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Made in us
Napoleonics Obsesser






Like it says, I got bored at three o' clock in the morning, so I made a 1500 point guard list. I really wanted to fit that Lord Comissar in there, so the second infantry platoon sucks. I' be happy to get rid of him. I was also considering a medi-kit for the CCS, but I don't know....

HQ-Company Command Squad ----117 points
+ Bolt Pistol
+ Three Plasma Guns
+ Carapace Armor


Troops-
Infantry Platoon
-Platoon Command Squad ----55
+ Commannder power weapon
+ 3 Flamers

Infantry Squad-65
+Power weapon
+ Grenade launcher

Infantry Squad- 100
+ Comissar w/ power weapon
+ Grenade launcher

Heavy Weapon Squad- 80 points
+3 Autocannons
Total Infantry Platoon- 235 points

Second Infantry Platoon
-Platoon Command Squad -52
+Power Weapon, Bolt Pistol
+ 2 flamers

Infantry Squad- 100
+ Commisar + Power Weapon
+Grenade launcher

Infantry Squad-6
+Power Weapon
+ Grenade Launcher
Second Infantry Platoon total- 205 ^^


-Veteran Squad----130 points
+Carapace Armor
+ Shotguns
+ Grendadiers

-Veteran Squad----110 points
+Power Weapon
+Demolitions
+ Shotguns

- Penal legionnaires -----80 points


Heavy Support- 3 Leman Russes with Heavy bolters ----510 Points

All suggestions welcome. This is indeed my first Imperial Guard list, so I was a bit clueless as to what I was doing. I believe this is called a "leafblower".

--------EDIT: Updated. Take another look

This message was edited 5 times. Last update was at 2010/07/14 19:06:56



If only ZUN!bar were here... 
   
Made in ca
Longtime Dakkanaut





You should put the commissar in an infantry squad, much more useful to have 20 stubborn squishies than 5. You should not put so many upgrades on your squishy command squads. You should not mix weapons in HWS's or command squads. You should arm the unarmed vet squad, and grenadiers is pretty 'meh' especially without plasma. You don't have enough HWS to make the LC worth it, or is he going with the demo squad? Pretty expensive for a suicide squad. You want to fit him in, but what's purpose do you want him to serve?

I can see the core of a good army in there, but you need to trim some fat and focus the units a bit more.

This message was edited 1 time. Last update was at 2010/07/13 04:35:34


Fun and Fluff for the Win! 
   
Made in us
Longtime Dakkanaut






Louisville, KY

Ditto on the mixing heavy weapon squads. Remember they all have to fire at the same target. Firing a lascannon and two autocannons at a vehicle wastes the autocannons. Doing the same against infantry wastes the lascannon shot.

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Made in gb
Tower of Power






Cannock

CCS doesn't need a power fist as Guard won't get to use it as they'll be dead! Also no transport so how they going to get into range to use those meltas? If you want to do a foot list take Creed..

Lord Commissar is only good with heavy weap squads as a Platoon can get a Commissar for 35 points which does the same thing.

PCS is massively mixed up. Meltagun for anti tank, flamer for infantry and grenade launchers - this is indeed WTF. You should give them the same weaps for the same purpose and drop the power weaps too. In fact keep the power weaps if you're going to keep them with the platoon as mass Guard with power weaps can be a pain.

I don't see the point in the first Veteran unit and the second is the only unit with a transport.

I don't think it's best you make army lists at 3a in the morning again


warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Napoleonics Obsesser






SaintHazard wrote:Ditto on the mixing heavy weapon squads. Remember they all have to fire at the same target. Firing a lascannon and two autocannons at a vehicle wastes the autocannons. Doing the same against infantry wastes the lascannon shot.


Ohhhh. That makes sense. I'm updating the list. Should I remove the lord commisar?


Automatically Appended Next Post:
mercer wrote:CCS doesn't need a power fist as Guard won't get to use it as they'll be dead! Also no transport so how they going to get into range to use those meltas? If you want to do a foot list take Creed..

