The prime has a different stats line and can have different wargear than the rest of the warriors it runs with. As per the wound allocation rules, anyone could assign wounds to another warrior, instead of the Prime, if that wound was not caused by the vindicare (or any model that could specially target the Prime).
If you want to damge the Prime without shooting him with a vindicare, you have to cause enough wounds that one gets allocated to him and he then has to fail his save on that wound.
Example:
Prime with 4 warriors.
Shoot the Prime with a Vindicare, cause a wound. Good. He's now down to two.
Shoot Bolters at the squad afterwards and cause 3 wounds, those could all be assigned to 3 of the 4 warriors since they have different stats/gear than the Prime. If all 3 saves are failed, you WILL have to remove a warrior since the wounds are piled unto a single model when they have the same wargear as all others. If you want to make sure you wont have to remove a warrior, you assign a wound on the Prime and two to the warriors. That way the worst scenario possible means a warrior down to 1 wound and your Prime also lost another wound.
Your best bet in killing a Prime is to actually force it to take wounds. Lots of fire/wounds on the squad from a single unit will do that. If you get a lucky round of Bolters and instead of causing 3 wounds you cause 8, then the Prime absolutely has to absorb 1 wound as per wound allocation.
Page 25 in the main rulebook explains well how complex units work.
|