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Made in ca
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Canada

Enjoy

http://www.games-workshop.com/gws/content/article.jsp?categoryId=&pIndex=1&aId=3000006&start=2

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Sergeant




Canada

I just looked through the High Elf eratta. We keep ASF, even with great weapons and still get the re-roll if we have a higher initiative. That's good news. More dissapointing is that the "Elite Army" special rule only waives the duplicate unit restrictions. No other units are moved to core, so we're stuck with 1/4 army of archers, spear elves or LSG. Also Teclis and the book of Hoeth have been fixed so that the extra irresistable forces don't cause a misscast.

Specs
 
   
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Neenah

Forgive the question, as work has blocked GW's site...

Have army-specific lores pretty much been left untouched. The way the base lores have been restructured, I was wondering if a similar overhaul would happen to these.

thanks

ZF-

 
   
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40kenthus






Chicago, IL

The chaos lores are unchanged.

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Lady of the Lake






I don't think the Elite Army rule is dissapointing, I mean you get to ignore the duplicate restriction and everything rerolls hits in cc anyway.

If it changed the points limits then it would mostly be Swordmasters throwing out 2 asf S5 attacks with rerolls per model. Rerolls against everything except DE and DoC iirc.

   
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Barpharanges






Limbo

@Specs - they weren't really looking to make any large edits to the armies, just ammendments to bring them in line with the new rule-book.

All in all, the HE FAQs are pretty much as expected (and with most FAQs being copied from the previous FAQ), though I'm disappointed that some of our common magic items are still pricier than the BRB equivalent (Enchanted shield being the notable issue).


Automatically Appended Next Post:
Also: High Lore spells are unchanged as well. Looks like they just tidied up some of the more confusing wordings of some magic items to match the vocabulary of the new book.

This message was edited 1 time. Last update was at 2010/07/09 13:59:34


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omg skaven get their strength in number rule while steadfast!!!!

HELLLOOO 100 point blocks of stubborn leadership 10 steadfast slaves

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The erratas come out today at 4 ish
   
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Stoic Grail Knight



Houston, Texas

ernshmagl wrote:The erratas come out today at 4 ish


Thats funny, cause i am reading one now!

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Southampton

Specs wrote:I just looked through the High Elf eratta. We keep ASF, even with great weapons and still get the re-roll if we have a higher initiative. That's good news. More dissapointing is that the "Elite Army" special rule only waives the duplicate unit restrictions. No other units are moved to core, so we're stuck with 1/4 army of archers, spear elves or LSG. Also Teclis and the book of Hoeth have been fixed so that the extra irresistable forces don't cause a misscast.


You will need those Archers, Spearmen and/or Sea Guard

   
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Stoic Grail Knight



Houston, Texas

Specs wrote:I just looked through the High Elf eratta. We keep ASF, even with great weapons and still get the re-roll if we have a higher initiative. That's good news. More dissapointing is that the "Elite Army" special rule only waives the duplicate unit restrictions. No other units are moved to core, so we're stuck with 1/4 army of archers, spear elves or LSG. Also Teclis and the book of Hoeth have been fixed so that the extra irresistable forces don't cause a misscast.


GOGOGO 5 bolt throwers.....

stupid high elves!

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Made in gb
Knight Exemplar




I think the cauldron is now killable?

Lore of dark magic you have can multiples of each spell?

Malus darkblade now has a sea dragon cloak?

Changed executioner axe to always strike last :(

Seems like DE got bummed over and HE have all the love?

This message was edited 1 time. Last update was at 2010/07/09 14:51:47


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Limbo

Um....Executioner's Axe was effectively ASL before. They just changed the rule to match the current ruling.

Also, until it's _re_FAQ'd, no mention is made to whether or not Harpies are counted toward Core or not.

Seems like your mounts STILL gain the benefits of Eternal Hatred.

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Houston, Texas

Jin wrote:Um....Executioner's Axe was effectively ASL before. They just changed the rule to match the current ruling.

