time. Last update was at 2010/06/16 05:21:57
loota boy wrote:Ah, I see you have run into the great Mephiston, Lord of Cheese! Not to worry, that block of chedder can be tied up easily with 30 boyz, can get his ass handed to him in a match with Ghazzy, and can be squigified with Zogwort. How satisfiying would that be? ....Squigfiston, Lord of gak...
grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over." "WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over" |
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![[Post New]](/s/i/i.gif) 2010/06/16 05:39:54
Subject: Deff Rolla's and Ramming
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Hanging Out with Russ until Wolftime
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Shake Zoola wrote:Bitter?
No, he's absolutely right. The INAT, while a good piece of work, is about as consistent as Lumpy Custard.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
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![[Post New]](/s/i/i.gif) 2010/06/16 05:56:51
Subject: Deff Rolla's and Ramming
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Longtime Dakkanaut
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Lumpy custard is 100% consistent - it's all lumpy custard ^_^
But yes the INAT never 'takes a side' and as such I (and maybe others) think some of rulings are not consistent. By this we mean that due to the large amount of input and work put in by the team and all the places from which to draw opinions we find rulings that have gone to the 'as it was meant to be' side and others to the 'as the rules have made it'. Things like that.
This being said I couldn't sat that the INAT team doesn't have 'The Players' as their priority when constructing the FAQ.
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"I already told you son, that milk isn't for developing bones. It's for developing character." - C&H |
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![[Post New]](/s/i/i.gif) 2010/06/16 06:55:11
Subject: Deff Rolla's and Ramming
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Infiltrating Hawwa'
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Shake Zoola wrote:Bitter?
No, realistic.
Gwar! wrote:Shake Zoola wrote:Bitter?
No, he's absolutely right. The INAT, while a good piece of work, is about as consistent as Lumpy Custard.
A good piece of inconsistent work, yes. It's functional, and useful for the tourney scene. Could be done better, but isn't. Arbitrary rulings have a way of ruining a potentially good endeavor.
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DakkaDakka.com does not allow users to delete their accounts or content. We don't apologize for this. |
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![[Post New]](/s/i/i.gif) 2010/06/16 12:36:05
Subject: Deff Rolla's and Ramming
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Banelord Titan Princeps of Khorne
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Shake Zoola wrote:whitedragon wrote:Since we're talking about Deffrollaz and hits, does the Deffrolla actually have to make contact with the vehicle/target to cause the hits?
No it does not.
Many people model their deffrollas in the UP position to avoid the problems associated with weather or not you want to count it as part of the hull.
I don't see how that's possible really, and I don't see how it ignores anything about the hull. GW made a bit for the deffrolla that is bolted to the front of the battlewagon, so clearly they intended it to go there.
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![[Post New]](/s/i/i.gif) 2010/06/16 12:41:35
Subject: Re:Deff Rolla's and Ramming
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Nasty Nob on Warbike with Klaw
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Having not played in a tournament, I carry the updated GW Codex Ork FAQ with me wherever I go. I have three battle wagons, all with deff rollas. Point at offending enemy, put the right foot down and hang on, because we're comin' out the other side of this B*tch!!!
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WAAAAAAAAAAAAAAAAAAAAAAAGGGGGHHHHH!!!!!!!!!! |
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![[Post New]](/s/i/i.gif) 2010/06/17 01:13:02
Subject: Deff Rolla's and Ramming
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Yellin' Yoof on a Scooter
Australia, Da Dezert Orkz Places
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yea, i play 3x BW's with Deff rolla's (2x) in non torni games. it's fun, as the enemy is forced to target what they would rather not target, it's like 4x waveserpents that can outflank you all the time. and Battle wagons are Base 90pts so there not cheap when it comes to orky stuff. w/ deff rolla there 110, then you need to add more stuff to keep em goin etc.
i play deff rolas as, i tank shock you, anything in the deff rolas way (whether it been 1 marine on my intended targets direction) then hits the rest of that unit with d6 hits, as well as the tank i eventually dodgem car into. ap3 means that d6 will do nothing much unless i cause 6 wounds but non the less, 1 bonus is better than no bonus.
if your d6 hits fail to destroy that tank then you still have your ramming speed to count on. but watch out when ramming landraiders, they have blown up my BW's before!
don't forget, BW's are not fast vehicles and your tank shock only lets you go 12-13" because open topped after your tank shock you may disembark and then shoot, then charge! muhahah Shoota boyz for the win!
