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Say Team 1 is players A and B, and Team 2 is players C and D.
The first thing my buddies and I tried was A, B, C, D. That felt a little unbalanced, since the team who moved second would have a serious disadvantage - we'd already moved and shot, they might be missing quite a few models. However, this still mimicks most closely a 1v1 game.
The second thing we tried was A, C, B, D. This seemed to even it out a little in terms of first-turn advantage, but it's a little less realistic.
So what you got to ask yourself is: do you want a realistic battle or do you want a battle that's more game-like but more fair to both teams?
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