Also, until it's _re_FAQ'd, no mention is made to whether or not Harpies are counted toward Core or not.

Seems like your mounts STILL gain the benefits of Eternal Hatred.


harpies dont count towards core, there was another errata that said something along the lines of if it doesnt count towards it now, it wont in 8th.

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Barpharanges






Limbo

I imagine that'll be the case, but the current Errata doesn't say anything to that effect. Yet. Still, given the ruling on assassins, I can't imagine you can't argue precedence on the matter.

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Knight Exemplar




It seems like everything that was errata'd in 7th is now reversed.

Hags now Don't count as champions.

Drycha Now Doesn't keep attacks if she heals.

Magical bows now fire magical arrows when before they said no.

Just looks so weird

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Stoic Grail Knight



Houston, Texas

Seon wrote:It seems like everything that was errata'd in 7th is now reversed.

Hags now Don't count as champions.

Drycha Now Doesn't keep attacks if she heals.

Magical bows now fire magical arrows when before they said no.

Just looks so weird


Hags dont count as champions when they are with the cauldron of blood.

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Dankhold Troggoth






Shadeglass Maze

Don't forget that wildrider nobles can take helm of the hunt . It's just, what... 2 years late?? I'm still happy about it, though

The book of secrets makes a sorcerer a level 1 caster with single spell. So, obviously not worth taking on a sorcerer, just on a different hero.

Could you point out where the line about units not counting towards core in 7th applies in 8th? It doesn't affect me, but I was curious about it.
   
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Limbo

I think it's in the BRB

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Shadeglass Maze

Got it, thanks

(OT- you can't catch me, Jin! Still ~20 posts ahead )
   
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ShivanAngel wrote:omg skaven get their strength in number rule while steadfast!!!!

HELLLOOO 100 point blocks of stubborn leadership 10 steadfast slaves


Ahhh... slaves can only achieve Ld 10 by using the general's Ld... For stubborn/steadfast they max out at 7.

Still nice, but not the awesome that Ld 10 steadfast clanrats will have.

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Houston, Texas

Vulcan wrote:
ShivanAngel wrote:omg skaven get their strength in number rule while steadfast!!!!

HELLLOOO 100 point blocks of stubborn leadership 10 steadfast slaves


Ahhh... slaves can only achieve Ld 10 by using the general's Ld... For stubborn/steadfast they max out at 7.

Still nice, but not the awesome that Ld 10 steadfast clanrats will have.


Nope you are allowed to use the generals base leadership, then add your rank bonus to that before rolling the test.

The pdf said you cannot use the generals modified leadership that includes the rank bonus of the unit he is in.

This message was edited 1 time. Last update was at 2010/07/09 17:24:02


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Umber Guard






Did they just make cupped hands more powerful?

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Stoic Grail Knight



Houston, Texas

Jamora wrote:Did they just make cupped hands more powerful?


Kind of, the slann gets the spell off irristably, then transfers the loss of control!

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Shadeglass Maze

How is that "kind of"? Seems like a great deal to me!
   
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ShivanAngel wrote:
Vulcan wrote:
ShivanAngel wrote:omg skaven get their strength in number rule while steadfast!!!!

HELLLOOO 100 point blocks of stubborn leadership 10 steadfast slaves


Ahhh... slaves can only achieve Ld 10 by using the general's Ld... For stubborn/steadfast they max out at 7.

Still nice, but not the awesome that Ld 10 steadfast clanrats will have.


Nope you are allowed to use the generals base leadership, then add your rank bonus to that before rolling the test.

The pdf said you cannot use the generals modified leadership that includes the rank bonus of the unit he is in.


You mean you can use the general's leadership for stubborn now?!? Wild!

Bret men-at-arms just got better...

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Castle Clarkenstein

All rank and file infantry just got better.)

....and lo!.....The Age of Sigmar came to an end when Saint Veetock and his hamster legions smote the false Sigmar and destroyed the bubbleverse and lead the true believers back to the Old World.
 
   
 
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