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Made in us
Hardened Veteran Guardsman







HQ

Dante= 225 pts.

Epistolary Librarian - Termi Armour, Storm Shield (Sanguine Sword, Shield of Sanguinius) = 195 pts.

Elites

Sanguinary Priest - lightning claw = 65 pts.

Troops

20 Death Company - jump packs, bolters, 4 x power fists = 800 pts.

8 Assault Marines - (removed jump packs) thunder hammer, 1 melta gun = 194 pts.

Dedicated Transport - Land Raider Redeemer, multi melta = 215

Fast Attack

2 Attack Bikes with multi meltas = 100 pts.

2 Attack Bikes with multi meltas = 100 pts.

2 Attack Bikes with multi meltas = 100 pts.


This is supposed to be a fun/somewhat mean "concept" list. Dante joins the Death Company and depending on what I am up against, I use his no scatter special rule to deep strike in front of the enemy and unleash rage. Plus using the hit and run special rule to disengage and re-engage the enemy. I arm the DC with bolters so they take advantage of the relentless special rule (40 rapid fire bolters and still charge).

Epistolary in termi armour and storm shield is almost like a Mephiston, but actually gets to join squads. 2+ armour save, 3 + invul., strength 10 force weapon!! He sits protected in the Redeemer along with an assault squad and Sanguinary Priest. They move up, disembark and unleash some nasty close combat.

All the Fast Attack choices are pretty much playing the role of Anti-Mech hate.

This list might not win games with objectives and scoring units. But I'm just trying to go for annihilation!!!

   
Made in us
Longtime Dakkanaut





New Jersey, USA

This list is sort of like my dread list, in that your either going to win big or loose spectacuarly. Those are usually the lists that are the most fun to play.

Just a few words of advice/warning.

The priest os a 1 wound, IC any opponent in CC with you is going to traget him first to remove the bonus that he confers to his unit, Save the few points and use it somewhere else.

You have a really low model count, and that is going to hurt. Your going to have to be more cautious then someone with a more conventional BA list.

Anyway, if you actually play this list let me know how it works out.


 
   
Made in us
Dakka Veteran




I don't see it working too well myself. There are too many ways to take advantage of rage and prevent you from doing anything. For example... you deep strike your entire army in in front of my guys. I move everyone back to 11 inches, and move a rhino to 6" away from you. Everyone rapid fires, you loose 6-7 models. You need to kill the rhino, because its closer.

next turn, I move ANOTHER rhino closer to you, repeat.

or, you might face an imperial guard army with enough str8+ templates to wreck your face.

Or, you might fight an army with lightning claw terminators + chaplain (which would utterly annhilate your 800 point unit).

too many viable counters.

After the orbital strikes, Thunderhawk bombardments, Whirlwinds, Vindicators, fusion and starfire and finally Battle Brothers with flamers had finished cleansing the world of all the enemies of Man, we built a monastery in the center of the largest, most radioactive impact crater. We named the planet "Tranquility", for it was very quiet now.
 
   
 
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