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![[Post New]](/s/i/i.gif) 2010/06/20 15:46:05
Subject: 2000 Tau RTT
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Dakka Veteran
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HQ:
Farsight 170 points
A- Shas'vre, plasma rifle, missile pod, hard-wired multi-tracker, targeting array, hard-wired target lock, hard-wired drone controller, 2x shield drones
117 points
B- Shas'vre, plasma rifle, missile pod, hard-wired multi-tracker, targeting array, hard-wired target lock, hard-wired drone controller, 1 shield drone, 1 gun drone
112 points
C- Shas'vre, plasma rifle, missile pod, hard-wired multi-tracker, targeting array, hard-wired target lock, hard-wired drone controller, 1 shield drone, 1 gun drone
112 points
D- Shas'vre, plasma rifle, fusion blaster, hard-wired multi-tracker, targeting array , hard-wired drone controller, 2x shield drones, failsafe detonator
127 points
E- Shas'vre, plasma rifle, fusion blaster, hard-wired multi-tracker, targeting array, hard-wired drone controller, 1 shield drone, 1 gun drone
107 points
= 745 points
HQ:
Shas'o, plasma rifle, missile pod, hard-wired multi-tracker, targeting array, hard-wired target lock, hard-wired drone controller, stimulant injector, 2x shield drones
=167 points
Elites:
3x Shas'ui, plasma rifle, missile pod, Multi-tracker
= 186 points
Troops:
6x Shas'la
Devilfish, disruption pod
= 145
6x Shas'la
Devilfish, disruption pod, SMS
= 165
6x Shas'la
= 60 ponts
Fast Attack:
6 Pathfinders
Devil Fish, disruption pod
=157 points
Heavy Support:
(Broadsides)
Shas'ui team leader, Bonding knife, hard wired target lock, hard wired drone controler, 2 sheild drones, Advanced stabilisation system
1x Shas'ui, Advanced Stabilisation system
= 200 points
Hammerhead Gunship
railgun, SMS, disruption pod, multi-tracker
=175 points
2000 total
Good, bad or ugly????
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Good trades: 8!!
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![[Post New]](/s/i/i.gif) 2010/06/20 17:17:35
Subject: Re:2000 Tau RTT
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Focused Fire Warrior
5 miles north of Funkytown
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HQ:
Farsight 170 points
A- Shas'vre, plasma rifle, missile pod, hard-wired multi-tracker, targeting array, hard-wired target lock, hard-wired drone controller, 2x shield drones
117 points
B- Shas'vre, plasma rifle, missile pod, hard-wired multi-tracker, targeting array, hard-wired target lock, hard-wired drone controller, 1 shield drone, 1 gun drone
112 points
C- Shas'vre, plasma rifle, missile pod, hard-wired multi-tracker, targeting array, hard-wired target lock, hard-wired drone controller, 1 shield drone, 1 gun drone
112 points
D- Shas'vre, plasma rifle, fusion blaster, hard-wired multi-tracker, targeting array , hard-wired drone controller, 2x shield drones, failsafe detonator
127 points
E- Shas'vre, plasma rifle, fusion blaster, hard-wired multi-tracker, targeting array, hard-wired drone controller, 1 shield drone, 1 gun drone
107 points
nice farsight blob there, very durable and a pain in any army's side.
Shas'o, plasma rifle, missile pod, hard-wired multi-tracker, targeting array, hard-wired target lock, hard-wired drone controller, stimulant injector, 2x shield drones
=167 points
Un-needed, you have enough of these suits. This guy doesnt have any real purpose except for backup. I would ditch him for points.
3x Shas'ui, plasma rifle, missile pod, Multi-tracker
= 186 points
If you are gettnig rid of the second commander, I would give them some drones.
6x Shas'la
Devilfish, disruption pod
= 145
6x Shas'la
Devilfish, disruption pod, SMS
= 165
6x Shas'la
= 60 ponts
good, you can use the points from the second commander to give one fish a SMS
6 Pathfinders
Devil Fish, disruption pod
=157 points
good, with the points you can add some more pathfinders and a SMS
(Broadsides)
Shas'ui team leader, Bonding knife, hard wired target lock, hard wired drone controler, 2 sheild drones, Advanced stabilisation system
1x Shas'ui, Advanced Stabilisation system
= 200 points
Hammerhead Gunship
railgun, SMS, disruption pod, multi-tracker
=175 points
Usually I like to have 1 railgun for every 500 points, but with all of your missile pods and fusion blasters I am sure you have enough firepower to deal with even heavy mech lists
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The best thing about this particular signature is that by the time you realise it doesn't say anything it's far too late to stop reading it.
-Courtesy of TheBlueRedPanda
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![[Post New]](/s/i/i.gif) 2010/06/20 17:37:32
Subject: 2000 Tau RTT
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Fixture of Dakka
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just2fierce wrote:Shas'o, plasma rifle, missile pod, hard-wired multi-tracker, targeting array, hard-wired target lock, hard-wired drone controller, stimulant injector, 2x shield drones
A Shas'O already has BS5, so why the Target Array?
just2fierce wrote:Hammerhead Gunship
railgun, SMS, disruption pod, multi-tracker
Since the BCs are anti-I and the RG is anti-T, I add Target Lock. The points could come from the Shas'O TA.
I'm not real savvy with Farsight armies (but the suit load outs look okay), but the minimum sized troop choices looks like the achilles' heel, especially for a RTT. Even protected with the d'fish, the smart opponent will nail them.
And, to me, Dumbfish are too expensive for just the transport protection; very little firepower, tough, but offensively negligible. If you were running marines, would you pay for a rhino at thrice the cost, even with the 4+ Cover Save? The 7 dice Warfish ( SMS, TA, MT, DisPod) lacks the GD liability in KillPoints, and can harass infantry nicely enough.
Last, one more reason to increase FWs to full; 6 of them are offensively negligible as well. A full dozen make for a decent FoF maneuver (5e LoS issues aside). You do have the PFs to help with Markerlights.
I'd loose *one* Crisis Suit (the Shas'O) to beef up the FW units to full.
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This message was edited 2 times. Last update was at 2010/06/20 18:05:26
"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
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