Lord Commissar is only good with heavy weap squads as a Platoon can get a Commissar for 35 points which does the same thing.

PCS is massively mixed up. Meltagun for anti tank, flamer for infantry and grenade launchers - this is indeed WTF. You should give them the same weaps for the same purpose and drop the power weaps too. In fact keep the power weaps if you're going to keep them with the platoon as mass Guard with power weaps can be a pain.

I don't see the point in the first Veteran unit and the second is the only unit with a transport.

I don't think it's best you make army lists at 3a in the morning again



Haha, you're probably right. Should I go for x3 plasma in the PCS? Or even more vague, should I go for redundancy in the PCS?

This message was edited 1 time. Last update was at 2010/07/13 15:47:41



If only ZUN!bar were here... 
   
Made in gb
Tower of Power






Cannock

I'd go 3 plasma guns on the CCS and PCS TBH. You don't want 5 Guard getting close or they'll die and the CCS has some good uses. Double plasma for the win.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

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Made in us
Napoleonics Obsesser






It's updated. I gave the CCS triple plasma and the PCS triple flamers and a heavy flamer. It turs out my army total was only 1417, so I threw in a squad of penal legionnaires. just because they seem cool.


If only ZUN!bar were here... 
   
Made in us
Longtime Dakkanaut






Louisville, KY

I've never fought with or against Penal Legionnaires, but they do seem pretty cool. A bit of a wild card, though, and I gravitate more towards a sure thing. I don't like guesswork where my army is concerned.

DQ:80+S+++G++M+B+I+Pw40k10#+D++A++/areWD-R+++T(D)DM+ 
   
Made in gb
Tower of Power






Cannock

Samus_aran115 wrote:It's updated. I gave the CCS triple plasma and the PCS triple flamers and a heavy flamer. It turs out my army total was only 1417, so I threw in a squad of penal legionnaires. just because they seem cool.


Ditch the heavy flamer. It costs 4 x the amount of a normal flamer!

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Napoleonics Obsesser






mercer wrote:
Samus_aran115 wrote:It's updated. I gave the CCS triple plasma and the PCS triple flamers and a heavy flamer. It turs out my army total was only 1417, so I threw in a squad of penal legionnaires. just because they seem cool.


Ditch the heavy flamer. It costs 4 x the amount of a normal flamer!


Alright. I forgot, it's also a heavy weapon, so yeah, Scratch that !


Automatically Appended Next Post:
SaintHazard wrote:I've never fought with or against Penal Legionnaires, but they do seem pretty cool. A bit of a wild card, though, and I gravitate more towards a sure thing. I don't like guesswork where my army is concerned.


All the rolls are pretty good. They're not as bad as...Possessed marines, which have never worked for me..

I'll try them out. Hopefully they work. I usually don't like guesswork either (shokk attack guns scare me to death! ).



Automatically Appended Next Post:
Update, since I removed the heavy flamer, I added two regular flamers and a bolt pistol to the other Platoon's PCS.

That brings my total to exactly 1499, which is perfect! Anything else I should do? I was considering removing a veteran squad for a hellhound.

This message was edited 2 times. Last update was at 2010/07/13 17:38:39



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Made in us
Decrepit Dakkanaut





Vallejo, CA

Yeah, this list still needs some cleaning up. This in particular made me cry:

-Veteran Squad----185 points
+Carapace Armor
+ Shotguns
+ Grendadiers
+ Chimera


For the price of an executioner you're buying... ?

As well, your regular infantry squads don't make a lot of sense. Individual power weapons here and there. No commissars with the troops, but WITH a commissar with the officer. You're spending nearly 500 points for something that will basically put out no damage, is easy and a half to sweep away in close combat, and has no way to at least reroll their LD8 morale checks.

That and I'm not the biggest fan of your assault wing comprising of only two squads of guardsmen.

