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Made in us
Rotting Sorcerer of Nurgle





Sanctjud’s SM Bikers vs. Imperial Guard 2000 Points.

I dropped by a new (for me) Hobby store and had a scrap.

SM Biker Army:

-Captain, Bike, Relicblade, Stormshield.
-Libby, Bike, Null Zone, Avenger.
-9 Assault Terminators (3 Claws, 6 Hamminators).

-8 Bikers, 2 Meltas, Fist, Hvy Bolter Attack Bike.
-8 Bikers, 2 Meltas, Fist, Hvy Bolter Attack Bike.
-8 Bikers, 2 Flamers, Fist, Hvy Bolter Attack Bike.

-3 Multi-Melta Attack Bikes.
-3 Multi-Melta Attack Bikes.
-3 Hvy Bolter Attack Bikes.
1985/2000.

It’s my standard list + termies and the libby.

Imperial Guard Army: (From what I remember, I’m sure I’ve left some stuff out).

-Company Command Squad, Officer of the Fleet, Power Weapon and Plasma Pistol on CC, 4 plasma guns on the rest.
-Psycher Primarius…or how ever you spell it.

10 Vets, 3 Plasma Guns, Plasma Pistol, Chimera (Laser, Stubber)
10 Vets, 3 Plasma Guns, Plasma Pistol, Chimera (Laser, Stubber)
10 Vets, 3 Melta Guns, Chimera (Laser, Stubber)
10 Vets, 2 Flamers and Hvy Flamer, Chimera (Laser, Stubber)

2 Leman Russ (Squadron), Sponson Heavy Bolters, Front Hvy Bolter.
2 Leman Russ (Squadron), Sponson Plasma Cannons, Front LasCannon.
2 Bassys (Squadron), Hvy Bolters.

Pretty killy force across from me.

_______________--------------______________

I rolled the 2 Objective Mission with Spearhead deployment.
I win the roll off and make my opponent deploy first.

Deployment:


I have no outflankers so the Bassies nestle in the corner.
The russes take a strong central position with nice clear lanes of fire.
One Scoring unit camps the objective, while the others look to take mine by setting up closer.

My deployment was a bad idea in general.
I strung out the termies to sit there and take it, hopefully keeping his army back, but he’s not really in a rush and is happy to shoot the crap out of them.

I should have deepstriked the Termies really, or just reserve them.
One foolish mistake lead to two more with the addition of having both IC’s joined to the squad to help mitigate the incoming damage.

Everything else, as you can guess, went into reserves.
It is only after the game starts I realize there was an Officer of the Fleet…in which case I Cheered

Imperial Guard Turn 1:




The chimera wall moves up with the Company Commander Chimera upfront.
One Vet squad is in the back camping the objective.
The chimera wall pops smoke, but my opponent forgets I don’t have anything coming in yet.

Shooting phase… everything opens up on the sole target on the field. 3 Hamminators and 2 Claws go down. The libby is sniped and the Captain has 2 wounds on him. They pass morale.

Bikers Turn 1:




Well…the termies move forward…I forget to run, but it doesn’t matter.
The Captain turbos just…because he could.

Imperial Guard Turn 2:



The Chimera Wall moves a bit closer to my lines, weary of my board edge.
Anyway, everything else that’s on the board that’s mine dies.
But, I do have one thing going for me.
One squad of vets had all three plasma gunner overheat and die.

Bikers Turn 2:



My stuff comes in on 5’s… wonderful… seriously. 1 MM Attack Bike Squadron and 1 Melta Bike squadron comes in.
The Melta Bike bikes turbo down my right flank very spread out to put some future pressure.
The MM Attack Bikes come in and Explode the lead CCS Chimera killing one member of the unit while the Psyker takes a wound and pass pinning.

Imperial Guard Turn 3:



The CCS moves into the forest and opens up on the MM Attack Bikes and wipe them out. Not before the Psyker blowing up his own brain with Snake-Eyes on the cast.
6 Pie plates, 4 smaller pie plates, 6 hvy bolters, 4 multilaser/stubbers, flashlights, etc, etc, etc, afterwards, the bike squad on the right flank are left with 1 Melta, 1 Vet, and a wounded Attack Bike. Not too bad.

