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Multiple wounded models in this rule book (and in previous ones) has caused alot of confusion. Once the concept has been grasped however it is easy to apply. Basically you have a number of groups of differing warriors within a squad and within these groups, if you allocate a wound to any of them, then full models must be taken, wounds cannot be 'spread around'. Simple so far. However what gets me about the current way of doing things is how the groups are defined. The rules states that any group consists of 'identical models'. This suggests that wargear should be taken into account when grouping models for multiple wounds. This to me makes little sense and that groups of models should be based on the names (aka types) of the models in that unit only. For example a Nob mob splits down as follows is given. 2 basic nobs 1 nob with bosspole and power klaw 1 nob with power klaw and eavy armour 1 nob with power klaw 2 nobs with uge choppas 1 nob with power klaw, waaaagh banner and eavy armour 1 nob upgrade to painboy Now under the current rules this mob can take 7 wounds (for 7 different groups) befor it would even have to take a model. Now a change to the rules to allow grouping by name IMO makes much more sense, and in this example would mean that the squad could only take 2 wounds (painboy and one nob) befor it had to take a model. Does anyone know of a reason why we group by 'identical models' and not by model name?
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