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![[Post New]](/s/i/i.gif) 2010/06/23 08:53:13
Subject: Chakax vs the Amber Pendant
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Terrifying Treeman
The Fallen Realm of Umbar
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So how would this work out in a challenge, I believe the Amber Pendant would take priority ( RAW) however I would assume that RAI Chakax is supposed to strike first:
"Any enemy models that are in base contact with the bearer of the Amber Pendant will automatically strike last even if they charged or have the ability to strike first"
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DT:90-S++G++M++B+IPw40k07+D+A+++/cWD-R+T(T)DM+
Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.
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![[Post New]](/s/i/i.gif) 2010/06/23 12:21:24
Subject: Chakax vs the Amber Pendant
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Raging Ravener
Sealed in a box- in a state of flux
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I would say initiative order as both make the other strike last
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DS:90-S+G++M--B--I--Pw40k06+D++A++/hWD300R++T(S)DM+
DerangdFlamingo wrote:Tau 1: Is that a black eye mate?
Tau 2: Yeah, i got lucky last night... |
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![[Post New]](/s/i/i.gif) 2010/06/23 12:43:27
Subject: Chakax vs the Amber Pendant
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Decrepit Dakkanaut
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Unlike ASF (7th ed...) which states that ASF vs ASF reverts *strictly* to initiative order (with no accounting for "Strikes Last") there is no such comparable rule.
They both have rules which contradict, so use the D6 everytime method.
Note that it is worth waiting until the 15th July when an errata for EVERY book will be out, as they have made an Always Strikes Last rule (which GW have) to replace strikes last, and they may address the rules interactions there.
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![[Post New]](/s/i/i.gif) 2010/06/24 07:15:25
Subject: Re:Chakax vs the Amber Pendant
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Terrifying Treeman
The Fallen Realm of Umbar
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I only asked this because in the Amber Pendant entry it specifically states that the opponent loses any ability that makes them strike first (ASF, etc...)
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DT:90-S++G++M++B+IPw40k07+D+A+++/cWD-R+T(T)DM+
Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.
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![[Post New]](/s/i/i.gif) 2010/06/24 14:34:07
Subject: Chakax vs the Amber Pendant
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Evasive Eshin Assassin
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Ah. Now there's a sticky situation. Doesn't Chakax state that he forces opponents to strike last, rather than him striking first? If so, I do not think the Amber Pendant overrides his Eternity Key.
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![[Post New]](/s/i/i.gif) 2010/06/24 23:14:04
Subject: Chakax vs the Amber Pendant
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Decrepit Dakkanaut
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As above - he makes you always strike last, same as the Amber Pendant. They both have the same effect, therefore currently can only be D6'd each turn.
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![[Post New]](/s/i/i.gif) 2010/06/27 17:53:02
Subject: Chakax vs the Amber Pendant
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Hoary Long Fang with Lascannon
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No, the two rules do not over ride each other. The Amber Pendant states that everyone in base contact with the wearer are ASL, and Chakax's rule is that his opponent has ASL. So both Chakax and the wearer of the pendant have ASL. Since Chakax has a greatweapon anyway, this doesn' t bother him, but the Wood elf lord will have a serious problem.
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![[Post New]](/s/i/i.gif) 2010/06/29 06:51:47
Subject: Chakax vs the Amber Pendant
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Charging Wild Rider
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Well what the amber pendant states that it makes your opponent strike last irregardless if he has an ability that would allow them to go first. Since chakax's ability would let him go first the amber pendant should override this as it is saying that it would ignore his rule.
But if thats not acceptable it states in this big new rule book that if your fighting some one with the same always strikes last its a dice off.
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![[Post New]](/s/i/i.gif) 2010/06/29 09:30:38
Subject: Chakax vs the Amber Pendant
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Decrepit Dakkanaut
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And Chakax states you always strike last. Same effect, in toto. Dice off now and 8th frmo the sounds of it.
Remember *every* book is getting an errrata, so this may clear this niggle up.
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![[Post New]](/s/i/i.gif) 2010/06/29 21:57:30
Subject: Chakax vs the Amber Pendant
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Hoary Long Fang with Lascannon
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Amber Pendant: "Any enemy models in base contact with the bearer of the amber pendant automatically strike last - even if they charged or have an ability that would allow them to normally strike first."