Bikers Turn 3:



Only the Hvy Bolter Attack Bikes came into the game.
The moved up to the sheltering CCS squad, didn’t hurt themselves with dangerous terrain and charged in. They killed 1-2 after some whiffing, but the CCS whiffed in combat, but made his leadership, which is good for me.

The mauled biker squad moves left and tries to take something out before they are killed.
They explode a Chimera and killed 3-4 in the squad, sadly, they broke and ran as they failed their morale…which means I couldn’t combo-charge them and another Chimera…anyway, I charged them as they fell back, they make their test…both sides whiff…but then the fist sealed the deal and the bikers were left out in the open…

Imperial Guard Turn 4:



The two remaining Chimera’s make their dangerous terrain checks and bulldoze their way to my objective.
As you can easily see, all the Hvy Support tanks train their weapons on the exposed bikers and paste them.
The Attack Bikes and the CCS don’t whiff. I killed some, but the CCS was able to wound one. With only a -1, the CCS makes his check, not good for me.

Bikers Turn 4:



I get the last MM Attack Bike Squadron and the Flamer Biker Squad.
The Hvy Bolter Attack Bikes take two wounds from the CCS !! Everyone around the CC is cut down, but he manages to runaway.

The MM Attack Bike Squadron moves in and explodes one of the chimeras, charges the contents and kills them all (takes one wound back) and consolidates from what looks like a sort of trench-line of Chimera Craters.

The flamer Bikers combat squad. (2 Flamers and 3 joes in one squad, the Vet, Hvy bolter, and 2 joes in the other). The Flamers turbo boost into the left flank, hoping to flame something next turn and still be ‘durable’ for now. The weird support squad with hvy bolter takes a side shot at the last chimera in my side of the board and manages to wreck it. The Vet squad piles out and is PINNED!

Imperial Guard Turn 5:



The Company Commander runs a bit more, turns around and takes a shot at an attack bike with the plasma pistol and kills the wounded one, the last biker makes his check.
All the Russes target the MM Attack Bikes behind the trench and kill them.
The bassies lob 2 shells at the turboed Flamer squad and manage to kill 2 of them, they make their check.

Bikers Turn 5:



Automatic Reserves FTW! The last melta squad comes in. I combat Squad so that the Vet and 2 meltas with 2 joes come in on the right flank powering down to distract my opponent…basically, you have to deal with these guys.
The Support squad hangs around the objective.
The last wounded Hvy Bolter Attack Bike moves through terrain and kills himself…

I position the remaining hvy bolter attack bikes in the Support squads to both claim my objective and get side armor shots on the Leman Russ… but I had a Brain Fart as I thought the Russes were 11 on the side….durrr.

Anyway, my favorite part was being able to position my remaining flamer to wipe out the Vets that were at my door step.

The game would be a draw if it ended here.
My opponent rolls a 3, so the game continues.

Imperial Guard Turn 6:

Sadly, no pic.

Basically… everything on his side opens up on the 5 man biker squad that boosted to his side. He killed all but 2… in a dice toss of awesomeness I made nine 3+ cover saves against all the plasma, lascannon, earthshaker, battlecannon shots going their way.
They JUST barely make their morale test as well.

Bikers Turn 6:



On my objective, I did more repositioning so that I had 3 separate squads claiming my objective.

My superstar bikers on the other side of the board, snake their way around the forests…they shoot the chimera that’s camping on the objective and as I called it, missed. I declare a charge that gets me 6” into contact, I was able to rip off a weapon, but that was not the point. I was on the objective as well.

I roll for game turn, and I roll a 3 as well.
The game ends.

Victory to the ‘Nurgle’ SM Bikers (Scored own objective, Contested my opponents’). If it not for that crazy saving it would be a draw, to maybe even a loss as that many pie plates would catch a lot of the bikers huddled around my objective.

