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Made in us
Focused Fire Warrior






Ok, so in a separate question I asked a while ago about how exactly a Vindicare works with wound allocation, it was clarified as "the Vindicare player chooses which model the wound is allocated to". How does that work with multi-wound models? Here's one of my world-famous scenarios to illustrate what I'm talking about: There's a squad of Tyranid Warriors with a Tyranid Prime, no wounds suffered; I take a shot at it with a Vindicare, and I elect to have the Prime take the hit, so it takes a wound. Does that mean that any further wounds that the squad suffers has to go to the Prime first because its already wounded?

3000 pts. or more
3000 pts. or more  
   
Made in gb
Decrepit Dakkanaut




No, because you are only forced to remove wounds from already wounded models WITHIN the unique allocation group.

When you allocate wounding hits you allocate evenly across the unit; if the 'nid player elects to not place any on the unique group that contains the Prime (which is the prime itself, i.e. a group of 1) no wounds will be caused on the prime.
   
Made in ca
Sister Vastly Superior





The prime has a different stats line and can have different wargear than the rest of the warriors it runs with. As per the wound allocation rules, anyone could assign wounds to another warrior, instead of the Prime, if that wound was not caused by the vindicare (or any model that could specially target the Prime).

If you want to damge the Prime without shooting him with a vindicare, you have to cause enough wounds that one gets allocated to him and he then has to fail his save on that wound.

Example:

Prime with 4 warriors.

Shoot the Prime with a Vindicare, cause a wound. Good. He's now down to two.

Shoot Bolters at the squad afterwards and cause 3 wounds, those could all be assigned to 3 of the 4 warriors since they have different stats/gear than the Prime. If all 3 saves are failed, you WILL have to remove a warrior since the wounds are piled unto a single model when they have the same wargear as all others. If you want to make sure you wont have to remove a warrior, you assign a wound on the Prime and two to the warriors. That way the worst scenario possible means a warrior down to 1 wound and your Prime also lost another wound.

Your best bet in killing a Prime is to actually force it to take wounds. Lots of fire/wounds on the squad from a single unit will do that. If you get a lucky round of Bolters and instead of causing 3 wounds you cause 8, then the Prime absolutely has to absorb 1 wound as per wound allocation.

Page 25 in the main rulebook explains well how complex units work.


18 / 3 / 6 since 6th ed. 
   
 
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