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Made in us
Focused Fire Warrior





5 miles north of Funkytown

It seems like a lot of people are thinking the same as me and are getting together some guard. My reason is that there is a competition coming up at the FLGS where I have to buy, paint, and play with a 1k point army during the summer to earn raffle tickets. If I win the raffle in August, I get to add on an extra 1k points to the existing army that I am creating now. awesome!

Ok, like many I am creating an Mech Guard list with chimeras and artillery, keep in mind that I have not bought any minitures yet:

HQ:155

CCS (4 plasma guns)
Chimera (multi-laser, Hull mounted H. Flammer)

Troops:585

Infantry Platoon
PCS (Autocannon, 2x GL)

2 infantry squads (autocannon, GL)

Heavy Weapons Squad (Lascannons)

2x Veteran Squads (3 Meltas)
Chimera (same as CCS chimera)

Heavy Support:250

2 Basilisks in a squad

990 points

I know there is a lot of troops and no russes. I feel like the troops are the heart and soul of the Guard and do a lot of the heavy lifting.

The main battle plan would be to deploy the three chimeras together towards the middle of the field. Place the platoon on an objective with the lascannon team having good LOS of the battlefield. The basilisks would deploy close to the platoon so the two can provide fire support for each other.

Question: can the basilisks fire below 36", I'm not getting what it means. I assume that means that if fired under 36" it has to have direct LOS to the target and loses the ability to shoot over terrain and the likes.

C & C needed

The best thing about this particular signature is that by the time you realise it doesn't say anything it's far too late to stop reading it.
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Made in us
Drop Trooper with Demo Charge







Everything looks ok aside from the fact you dont have a medi pack in your ccs(4 plasma guns+ rapid fire= squad mostly dead).

And instead of the platoon, switch them up for more vet squads.

Finelly don't squadron the Ballisks (can only fire at one target at a time).

Question: can the basilisks fire below 36", I'm not getting what it means. I assume that means that if fired under 36" it has to have direct LOS to the target and loses the ability to shoot over terrain and the likes.

They can if they have a direct line of sight to the target, if they don't they can't fire in the 36" dead zone, so yeah, your right.

"There are three things I need to win a war,men,guns and coffee!"

Armies so far: W/L/D
1250pts. 1/1/2
2500pts. 3/4/2 
   
Made in us
Focused Fire Warrior





5 miles north of Funkytown

Reply was appreciated and will be taken into account.

NEW LIST:

HQ:180

CCS (3 plasma, medipack)
Chimera (multi-laser, H. Flammer)

Troops:565

Vet Squad (3 autocannons)

3 squads of Vet Squad (3 Melta)
Chimera (same as CCS chimera)

Heavy Support:250

2 squads of Basilisk (1)

Basilisks and autocannon vets will stay back in deployment when everyone else rushes the emeny's deployment

The best thing about this particular signature is that by the time you realise it doesn't say anything it's far too late to stop reading it.
-Courtesy of TheBlueRedPanda


 
   
Made in be
Arch Magos w/ 4 Meg of RAM






In the Wasteland

that looks better although I can tell you that veterans arent always good you lack lots o of troops that way.



 
   
Made in us
Longtime Dakkanaut





HQ:180

CCS (3 plasma, medipack)
Chimera (multi-laser, H. Flammer)


I'd honestly prefer the 4th plasma gun to the medipack. That thing is too expensive for 5 T3 models. Who cares if they kill themselves, their just guardsmen? Normally I don't advocate throwing a CCS away like that, but most of your army will be in transports so there won't be much of an opportunity to deliver orders.

You may lose a guardsmen every volley or so, but there won't be much of an enemy left after 8 BS4 plasma shots as well as 3 mutlilaser or 1 heavy flamer shot. Most squads won't be able to survive that.

Vet Squad (3 autocannons)


I don't get it? An autocannon in each of the 3 vet squads? Because a single veteran squad can't take three autocannons. If its the first one, I'd advise dropping them, melta squads are going to want to stay on the move in order to bring their weapons to bear and heavy weapons aren't very conducive to that.

3 squads of Vet Squad (3 Melta)
Chimera (same as CCS chimera)


Looks good, though two should be more than enough. Really up to personal flavor here, I always like to have a platoon on foot even in a mech list.