Unit Rundown:

-Captain-
-Libby-
-Terminators-
I’m not gonna go into these guys too much… they didn’t do a whole lot and was a poor decision to begin with. Throughout the game it did feel like I was using less and making a lot of trades… but as it turns out with what I had left, I made some great trades.

I still am experimenting with the terminator wall, but this is not a good example of using them, I have not played in some time and was rusty enough to completely miss the whole… one target on the field for essentially 2 turns of Guard shooting…yes, this is a great example of what NOT to do .

-Melta Bikers, Flamer Bikers-as usual, I generally keep one squad at full and decide to combat squad later in the game (cause reserves were used).
I guess combat squadding was useful in that it provided more targets for the Guard army that started losing their chimeras. The Hvy Support section was all squadroned, so at most they could target 3 squads (though scatters could catch more than one squad).

Coming in piece meal is generally bad, but getting stuff later is pretty powerful and having the whole board edge to apply what I needed where is why I love the biker list.
So…they were reliable…even if quite reliable in this game with the saving throws from getting nothing to doing the Matrix moves on a bike moving at a ridiculous speed.

-Hvy Bolter Attack Bikes-
I believe they had first blood… in combat . I like them. They generally end up in combat and don’t disappoint in the role of just locking something down…they prevented 4 plasma guns from shooting at me for 2 rounds…if I had shot… I don’t know…with cover saves and my rolling, something would be around to shoot at me most likely.

-Multi-melta Attack Bikes-they die…but they most often than not do something with a giant Boom. They didn’t make their points back, no way in hell. But they did their job of blowing up a tank (the limo of a scoring unit no less). So it’s not always about making points back.

After some time away from 40K, it was a refreshing game. It was looking bleak to begin with, especially with the stupid deployment of mine, but I held in and just threw bikes at my opponent and telling him to deal/roll dice . It worked out in the end .

I have to say it was down to those 2 baller Bikers that said ‘no’ to a wall of death heading their way.
I’d have to say it was Karma/Averages…they took what 5 Assault Terminators and both my HQ choices couldn’t

-Sanct.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in no
Boom! Leman Russ Commander






Oslo Norway

Nice report. I love playing against mech IG with my bikers.

Definetly a mistake to put the termies AND especially the IC's alone on the board. IMO, you should either have gone big and started everything on the board, or more likely, you should have reserved everything and deepstruck those termies.

   
Made in us
Rotting Sorcerer of Nurgle





Yea, I said the same thing to my opponent, but /shrug, at least they lasted 2 turns rather than 1

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Esteemed Veteran Space Marine





Excellent battle report. As usual.

Do you have a blog on the building of your army? I am quite intrigued...
   
Made in us
Fixture of Dakka






on board Terminus Est

Great batrep, loved the write up & pictures !! Only comment is you should have taken different psychic powers for your Librarian... Null Zone is not going to do much versus an opponent with no INVUL saves. Again great batrep.

G

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
Made in ca
Rotting Sorcerer of Nurgle





@Inquisitor_Syphonious:

Thank you, sounds like you follow the ups and downs.
As for my blog of sorts:
http://www.40konline.com/community/index.php?topic=145682.250

Basically count as 'Chaos' Space Marines. My Nurgle background seeps into any army I play.

@Black Blow Fly:
Thank you, I keep forgetting to get some more close up pics of Hot Spots....but I'll get on it when my army is in a more photogenic level of WIPness.

As for the libby powers, I run an all-comers list so the Avenger/Null is as vanilla as I see it

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Esteemed Veteran Space Marine





Amazing stuff there, thanks for that. I probably would have stumbled upon that if I spent more than time on 40k online.

Just one quick question:

That lego nub thing, do the flight bases fit in fine? Or do they require some GS or some other non-sense?

---------------------------

I would probably have my Cygnar stuff painted, if I didn't suck at warmachine.
   
Made in us
Rotting Sorcerer of Nurgle





The Lego nub is for switching out the weapons under the chin of the flying contraptions.