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Samus_aran115 wrote:I can imagine why GW is hiking up the prices of orks. They've got to balance out the affordability of BA.
You might not agree, but I happen to think Blood angel are quite a bargain, for the quality of the miniatures. I've never seen a marine kit better than the sanguinary Guard. Those have to be some of the best models they make.
Melissia wrote:You mean aside from the brass nipples.
budro wrote:You have something against brass nipples?
Melissia wrote:Yes.
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![[Post New]](/s/i/i.gif) 2010/06/17 01:50:43
Subject: Deff Rolla's and Ramming
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Sybarite Swinging an Agonizer
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While there is a topic on Deffrollas i'd like to ask something
When you tankshock an infantry unit, and they attempt a "DEATH OR GLORY" do you do D6 hits, DoG attack, then D6 hits? or all 2D6 before the model gets to make an attack? and if its successful, does this negate the hits from the Deffrolla
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"There are five possible operations for any army. If you can fight, fight; if you cannot fight, defend; if you cannot defend, flee; if you cannot flee, surrender; if you cannot surrender, die. " Sima Yi
DS:90SGM+B--IPw40k09#+D++A+++/sWD-R+T(S)DM+
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![[Post New]](/s/i/i.gif) 2010/06/17 03:47:02
Subject: Deff Rolla's and Ramming
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Irked Necron Immortal
On the train headin down to delicious town
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Anidem wrote:While there is a topic on Deffrollas i'd like to ask something
When you tankshock an infantry unit, and they attempt a "DEATH OR GLORY" do you do D6 hits, DoG attack, then D6 hits? or all 2D6 before the model gets to make an attack? and if its successful, does this negate the hits from the Deffrolla
you do all D6 hits but you still get to attempt your DoG...if you succeed in your DoG you still take the successful deff rolla wounds...
So if your gonna DoG make sure its absolutely worth it!
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loota boy wrote:Ah, I see you have run into the great Mephiston, Lord of Cheese! Not to worry, that block of chedder can be tied up easily with 30 boyz, can get his ass handed to him in a match with Ghazzy, and can be squigified with Zogwort. How satisfiying would that be? ....Squigfiston, Lord of gak...
grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over." "WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over" |
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![[Post New]](/s/i/i.gif) 2010/06/17 12:10:33
Subject: Deff Rolla's and Ramming
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Battlewagon Driver with Charged Engine
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Anidem wrote:While there is a topic on Deffrollas i'd like to ask something
When you tankshock an infantry unit, and they attempt a "DEATH OR GLORY" do you do D6 hits, DoG attack, then D6 hits? or all 2D6 before the model gets to make an attack? and if its successful, does this negate the hits from the Deffrolla
You resolve DoG first, then resolve either 1d6 or 2d6 hits depending on whether the BW was stopped or not.
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This message was edited 1 time. Last update was at 2010/06/17 12:10:49
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![[Post New]](/s/i/i.gif) 2010/06/17 19:18:51
Subject: Deff Rolla's and Ramming
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Growlin' Guntrukk Driver with Killacannon
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Anidem wrote:While there is a topic on Deffrollas i'd like to ask something When you tankshock an infantry unit, and they attempt a "DEATH OR GLORY" do you do D6 hits, DoG attack, then D6 hits? or all 2D6 before the model gets to make an attack? and if its successful, does this negate the hits from the Deffrolla I always played d6 hits first, if they want DoG then hit them d6 more times and then if they survive they do DoG.