2 squads of Basilisk (1)


Basilisks suck...seriously. You even mentioned why in your first post. Our artillery is very dangerous, but also very fragile so they should really hide out of sight as much as possible. The 36" minimum range means you'll have to fire directly most of the game. This means that your AV 12, open-topped, high-priority gun will be in direct line of sight of the enemy....within range of most S6 or better guns. They will die very quickly.

It's a real shame with how iconic the Basilisk is for the IG. But in our current codex, it is the absolute worst artillery choice we have. I'd only ever reccommend taking these if you are playing an apocalypse battle on a massive table.

Basilisks and autocannon vets will stay back in deployment when everyone else rushes the emeny's deployment
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

I don't like the vet squad just sitting there doing nothing. Otherwise, you've done a pretty good job of making a miniature leafblower list.

And basilisks aren't bad, it's just that they're not thunderously awesome like a manticore or a deathstrike. There's a reason they're so cheap. Basilisks are basically the best way to take out anything that's out of cover. Given that it can shoot over cover, this means that it has the ability to do some real damage. Normally I pass them over for other stuff (like manticores), but at this points level it would be better to take two basilisks than a single manticore, I think.

Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
Made in us
Focused Fire Warrior





5 miles north of Funkytown

@ Nungunz and @Ailaros-With your suggestions I have decided to drop the medipack in leu of an extra plasma gun.

also, I have replaced the basilisks with manticores and gotten rid of the stationary vet squad.

With this I seem to have an extra 60 points. Any suggestions on how I should use them?

The best thing about this particular signature is that by the time you realise it doesn't say anything it's far too late to stop reading it.
-Courtesy of TheBlueRedPanda


 
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

That's actually a mean 1k list.

60 points is enough to get another unit of something, but not another mechanized unit of something. That said, there aren't a whole lot more spaces for upgrades.

I guess I'd scrounge 5 more points and take marbo, or take a officer of the fleet and some meltabombs. If you can really squeeze the points, perhaps add in a griffon or a pair of heavy flamer scout sentinels or something.

Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
Made in us
Focused Fire Warrior





5 miles north of Funkytown

3.0 List:

HQ: 150

CCS (3 plasma guns, 1 melta)
Chimera (multi-laser, H. Flamer, searchlight, smoke launcher)

Elite: 65

Marbo

Troops:465

3x Vet Squad (3 Meltas)
Chimera (same as CCS chimera)

Heavy Support: 320

Manticore

Manticore

Comes out to 2000 points even!

The overall plan would be to deploy the CCS and Melta Vets aggressivly with the Manticores in the back. I would then drive the chimeras up while firing with the artillery, which would be aiming to drop high armor/ mobility in the opponents force. Marbo would pop up behind opponents line and hopefully distract them from my scoring/ more dangerous units.

The best thing about this particular signature is that by the time you realise it doesn't say anything it's far too late to stop reading it.
-Courtesy of TheBlueRedPanda


 
   
Made in au
Whiteshield Conscript Trooper





Marbo is awesome, have you considered using penal legion squads i find them very handy espcially with marbo.

And i tend to agree with the posts above i love my basilisk but its bad compared to everything else. Maybe consider manticores, hydras, russes, valks or vendts.

Also have you looked at the banewolf.

This message was edited 1 time. Last update was at 2010/06/17 02:25:08


: lots o points
 
   
Made in us
Focused Fire Warrior





5 miles north of Funkytown

Marbo is awesome, have you considered using penal legion squads i find them very handy espcially with marbo.

And i tend to agree with the posts above i love my basilisk but its bad compared to everything else. Maybe consider manticores, hydras, russes, valks or vendts.

Also have you looked at the banewolf.


To this-

Penal Legion-I plan to field them in higher point games but right now I would not like to split up my forces that much. This is not a problem in higher point games as I can run multiple chimeras+artillery and outflank the penal legions and hellhounds (using Creed) in combo with an astropath to dominate that part of the field.

The best thing about this particular signature is that by the time you realise it doesn't say anything it's far too late to stop reading it.
-Courtesy of TheBlueRedPanda


 
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

Penal Legionaries can't take chimeras, though.

I'm not the hugest fan of the 3 plasma 1 melta thing, but I can't imagine where you could possibly cut something out in order to get 5 more points.

This is probably as good as this list is going to get. What's needed now is some playing to get the feel for it.

Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
 
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