If for some crazy reason I wanted more Hvy Bolter Attack Bikers, it would be an option

As for Warmachine, things get pulled out of no where all the time IMO of the game...which is pretty refreshing.

-Sanct.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Dakka Veteran




this is one of the reasons I want to include scout bikers in my army... because they are great against mech guard (as I see it).

They'd be able to outflank and put pressure on the enemy... which looks like it would have helped you alot this game.

After the orbital strikes, Thunderhawk bombardments, Whirlwinds, Vindicators, fusion and starfire and finally Battle Brothers with flamers had finished cleansing the world of all the enemies of Man, we built a monastery in the center of the largest, most radioactive impact crater. We named the planet "Tranquility", for it was very quiet now.
 
   
Made in no
Boom! Leman Russ Commander






Oslo Norway

Bike armies are great against mech guard by itself. So much fast moving melta-weaponry, easy access to 3+/4+ coversaves, T5, fast moving grenades and powerfists = bad news for guard players. IMO, fast assault armies are much more of an issue for bikers. I think FA slots are too important in a bike army to include scout bikers. In a regular SM list, I actually believe they fit better

   
Made in us
Decrepit Dakkanaut





Vallejo, CA

I agree, your list does a good job of capitalizing on the liabilities of a 1/2 mech, 1/4 artillery 1/4 armor list.

As you can see from the pictures, his artillery and armor hung back while his chimeras went forward, splitting up his forces, which allowed your fast vehicles to get in there and wedge him.

Well played.

Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
Made in us
Rotting Sorcerer of Nurgle





@Honorsstodnt:
I do not like scout bikers for the reasons Illumini has said. I would like them more if they were score/troop units with Mounted Assault, but alas, GW didn't want people liking them too much .

In addition, I'm not a fan of outflank...regular reserves is free already...and covers much more of the board and is less random.

@Illumini:
I was not as ballsy as I could have been to bring bad news to the IG line. I love my attack bike squads...and since they take up all the FA's, there's no space for Scout Bikers or land speeders, etc.

@Ailaros:
Near the end all we both saw was a draw.
But a Gamble paid off with lady luck on my side. I can't deny it, I was really lucky the turn before last to get my bikers to contest the IG objective.

In addition, the officer of the fleet was a traitor and actually helped me out .

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Focused Fire Warrior



Rockwood, TN

Great report . Looks to me like your side of the board was a little sparse on cover providing terrain as well so your deployment was a little off balance to begin with.

Noc
   
Made in us
Sword-Wielding Bloodletter of Khorne




Oklahoma

Wow cant belive you made it threw that. The set up for you seemed less then optimal.

Can't you see we have been abandoned? Forget matters of duty and honor to the emperor this is now a matter of pride.  
   
Made in us
Storm Trooper with Maglight



Buffalo NY, USA

I didn't even notice the terrain until Nocturus pointed it out, although all that building seemed to do was block the side armor for that tank squad from that board edge (read as useless) it still seems like from your corner it's setup on purpose so that you couldn't B-line right to his artilary.

Still you pulled it off somehow, if the Guard player had been half as aggresive as you then it could have been a tie but you earned that well deserved victory.

ComputerGeek01 is more then just a name 
   
Made in us
Rotting Sorcerer of Nurgle





@Nocturus:
I forget if we placed the terrain or it was like that when we came to it, but we both just rolled with it.

In general, I'm not too particular with terrain as I don't rely on it and is a death trap for my bikers .

@A Matter of Pride:
Yes, I'm still kicking myself for the initial deployment, but I got lucky, so it...(not really) sort-of balanced out in the end ;D.

@ComputerGeek01:
From the beginning it didn't really intend on doing too much damage to the backline tanks because I went into mass reserves w/ the officer of the fleet backing me up. So I wouldn't get there en-mass to really threaten them completely.

__________

As an aside, I have done some more work on the bikers, 8/9 of a squad finally have riders!!
But still a long road ahead.

Last week I had a fight vs. a Necron player, but it was not worth posting as the Fight started "Who Wants to Own a Newbie Necron Player?"... so, I'm hoping for some more ballsy games.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
 
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