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Made in us
Imperial Recruit in Training




I was wondering when does the phase out rule come into play? I have a "friend" who plays necrons and he told me today while we were playing that the we'll be back comes before that phase out at the begining of the turn. He is famous for pulling rules out of no where and I didn't feel like arguing but it cost me serveral squads of IG infantry as I chased down his remaining troops with a couple tanks and kept his C'tan busy with troops. There was a time when I had all of the necrons down needed to phase out but he then said for the first time I have ever heard from him that his guys get a chance to hop back up first. This caused the game to drag on as his troops kept hiding behind buildings and terrian. We usaully don't use turn limits as a house rule so you can imagine that after a while I got pissed and eventually won but at an added 30 min of useless game play. I normally wouldn't be upset if it was someone else but this guy makes up crap all the time.
   
Made in gb
Elite Tyranid Warrior





The Necron Codex is clear on Phase Out and We'll Be Back, your friend is correct.

Read p13, Phase Out, first sentence.
   
Made in au
[MOD]
Making Stuff






Under the couch

He was correct.


When in doubt, ask your opponent to show you the rule in question.

 
   
Made in us
Imperial Recruit in Training




Thank you. I never know when he is telling the truth and everyone at the shop we play at is very trusting. Everyone expects you to know your owns rules but he is reall decietfull and trys anything to win.
   
Made in fi
Confessor Of Sins




If you don't believe something when someone declares a special move, just ask them to show you the rule in the codex or the main rulebook. You don't even need to be rude for it, just say you're a bit unclear on it and would like to read it.
   
Made in us
Sinewy Scourge





Long Island, New York, USA

Exactly this^. No one is expected to have every codex from every army, but I would expect my opponent to have the codex for his army handy, and if necessary I don't think it is unreasonable to ask to see the rule in question.
In the case of the phase out, the other posters are correct, it only occurs after all WBB rolls have been made.

I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
 
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

Yea it can be a pain keeping those basterds down. Ive learned that instead of firing everyone at everyone, concentrate your shooting/attacks as much as possible on the same unit. That way you kill off a unit, and usually they are to far away from like units, and cant WBB. Its a nice way to keep them down and out.
   
Made in gb
Wicked Canoptek Wraith





UK

I'm clear on the procedure for trying to WBB your way back above phase out count and if enough Necrons fail to stand up you phase out. However what happens if you go below your phase out number and there is no way of getting the WBB rolls e.g. Power Weapons and no orb? Or even ID shooting. Do you Phase out immediately after the crucial model is killed or does the opponent finish their turn?

Also, I had a rather nasty incident where my Veil of Darkness Lord and 16 Immortals teleported across the board scattered 11" into a Scarab swarm and died on the DS mishap table. This pushed me below phase out with no way to recover, in my own turn. When would the game end in that rather odd situation?

This message was edited 1 time. Last update was at 2010/06/17 11:35:31


Flashman
 
   
Made in dk
Stormin' Stompa





The rules are also clear on when you check for Phase Out.

-------------------------------------------------------
"He died because he had no honor. He had no honor and the Emperor was watching."

18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000


 
   
Made in us
Heroic Senior Officer





Woodbridge, VA

While you could call the game at that point, officially it doesn't end until your next turn, after checking for WBB. So if that happened on turn 5, play it out cause there might not be a turn 6, meaning no phase out. Just because you end a game turn below phase out point does not mean that you lose due to phase out.

Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD 
   
Made in ca
Black Templar Recruit Undergoing Surgeries



BC, Canada

Sir Harry Flashman, VC wrote:I'm clear on the procedure for trying to WBB your way back above phase out count and if enough Necrons fail to stand up you phase out. However what happens if you go below your phase out number and there is no way of getting the WBB rolls e.g. Power Weapons and no orb? Or even ID shooting. Do you Phase out immediately after the crucial model is killed or does the opponent finish their turn?

Also, I had a rather nasty incident where my Veil of Darkness Lord and 16 Immortals teleported across the board scattered 11" into a Scarab swarm and died on the DS mishap table. This pushed me below phase out with no way to recover, in my own turn. When would the game end in that rather odd situation?



That does sound painful, out of curiosity tho how did you manage to get 16 Immortals in one unit? Their max unit size is 10 last I checked and the Lord can only VoD him + one unit within 6" .
   
Made in us
Heroic Senior Officer





Woodbridge, VA

If I was to guess, he had two units of 10 next to each other (or used a tomb spyder), one got completely shot down, so any that made their WBB joined the second unit............... Very easy to have Necron units above their max-pax due to WBB.

Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD 
   
Made in us
Sinewy Scourge





Long Island, New York, USA

You beat me to the punch don_mondo!
But correct that, that is how you can get a unit of 16 (or more) immortals, or other necron units for that matter!

I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
 
   
Made in ca
Black Templar Recruit Undergoing Surgeries



BC, Canada

Well....obviously. But christ, that must've been one hell of a shot wiping out an entire unit of T5 Immortals in one go.

This message was edited 1 time. Last update was at 2010/06/17 20:35:08


 
   
Made in us
Loyal Necron Lychguard






Sir Harry Flashman, VC wrote:I'm clear on the procedure for trying to WBB your way back above phase out count and if enough Necrons fail to stand up you phase out. However what happens if you go below your phase out number and there is no way of getting the WBB rolls e.g. Power Weapons and no orb? Or even ID shooting. Do you Phase out immediately after the crucial model is killed or does the opponent finish their turn?

Also, I had a rather nasty incident where my Veil of Darkness Lord and 16 Immortals teleported across the board scattered 11" into a Scarab swarm and died on the DS mishap table. This pushed me below phase out with no way to recover, in my own turn. When would the game end in that rather odd situation?



If the models have no way of getting a WBB roll when they are taken down, they are removed from play. If on your next turn you don't have enough downed necrons waiting for a WBB roll to bring you back up to 25%+ you lose. As has been stated, phase out happens on the necron player turn AFTER WBB rolls are made, no matter the outcome. Though if you wanted to speed it up you could just call it if there is no way you'll get back up to that number, but in a tournament the rest of the round would happen still because your opponent could still score more points before your turn but after that crucial model was permanently killed.

To answer your second question, see above.
   
Made in us
Loyal Necron Lychguard





St. Louis, MO

Kadros wrote:Well....obviously. But christ, that must've been one hell of a shot wiping out an entire unit of T5 Immortals in one go.


About a month ago, I had a heavy weapons squad stick the landing on 3 mortar shots. Left a necron lord standing around wondering where his buddies all went.

11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die.
++

Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless.
 
   
Made in gb
Mad Gyrocopter Pilot




Scotland

Spetulhu wrote:If you don't believe something when someone declares a special move, just ask them to show you the rule in the codex or the main rulebook. You don't even need to be rude for it, just say you're a bit unclear on it and would like to read it.


This. Its only polite to let your opponent familiarize themself with your armies quirks.
   
Made in gb
Wicked Canoptek Wraith





UK

Kadros wrote:Well....obviously. But christ, that must've been one hell of a shot wiping out an entire unit of T5 Immortals in one go.


Actually it was a Warboss and a load of Mega Armoured Nobs beating them down in CC. Lost the whole squad of ten, but luckily the next squad in line behind was the Lord (with an Orb) and 10 more Immortals. I thought I'd been done a favor with that, as I now had a unit that could deepstrike around the board and was enough on its own to keep me from phasing out, how wrong I was....

Flashman
 
   
Made in us
Irked Necron Immortal




Boston, Massachusetts

Actually, if you look at the most recent printing of the codex, they removed the "at the start of the turn" clause for phaseout. It just happens after all WBB rolls have been made, which could potentially result in phaseout during your opponent's turn if you have no eligible models to make WBB. I don't think I've ever played it that way, but RAW it could happen.
   
Made in us
Heroic Senior Officer





Woodbridge, VA

They removed it because it was redundant. When do WBB rolls occur? At the start of the turn.

Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD 
   
Made in us
Irked Necron Immortal




Boston, Massachusetts

Yes, but what if you have no WBB rolls to make?

I would say it's unclear whether you are supposed to wait until the start of your turn to determine there are 0 WBB rolls to make and then phase out, or if you phase out when below your PO number at any time when there are no WBB rolls to make.
   
Made in us
Regular Dakkanaut





But that doesnt matter RobPro. The rule for phase out states that the calculations are made at the beginning of the necron players next tern after the WBB roles. The rule does not specify that the player has to make any WBB roles, just that that the calculations are made after the WBB rolls have been made.
   
Made in us
Boosting Black Templar Biker




California

RobPro wrote:Yes, but what if you have no WBB rolls to make?

You don't know if there are any WBB rolls to make until you get to the beginning of your turn and check to see if you have any available WBB rolls.

This message was edited 1 time. Last update was at 2010/06/19 07:40:11


 
   
Made in us
Heroic Senior Officer





Woodbridge, VA

Yep, what zeshin and s2ua7 said. Whether or not you actually have any WBB rills to make doesn't matter. Phase out is determined at a particular time in the Necron player's turn, after completing all WBB. So even if there aren't any to make, you still wait until the Necron players turn, determine WBB or lack thereof and check for phase out after that.

Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD 
   
 
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