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Multiple Assaults - Do you have to move into b2b with a secondary assault target?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in ca
Been Around the Block




Here is the situation:
X = Chimera O = Ork boy

OOOOOOOOOOOOOOOO
X(1)-----------------------X(2)

My opponent wants to assault both chimeras with the unit of ork boys. He declares that his primary assault target is X(2), and moves models that can get into B2B or within 2 inches of a model in B2B in.

OOOOO------------------OOO
X(1)---------------------OOX(2)
----------------------------OO

The remaining boys cannot get within 2 inches of a boy that is in B2B with X(2), so he is free to move them where he wants, as long as he maintains cohesion. He uses some of these boys to form a conga line to X(1), and moves the remaining boys into B2B with X(1)

O-----------------------------OOO
X(1)O----O----O----O--OOX(2)
-------------------------------OO


My question is, can he do this? The boys in the conga line are capable of moving into B2B with X(1) as they were within 6 inches of its hull before they moved, but they made their move before he opened up an assault with X(1). If he is forced to move these boys into B2B with X(1), then he will not have unit coherency anymore, and will be forced to only assault X(2). I know he only has to declare his primary assault target, but does he have to keep his secondary targets in mind before he starts moving models?

This message was edited 2 times. Last update was at 2010/06/16 20:18:16


 
   
Made in ca
Mounted Kroot Tracker





Ontario, Canada

...?

Straighten out diagrams please?

Night Watch SM
Kroot Mercenaries W 2 - D 3 - L 1
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Made in ca
Been Around the Block




Sorry, I fixed them.
   
Made in us
Longtime Dakkanaut





US

Also interested in this one since it came up at 'ard boyz for me. The judge for us ruled that B2B was only needed on the primary target and since the mid packers couldn't make it all the way to the primary target the congo liner in the middle was acceptable even though he would be able to make B2B on the 2ndary target and thus breaking coherency.

This message was edited 2 times. Last update was at 2010/06/16 20:20:23


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Made in us
Fixture of Dakka






San Jose, CA

The primary rule for movement when charging is that you must move each model (after the first) such that it is in coherency with a previously-moved model. AFTER that, you must get into base if possible, or within 2" of a model in base if not.

Your opponent moved correctly.

Quis Custodiet Ipsos Custodes? 
   
Made in ca
Been Around the Block




So even though the boys in the conga line are capable of moving into B2B with X(1), because they moved before an assault on X(1) was opened, they are not required to move into B2B?
   
Made in bg
Cosmic Joe





Bulgaria

Seeing the way that the bullet points are arranged on p34 of the BGB goes on to make coherency as the the first and foremost part in assault moves and then adds in the last point to further enforce that it clearly was a legal move.


Nosebiter wrote:
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Made in us
Fixture of Dakka






San Jose, CA

jcage wrote:So even though the boys in the conga line are capable of moving into B2B with X(1), because they moved before an assault on X(1) was opened, they are not required to move into B2B?
They're not ALLOWED to move into BtB with X(1), as to do so breaks the primary requirement of moving in a manner which keeps them in coherency with a previously-moved model.

Quis Custodiet Ipsos Custodes? 
   
Made in gb
Hanging Out with Russ until Wolftime







Models that can move into BTB MUST do so. If any orks cannot make it into BTB with something, they must instead move into BTB with something already in BTB.

Janthkin, you are incorrect in your assertion of the Primary rule. While it is the most important rule, the rules below it follow a strict order.


• The most important one is that each model must end its assault move in coherency with another model in its own unit that has already moved.
• If possible, the model must move into base contact with any enemy model within reach that is not already in base contact with an assaulting model.
• If there are no such models in reach, the model must move into base contact with an enemy model that is already in base contact with an assaulting model.
• If a model cannot reach any enemy models, it must try to move within 2" of one of its own unit's models that is already in base contact with an enemy.
• If this is impossible, it must simply stay in coherency.


As such, if it can move into BTB, it MUST DO SO.

I think I misread your post though, so ignore this for now xD

This message was edited 2 times. Last update was at 2010/06/16 20:32:29


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Made in us
Longtime Dakkanaut





US

Yes, but another bullet point states that you must make base to base contact if you can thus giving conflicting guidelines for what to do. It never says that you must try to make B2B contact if possible only with the primary target.

*ninjaed by gwar

This message was edited 1 time. Last update was at 2010/06/16 20:31:21


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Made in gb
Hanging Out with Russ until Wolftime







so, jcage, in order for him to be able to multi assault, he must first move as many into BTB with X2, then as many into BTB with those in BTB with X2.

Once he has done that, the rest have to move to within 2" of another model that has already moved and is in BTB. If this is not possible, then they get to much about and keep coherency.

I'll fire up VASSAL and churn out a diagram possibly if I can be bothered maybe.