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This message was edited 1 time. Last update was at 2010/06/17 19:19:02
Orks W-L-D
27-10-8
Daemons W-L-D
6-5-3
Warboss Lemmy's Speed Freaks: 1730pts painted
+ Skullbearers: 750pts painted
DT:90S++G+MB-I+Pw40k09#+D++A+/hWD-R+++T(T)DM+
My Battle Reports: Orks against: Tau , Tau , Tau |
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![[Post New]](/s/i/i.gif) 2010/06/17 19:30:57
Subject: Deff Rolla's and Ramming
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Hanging Out with Russ until Wolftime
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Claypool wrote:Anidem wrote:While there is a topic on Deffrollas i'd like to ask something
When you tankshock an infantry unit, and they attempt a "DEATH OR GLORY" do you do D6 hits, DoG attack, then D6 hits? or all 2D6 before the model gets to make an attack? and if its successful, does this negate the hits from the Deffrolla
I always played d6 hits first, if they want DoG then hit them d6 more times and then if they survive they do DoG.
That's wrong however. It's D6 no matter what, and if the DoG, then it's 2D6, not D6 then D6.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
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![[Post New]](/s/i/i.gif) 2010/06/17 19:33:58
Subject: Deff Rolla's and Ramming
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Growlin' Guntrukk Driver with Killacannon
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Gwar! wrote:Claypool wrote:Anidem wrote:While there is a topic on Deffrollas i'd like to ask something
When you tankshock an infantry unit, and they attempt a "DEATH OR GLORY" do you do D6 hits, DoG attack, then D6 hits? or all 2D6 before the model gets to make an attack? and if its successful, does this negate the hits from the Deffrolla
I always played d6 hits first, if they want DoG then hit them d6 more times and then if they survive they do DoG.
That's wrong however. It's D6 no matter what, and if the DoG, then it's 2D6, not D6 then D6.
What's the difference between d6 then d6 and 2d6?
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Orks W-L-D
27-10-8
Daemons W-L-D
6-5-3
Warboss Lemmy's Speed Freaks: 1730pts painted
+ Skullbearers: 750pts painted
DT:90S++G+MB-I+Pw40k09#+D++A+/hWD-R+++T(T)DM+
My Battle Reports: Orks against: Tau , Tau , Tau |
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![[Post New]](/s/i/i.gif) 2010/06/17 19:38:19
Subject: Deff Rolla's and Ramming
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Hanging Out with Russ until Wolftime
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2D6 happens at once. D6 then D6 happens at different times. You don't roll D6, resolve the hits, then DoG, then resolve D6 more hits. You Tank Shock, then if he DoG, you resolve 2D6. If he doesn't, you resolve D6.
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This message was edited 1 time. Last update was at 2010/06/17 19:38:31
Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
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![[Post New]](/s/i/i.gif) 2010/06/17 21:12:15
Subject: Deff Rolla's and Ramming
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Regular Dakkanaut
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Yeah, if it was d6 first, there might be no one left to DoG!
I have been using them my last few games. I was unable to blow up a LR after two attempts my last game, but a few weeks ago they exploded on my Rolla quite well.
We sometimes forget to do the 'Ram' attack in all the DeffRolling excitement.
I run with my Rolla down, and play it as 'hull' with my opponent's consent. One of my Rollas is 'nested' under a looted LR (running backwards) and so causes no questions or problems. I'll do any more I make like that one.
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![[Post New]](/s/i/i.gif) 2010/06/18 06:06:24
Subject: Deff Rolla's and Ramming
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Sneaky Kommando
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BeRzErKeR wrote:
You resolve DoG first, then resolve either 1d6 or 2d6 hits depending on whether the BW was stopped or not.
