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Made in us
Sneaky Sniper Drone





St. Petersburg, FL

Interested in all the chappy love as I've never liked them for nilla marines. If I want bare bones HQ or just someone in termie armor prefer the libby as I find that null zone (plus GOI for when I lose my ride) and the hood much more useful than the rerolls to hit. Don't want combat over in just one turn, prefer to be stuck in combat at least through opponents turn and with TH/SS termies not too much stands up against them for all that long.

Like captains for the higher stats and a s6 weapon that strikes at initiative. Never tried a jumppack, but often use a bike. Having them mobile is really a plus.
Made in us
Sneaky Sniper Drone





St. Petersburg, FL

Nantukoshade wrote:Captain on a bike may be a better option than the jump pack. I like the chappy because of the liturgies of battle, and I use him with my Termies. If you use GOI they are stuck, cause they can't assault after DS. Then, whatever you are chasing just pours fire into them or moves away, or both!!


You make a good point about the no assault with GOI, but if you're ride is blown (yes people do kill LRs) it is sometimes preferrable to jump them across the field as opposed to footslogging. Yes, you'll get fired at, but for less turns then if you have to hoof it all the way there. If they move away sometimes that is just as effective for you. You don't have to always kill things with the termies, if you can force your opponents actions that is sometims just as much of a win.
 
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