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![[Post New]](/s/i/i.gif) 2010/06/23 17:10:27
Subject: how can i make a sm army unique and different??? help and ur great
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Hungry Ghoul
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i want to have an original and unique sm army. i dont want an army anythin like the beginers armies with a dreadnought and termies.
it is quite different as i have lysander leading them. i also take units rarely seen like vanguard. please tell me and comment on how i can make my sms unique and eye catching. i do have a custom chapter(moon crusaders).
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Its called sarcasm. Really what does it taste like?
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![[Post New]](/s/i/i.gif) 2010/06/23 17:18:26
Subject: how can i make a sm army unique and different??? help and ur great
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Consigned to the Grim Darkness
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You probably can't, because there's so many SM players that what you're doing probably has already been done before.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2010/06/23 17:21:41
Subject: how can i make a sm army unique and different??? help and ur great
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Hungry Ghoul
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thanks for ur vote of confidence
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Its called sarcasm. Really what does it taste like?
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![[Post New]](/s/i/i.gif) 2010/06/23 17:25:06
Subject: how can i make a sm army unique and different??? help and ur great
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Consigned to the Grim Darkness
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*shrug* It's the truth. That's the issue with picking the most popular army.
If you want a different army (I won't say unique), maybe you could try dreadspam with scouts? The techmarine HQ choice is rarely taken, and he allows you to take dreads as HS, IIRC.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2010/06/23 17:30:34
Subject: how can i make a sm army unique and different??? help and ur great
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Hungry Ghoul
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dint mean to bite ur head off thanks for advice. iwaz thinking for annihalation two cheap scout squads hiding in a building and the rest of the points on lysander and termies
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Its called sarcasm. Really what does it taste like?
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![[Post New]](/s/i/i.gif) 2010/06/23 17:35:07
Subject: how can i make a sm army unique and different??? help and ur great
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Bryan Ansell
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What do you want your 'unique' army to do? How do you see playing?
Think about what you want your chapter to be best at and what your playing strengths are.
Too many players want to be unique for uniqueness sake. You can make an army your own without going to extremes.
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![[Post New]](/s/i/i.gif) 2010/06/23 18:21:00
Subject: how can i make a sm army unique and different??? help and ur great
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Decrepit Dakkanaut
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Welcome to dakka Lysander, I would advise you to stop writing like you're sending a text message, it really really doesn't go down well here.
How about an entirely Scout and Terminator based army?
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![[Post New]](/s/i/i.gif) 2010/06/23 18:26:56
Subject: how can i make a sm army unique and different??? help and ur great
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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Valkyrie wrote:Well the very basic means of converting Marines involve adding items such as Auspexs and other equipment. You can make the Marines look like they are scanning the area or priming a Melta-Bomb.
The next level of conversion involves changing the position of limbs to create different poses. Examples include reloading a Bolter or holding a Plasma Gun up as he is looking around.
After that, there is the possibility of cutting and re-positioning limbs, which allows the creation of many differnt poses.
These are a squad of Dark Angels I made using that method. By cutting the leg and re-attaching it slightly differntly, he looks as if he is vaulting the wall.
The best conversions involve large areas completly sculpted of green stuff. Very detailed armour can be created by this, but it requires a sculpting master to pull off the effect right.
Hope this helps.
Valk
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