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![[Post New]](/s/i/i.gif) 2010/06/20 22:57:55
Subject: Difficult terrain rolls
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Stealthy Dark Angels Scout with Shotgun
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Just a quick question about rolling for moving through difficult terrain. If you are, say, 4" away from a piece of difficult terrain, when you go for your roll and only get 3", do you only move the 3" or do you move up to the terrain and stop there?
Also if you declare you are rolling for difficult terrain and roll double 1s, can you instead move your full distance without going through terrain?
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![[Post New]](/s/i/i.gif) 2010/06/20 23:01:37
Subject: Difficult terrain rolls
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Ultramarine Land Raider Pilot on Cruise Control
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Yes, you will only move 3".
No, you will move 1", regardless of whether you go through the terrain or not.
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This message was edited 1 time. Last update was at 2010/06/20 23:03:28
If you can keep your head, while all about you are losing their's, then you have probably completely misunderstood the situation!
6,000pts
5,500pts
3,500pts
2,500pts |
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![[Post New]](/s/i/i.gif) 2010/06/20 23:02:46
Subject: Difficult terrain rolls
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Warplord Titan Princeps of Tzeentch
Pat that askala, O-H-I hate this stupid state
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You MUST move one inch if you attempt to move through difficult. Also you MUST move the three inches even if the DT is four inches away.
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Then it comes to be that the soothing light at the end of your tunnel, its just a freight train coming your way!
Thousand Sons 10000
 Grey knights 3000
Sisters of battle 3000
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![[Post New]](/s/i/i.gif) 2010/06/20 23:04:43
Subject: Difficult terrain rolls
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Hanging Out with Russ until Wolftime
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Vindicator#9 wrote:You MUST move one inch if you attempt to move through difficult. Also you MUST move the three inches even if the DT is four inches away.
No, you MAY move up to the maxiumum permitted by the Dice. You do not HAVE to move at all. You can even say "I'm gonna try and go in here", roll 2,1 then go "Oh bollocks, ok, I'll go the other way then" and not go into it at all.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
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![[Post New]](/s/i/i.gif) 2010/06/20 23:06:45
Subject: Difficult terrain rolls
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Been Around the Block
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Once you declare you are moving into difficult terrain and roll the dice you are bound by your dice roll regardless of whether or not you actually make it into difficult terrain or choose not to head for the difficult terrain.
You don't of course have to move or can move upto the dice roll.
If you decide not to move you count as having moved for firing.
Page 14 of the rule book...
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This message was edited 1 time. Last update was at 2010/06/20 23:10:30
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![[Post New]](/s/i/i.gif) 2010/06/20 23:07:36
Subject: Difficult terrain rolls
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Warplord Titan Princeps of Tzeentch
Pat that askala, O-H-I hate this stupid state
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Huh i apologize and that is definitely good to know. Damn so many screwed up opportunities.
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Then it comes to be that the soothing light at the end of your tunnel, its just a freight train coming your way!
Thousand Sons 10000
 Grey knights 3000
Sisters of battle 3000
I have 29 sucessful trades where others recommend me.
Be sure to use the Reputable traders list when successfully completing a trade found here:
Dakka's Reputable Traders List |
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![[Post New]](/s/i/i.gif) 2010/06/20 23:11:11
Subject: Re:Difficult terrain rolls
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Hacking Noctifer
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Gwar speaks the truth with a bit of Clarification though:
If you roll the dice for Difficult you count as moving even if you decide not to make the attempt. You can opt to not enter the terrain but once you roll the dice your movement is adjusted based on that roll, it becomes the units max move for that movement phase.
page 14 of the Rulebook
edit: darn ninja'd as I typed!
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This message was edited 1 time. Last update was at 2010/06/20 23:11:59
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![[Post New]](/s/i/i.gif) 2010/06/21 05:13:35
Subject: Difficult terrain rolls
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Hurr! Ogryn Bone 'Ead!
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imcdonnell wrote:Once you declare you are moving into difficult terrain and roll the dice you are bound by your dice roll regardless of whether or not you actually make it into difficult terrain or choose not to head for the difficult terrain.
You don't of course have to move or can move upto the dice roll.
If you decide not to move you count as having moved for firing.
Page 14 of the rule book...
That's actually completely wrong.
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![[Post New]](/s/i/i.gif) 2010/06/21 05:37:17
Subject: Re:Difficult terrain rolls
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Sybarite Swinging an Agonizer
Alabama
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How is that "completely wrong" ?
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![[Post New]](/s/i/i.gif) 2010/06/21 05:49:44
Subject: Difficult terrain rolls
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Decrepit Dakkanaut
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Envy - I'd suggest providing some more reason than "thats completely wrong", especially when it is correct...
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![[Post New]](/s/i/i.gif) 2010/06/21 06:53:41
Subject: Difficult terrain rolls
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Annoyed Blood Angel Devastator
Alaska
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eNvY wrote:That's actually completely wrong.
Unless your page 14 is somehow different then the rest of our page 14's, then you might be right.
But page 14 says exactly what he said.
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This message was edited 1 time. Last update was at 2010/06/21 06:54:03
Current Army: Too many freaking Jump Packs 1500
Gwar! wrote:The newb has it right. |
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![[Post New]](/s/i/i.gif) 2010/06/21 06:56:19
Subject: Difficult terrain rolls
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Dakka Veteran
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MY page 14 has a picture of a kitty on it.
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After the orbital strikes, Thunderhawk bombardments, Whirlwinds, Vindicators, fusion and starfire and finally Battle Brothers with flamers had finished cleansing the world of all the enemies of Man, we built a monastery in the center of the largest, most radioactive impact crater. We named the planet "Tranquility", for it was very quiet now.
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![[Post New]](/s/i/i.gif) 2010/06/21 11:03:44
Subject: Difficult terrain rolls
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Been Around the Block
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eNvY - Please explain - in case I have read the rules incorrectly.
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This message was edited 3 times. Last update was at 2010/06/21 11:07:00
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