This message was edited 1 time. Last update was at 2010/06/16 20:34:12


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Made in us
Longtime Dakkanaut





US

Ghetto drawing to the rescue!

:(

The rhino on the right is declare to be the primary target. If the movement legal even though the ork on the far left could have made contact on the secondary target?
(No this is not to scale )

EDIT: A vassal makes my 5 sec drawing look pathetisad

This message was edited 1 time. Last update was at 2010/06/16 20:51:27


Craftworld Uaire-Nem pics "Like shimmering daggers of light our fury shall rain down and cleanse this battlefield." Autarch of Uaire-Nem
BlueDagger's Nomad pics - "Morality, my friend, is merely a price tag." - BlueDagger, Contraband Dealer. Holo-recording played during the murder trial of an undercover PanOceania officer. Court Record 9002xaB, . Infinity Nomads - Come see what it's all about!
|Looking for War-gaming matches in the Colorado area? Colorado Infinity
 
   
Made in gb
Hanging Out with Russ until Wolftime







Ok, so, Gwar!'s Awesome guide to Multiassaults.
HerpDerp I am a Derp.

Images were wrong! xD

This message was edited 4 times. Last update was at 2010/06/16 21:23:48


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Made in us
Fixture of Dakka






San Jose, CA

You've got an incorrect assumption in step 3, Gwar - there is no requirement that you move into BtB with your own guys (or, at least, you're stating it more restrictively than required).
• If a model cannot reach any enemy models, it must try to move within 2" of one of its own unit's models that is already in base contact with an enemy.


As such, the ork assaulting the first chimera who ISN'T in BtB with the Chimera can be a full 2" out, so your ork w/the blue circle can probably assault Chimera 2 directly.

Quis Custodiet Ipsos Custodes? 
   
Made in gb
Hanging Out with Russ until Wolftime







Janthkin: You know what, you are right. I have completely misread that passage, and have done for a while now! D:

Thank you for opening my eyes!

I'll remake the pictures correctly.


Automatically Appended Next Post:
Gwar!'s Guide to Multi Assaulting, Part Deux

1) Situation as presented.


2) Closest model moves.


3) All doods that can move move into BTB do.


4) As you can see, this poor Ork Boy cannot make it into BTB (while keeping Coherency).


5) Therefore, all this ork boy has to do is end up within 2" of someone who has already moved.


6) Therefore, the rest of Da Boyz are able to assault the Chimera, as they move into BTB while keeping coherency with someone who has already moved.

This message was edited 3 times. Last update was at 2010/06/16 21:45:29


Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
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Made in au
Longtime Dakkanaut






Also one could have done step 6) straight after 2) as that keeps bullet point one and two happy without annoying the other three.

The only qualification one the BTB contact is 'any enemy model within reach that is not already in base contact.'

It's alot easier to multi-assault than many people I've played with seem to think~!

"I already told you son, that milk isn't for developing bones. It's for developing character." - C&H 
   
Made in us
Fixture of Dakka






San Jose, CA

ChrisCP wrote:Also one could have done step 6) straight after 2) as that keeps bullet point one and two happy without annoying the other three.

The only qualification one the BTB contact is 'any enemy model within reach that is not already in base contact.'

It's alot easier to multi-assault than many people I've played with seem to think~!
No, one couldn't.
BGB wrote:• The most important one is that each model must end its assault move in coherency with another model in its own unit that has already moved.
This line is absolute, and reinforced a little further down. If you can reach BTB with another enemy, while still remaining in coherency w/another model that already moved, then you may multi-assault.

But no, it's not especially hard. Move the first model. Move some model from the back next, who doesn't have range to reach BTB. Repeat, if necessary, with a model even further away, who can't make coherency with the one in BTB.

This message was edited 1 time. Last update was at 2010/06/17 00:47:28


Quis Custodiet Ipsos Custodes? 
   
Made in au
[MOD]
Making Stuff






Under the couch

ChrisCP wrote:Also one could have done step 6) straight after 2) as that keeps bullet point one and two happy without annoying the other three.


How do you just straight from 2 to 6 while keeping coherency with the previously moved model?

This message was edited 1 time. Last update was at 2010/06/17 00:46:42


 
   
Made in au
Longtime Dakkanaut






Ooookay finished my coffee and looked at the little red dots a bit closer (focus dammit eyes) And yes the hull of the vehilce on the left is ove 2" away from the next closest base, but if it wasn't!...
Mmm, more coffee...


Automatically Appended Next Post:
insaniak wrote:
ChrisCP wrote:Also one could have done step 6) straight after 2) as that keeps bullet point one and two happy without annoying the other three.


How do you just straight from 2 to 6 while keeping coherency with the previously moved model?


Can't count dots that's how thought the hull was only 2' away not 2.5

This message was edited 1 time. Last update was at 2010/06/17 00:48:42


"I already told you son, that milk isn't for developing bones. It's for developing character." - C&H 
   
 
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