Key to the Eternity Chamber: "...any enemy model that wishes to attack him automatically strikes last, even if they charged or have an ability that would normally allow them to strike first."
Strikes Last is outside the normal initiative order, sort of like I 0. In effect, both rules reduce the opponent to I 0, they do not affect the wearer's own initiative. So they are not in conflict and you do not d6 for them.
This is similar to ASF, where if both models have ASF you default to I order. Here both models are reduced to I~0.
The verbage about "even if they have an ability that allows them to strike first" specifically refers to ASF and charging. Even if you accept your interpretation, they would still be striking simultaneously, so neither would be going "first". Therefore there is no interpretation that would result in a dice off.
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![[Post New]](/s/i/i.gif) 2010/06/30 13:36:46
Subject: Chakax vs the Amber Pendant
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Decrepit Dakkanaut
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That is incorrect. You are putting an equivalence of "strike last" == "I0", which allows you to then compare the two (I0 is same as I0) and believe you hve not contradicted either rule.
If I strike before you OR at the same time as you, when I have arule in effect which states I must strike last, then I have broken the rule.
Or in other words "Strike last" /= "I0" as you MUST strike last - if you do not strike last (and striking at the same tiime as someone else means you are NOT striking last!) then you have broken the rules. HEnce why the two items conflict and why you must, pre-errata at least, D6 to see which magic item takes primacy.
You are erroneous in saying it is like ASF; ASF vs ASF means you move to "I" because the rules state to do so - if they did not you would have a conflict you are unable to solve, hence a D6
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![[Post New]](/s/i/i.gif) 2010/07/02 00:01:46
Subject: Chakax vs the Amber Pendant
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Hoary Long Fang with Lascannon
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Nosferatu, you are attempting to add meaning to a well defined game term that isn't there. "Always Strikes Last" is a game mechanic, and as such you can't play with interpretations of the language. It is just the title, and you could call it rule 57 for all you want and it would still have the game effect.
Combat is resolved in I order. There are two rules which move models outside that order. ASF moves them to the top, above I 10, and ASL moves them to the bottom, past I 0.
You can see this effect in 40K, where two models with power fists or thunder hammers that had "Always Strike Last" rules and the same language, would hit at the same time in combat.
Also in Warhammer, for great weapons that "strike last"
"If fighting enemies who also suffer from the same penalty, they would use their respective initiative to decide who is going to strike first."
Given 8th may change this rule, but you still don't dice off for effect as you allege.
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![[Post New]](/s/i/i.gif) 2010/07/02 18:16:23
Subject: Chakax vs the Amber Pendant
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Decrepit Dakkanaut
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Actually Always Strikes LAstr is NOT A RULE in trhe rule book.
Strikes last is (in 7th ed at least) but not ASL. ASF existed, but not ASL.
This means I am not playing with the language - I am applying it exactly. you are told you MUST strike last, at all times. If you do not do this, by striking before or at the same time, you have broken the rule. Which, without permission to do so, is cheating.
Therefore you do what you are always told to do in these situations, where two magic items contradict each other: you dice off to see which magic items takes precedence.
I also suggest you reread 40k: in 4th ed and 5th ed both powerfists and their like make you strike at I1, NOT always strike last. The only language that is "always" there is that they are *always* I1, FC or other effects cannot raise that.
Long story short: ASL /= "you are I0", that is your fallacy and is glaringly wrong.
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![[Post New]](/s/i/i.gif) 2010/07/02 19:07:10
Subject: Chakax vs the Amber Pendant
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Longtime Dakkanaut
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Always Strikes Last is a rule in the 8th Edition Rulebook. The exception being "If a model with the ASL rule shares the ASF rule as well, then the ASL attacks are struck in initiative order".
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![[Post New]](/s/i/i.gif) 2010/07/03 01:58:49
Subject: Chakax vs the Amber Pendant
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Decrepit Dakkanaut
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Hence why I was talking about 7th - in 7th there was ASF, but ASL was an item by item definition.
Meaning two items that confer ASL necessarily conflict, just by the language used. Conflating "ASL" with "I0" is just wrong and not supported in any ruleset.
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