I would just like to say that this is wrong. It doesn't matter whether the battlewagon stops or not. If it Tank Shocks (or Rams) a unit, it takes d6 S 10 hits. If the unit elects to DoG, they take 2d6 S 10 hits. The battlewagon stopping or continuing on has no bearing on this.
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MeanGreenStompa wrote:The idea of Land Raider rarity is a lie, there are millions of them, they reproduce like tribbles. Ask the Blood Angels, they have so many they even throw them out of thunderhawks moving at high speed to try and reduce the numbers.
DR:80+SGM-B+I--Pw40k09#+D++A+/hWD350R++T(M)DM+
My Army
Orks 2500+ pts |
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![[Post New]](/s/i/i.gif) 2010/06/18 06:38:09
Subject: Deff Rolla's and Ramming
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Fresh-Faced New User
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zatchmo wrote:
I would just like to say that this is wrong. It doesn't matter whether the battlewagon stops or not. If it Tank Shocks (or Rams) a unit, it takes d6 S 10 hits. If the unit elects to DoG, they take 2d6 S 10 hits. The battlewagon stopping or continuing on has no bearing on this.
You're right, says so right in the ork FAQ. My favorite part of all the deffolla business is the multiple tank shocks/rams that can happen... Ah sweet, sweet nectar.
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![[Post New]](/s/i/i.gif) 2010/06/18 07:11:51
Subject: Deff Rolla's and Ramming
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Yellin' Yoof on a Scooter
Australia, Da Dezert Orkz Places
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tank shocked 3 seperate guard infantry units in 1 turn before, causing 3 hits 4 hits and 6 hits on all separate rolls, alot of guardsmen went squish. and some ran, and then my boyz shot charge the other unit killed em, consolidated near the running unit and they went off the board! winz for boyz!
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Samus_aran115 wrote:I can imagine why GW is hiking up the prices of orks. They've got to balance out the affordability of BA.
You might not agree, but I happen to think Blood angel are quite a bargain, for the quality of the miniatures. I've never seen a marine kit better than the sanguinary Guard. Those have to be some of the best models they make.
Melissia wrote:You mean aside from the brass nipples.
budro wrote:You have something against brass nipples?
Melissia wrote:Yes.
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![[Post New]](/s/i/i.gif) 2010/06/20 00:32:17
Subject: Re:Deff Rolla's and Ramming
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Hardened Veteran Guardsman
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I have one additonal question for the thread. If you tankshock an inf unit and it declares it will DoG and fails does that model get removed prior to wound allocation for the rolla hits or can it essentially soak up an extra wound thus not really lose anything by DoG?
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Jtw1n
Vostroyan XCIX "The Heirs Apparent" |
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![[Post New]](/s/i/i.gif) 2010/06/20 03:12:58
Subject: Re:Deff Rolla's and Ramming
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Hanging Out with Russ until Wolftime
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jtw1n wrote:I have one additonal question for the thread. If you tankshock an inf unit and it declares it will DoG and fails does that model get removed prior to wound allocation for the rolla hits or can it essentially soak up an extra wound thus not really lose anything by DoG?
If the DoG fails, that model is immediatly removed, before the 2D6 hits.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/06/20 10:44:26
Subject: Deff Rolla's and Ramming
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Yellin' Yoof
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Thanks everyone.
I did not expect so much discussion to generate from this question.
So what i gather is this;
1) When you Ram a Tank you get the d6 hits as well as the hit for ramming.
2) When you Tank Shock an infantry unit you get 2d6 hits if the DoG, resolved after the DoG but not taking the DoG'er into account for wound allocation as they are removed before, and only d6 hits if the unit does NOT DoG.
3) The Deff Rolla gets its hits regardless to wether or not the DoG'er stops the Tank Shock.
If think that is all.
Thanks everyone for clearing up my questions on this topic, allowing me to get Rolling.
If there is anything else i have missed out that is important please say so.
Cheers,
Old Sledgeaxe
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