This message was edited 1 time. Last update was at 2010/07/13 17:39:45


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Made in us
Napoleonics Obsesser






So I should drop the vets? I don't really like them anyway, I'd be happy to remove them ^.^

And also, how many commissar's are enough? I can't really afford to put them on every unit, but would 1 per Platoon be enough? That's about 45 extra points per squad..so...what would you do?

This message was edited 1 time. Last update was at 2010/07/13 17:50:25



If only ZUN!bar were here... 
   
Made in gb
Tower of Power






Cannock

Samus_aran115 wrote:
mercer wrote:
Samus_aran115 wrote:It's updated. I gave the CCS triple plasma and the PCS triple flamers and a heavy flamer. It turs out my army total was only 1417, so I threw in a squad of penal legionnaires. just because they seem cool.


Ditch the heavy flamer. It costs 4 x the amount of a normal flamer!


Alright. I forgot, it's also a heavy weapon, so yeah, Scratch that !


It's still assault mate

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

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Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

Samus_aran115 wrote:And also, how many commissar's are enough? I can't really afford to put them on every unit, but would 1 per Platoon be enough? That's about 45 extra points per squad..so...what would you do?

You need one per squad that you really don't want to run off the table.

Personally, I bring one per platoon and stick it in the infantry squad. I don't like the idea of paying commissars to kill officers to keep a 5-man squad in the fight, and my PCSs have redundancy with the SWSs I bring.

Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
Made in us
Napoleonics Obsesser






So....Wait...Put one commisssar in each infantry platoon, then put it him in one of the infantry squad...Okay. That's do-able.

I'll get rid of the chimeras on those veterans, they're a waste of time. Then I can give the commisar something extra.


Automatically Appended Next Post:
mercer wrote:
Samus_aran115 wrote:
mercer wrote:
Samus_aran115 wrote:It's updated. I gave the CCS triple plasma and the PCS triple flamers and a heavy flamer. It turs out my army total was only 1417, so I threw in a squad of penal legionnaires. just because they seem cool.


Ditch the heavy flamer. It costs 4 x the amount of a normal flamer!


Alright. I forgot, it's also a heavy weapon, so yeah, Scratch that !


It's still assault mate


Derp. I keep thinking that anything that has the word "heavy" in its title is a heavy weapon But still, too expensive


Automatically Appended Next Post:
Updated. Don't be confused by my crappy formatting
I haven't added up the total yet, but I believe I'm a little under 1500.

This message was edited 2 times. Last update was at 2010/07/14 19:08:57



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Made in gb
Tower of Power






Cannock

Samus if the original list is the updated list then it still has problems. Everything in quotes in fine, except for power weaps.

Other troop choices (Veterans & Penal) add zero to the army and do nothing. Ditch them get another platoon. In fact you want a foot army take a look here: http://www.imperiusdominatus.com/2010/01/army-lists-imperial-guard-gun-line-list.html

Remember to leave a comment and become a follower Oh you can PM me if you need any more help too

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Napoleonics Obsesser






mercer wrote:Samus if the original list is the updated list then it still has problems. Everything in quotes in fine, except for power weaps.

Other troop choices (Veterans & Penal) add zero to the army and do nothing. Ditch them get another platoon. In fact you want a foot army take a look here: http://www.imperiusdominatus.com/2010/01/army-lists-imperial-guard-gun-line-list.html

Remember to leave a comment and become a follower Oh you can PM me if you need any more help too


Huh, I took veterans because people were saying how good they were...Okay, it's totally fine, I'll dump the other troops choices. The penal legionaires looked fun, but I'll pass them up. I think I'll make a new thread now, My list's formatting is confusing me


If only ZUN!bar were here... 
   
Made in gb
Tower of Power






Cannock

Veterans are good mate. But in Chimeras and Valkyries and with mass special weapons. Not on foot with shotguns, WTF? lol.

If your list formating confuses you how do you think we get on?

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
 
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