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![[Post New]](/s/i/i.gif) 2010/06/29 21:47:01
Subject: 9th Company Captain
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Dakka Veteran
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I've been thinking about this for a while, how cool rules would be for a captain of the 9th company (devastators)..
his stat line would be identical to a normal captain, say his points cost at around 150, for a chainsword + bolter. his wargear options would include all standard captain weapons, plus this section -
the captain may exchange both his chainsword and bolter for any of the following-
heavy bolter with hellfire rounds - 20 points
lascannon - 30 points
multi-melta - 20 points
missile launcher- 20 points
plasma cannon- 25 points
the captain may exchange his bolter for any of the following-
plasma gun - 10 points
melta gun - 10 points
bolter with sternguard issue special ammo- 10 points
combi-bolter with sternguard issue special ammo - 20 points
storm bolter - 5 points
He would also come with the following rules:
Combat Tactics - Relentless advance: All units in your army must exchange the combat tactics special rule for the relentless special rule.
Hold the line! - All devastators units count as scoring units, though they still take a heavy support slot.
Basically, this guy would make a footslogging marine army viable, I think... plus devastators would actually see the light of day. opinions?
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After the orbital strikes, Thunderhawk bombardments, Whirlwinds, Vindicators, fusion and starfire and finally Battle Brothers with flamers had finished cleansing the world of all the enemies of Man, we built a monastery in the center of the largest, most radioactive impact crater. We named the planet "Tranquility", for it was very quiet now.
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![[Post New]](/s/i/i.gif) 2010/06/29 21:53:46
Subject: 9th Company Captain
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Renegade Inquisitor de Marche
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Giving everyone in the army relentless would be massively OP.
The weapon options are ok but he can't get any decent cc weapons so you should probably let him have those options.
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Watch for Gerry. |
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![[Post New]](/s/i/i.gif) 2010/06/29 22:26:49
Subject: 9th Company Captain
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Lord of the Fleet
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I would give him a Signum that affects multiple units at once.
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![[Post New]](/s/i/i.gif) 2010/06/29 23:53:47
Subject: 9th Company Captain
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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Reasonable special rules could be:
1. Devastators are scoring.
2. His squad has relentless.
3. He may pick one squad in range to let split fire for the turn.
I would probably go with 1 and 2.
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ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
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When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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![[Post New]](/s/i/i.gif) 2010/06/30 00:03:59
Subject: 9th Company Captain
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Infiltrating Hawwa'
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ph34r wrote:Reasonable special rules could be:
1. Devastators are scoring.
2. His squad has relentless.
3. He may pick one squad in range to let split fire for the turn.
I would probably go with 1 and 2.
Pretty much. A whole army as relentless (4 heavy weapons that can move 6" a turn, in one squad?), or Tacs who can move 6" and then fire 24"?
No. There is no reason the Devastator company should be able to use Dev squads in a different manner than the other companies...there are just more of them. Allow Devs to be taken as Troops and Heavies (heavy slots taken by the first 3 squads.)
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![[Post New]](/s/i/i.gif) 2010/06/30 00:37:38
Subject: Re:9th Company Captain
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Boosting Space Marine Biker
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Ya, that would make it to OP
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![[Post New]](/s/i/i.gif) 2010/07/01 21:10:52
Subject: 9th Company Captain
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Rough Rider with Boomstick
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How about Tactical Advance instead of Relentless Assault.
Tactical Advance: A unit can choose to gain slow and purposeful, however, they get -1bs for the turn. Signums or other bs modifiers can not be used by that squad.
Also, 500th post!
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This message was edited 1 time. Last update was at 2010/07/01 21:11:07
I have 2000 points of , called the Crimson Leaves.
I will soon be starting WoC, devoted to
I have 500 points of , in blueberry and ice cream (light grey and light blue) flavour. From the fictional world Darkheim.
DarkHound wrote:Stop it you. Core has changed. It's no longer about nations, ideologies or ethnicity. It's an endless series of proxy battles, fought by mercenaries and machines. Core, and its consumption of life, has become a well-oiled machine. Core has changed. ID tagged soldiers carry ID tagged weapons, use ID tagged gear. Nanomachines inside their bodies enhance and regulate their abilities. Genetic control. Information control. Emotion control. Battlefield control. Everything is monitored, and kept under control. Core has changed. The age of deterrence has become the age of control. All in the name of averting catastrophe from weapons of mass destruction. And he who controls the battlefield, controls history. Core has changed. When the battlefield is under total control, war... becomes routine.
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![[Post New]](/s/i/i.gif) 2010/07/01 22:38:30
Subject: 9th Company Captain
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Infiltrating Hawwa'
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JSK-Fox wrote:How about Tactical Advance instead of Relentless Assault.
Tactical Advance: A unit can choose to gain slow and purposeful, however, they get -1bs for the turn. Signums or other bs modifiers can not be used by that squad.
Also, 500th post!
...or just allow a total of 9 Devastator squads (first 3 taken as Heavy, all others as Troops.)
They don't have to fight differently, there are just more of them in that company.
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