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![[Post New]](/s/i/i.gif) 2010/07/13 20:19:40
Subject: Casket of Souls errata
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Longtime Dakkanaut
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It says "best armour and ward saving throw available to any surviving crew member of the crew against all wounds suffered by the Casket."
Casket guard get a 6+ armour and liche priest can get a ward save. If the priest does, do you get a 6+ armour plus the ward save? Or do you pick one or the other?
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![[Post New]](/s/i/i.gif) 2010/07/13 20:31:07
Subject: Casket of Souls errata
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Rampaging Furioso Blood Angel Dreadnought
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Much as I hate to admit it, it seems ot be requiring the armour and ward from any single crew member, as indicated by the singular use of "crew member" as opposed to the plural "crew members". While I would love to be wrong on that one (yeah, I play TK's), thats just the way it reads to me.
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![[Post New]](/s/i/i.gif) 2010/07/13 20:33:30
Subject: Re:Casket of Souls errata
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Dakka Veteran
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Even weirder issue with the 8th edition core book, it says that you get a crews armor save, specifically doesn't say anything about ward saves, so you could argue that you don't get ward saves from shooting, its under the war machine rules.
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![[Post New]](/s/i/i.gif) 2010/07/13 20:39:58
Subject: Casket of Souls errata
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Rampaging Furioso Blood Angel Dreadnought
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Wouldnt that be shot down by the fact that the casket no longer takes up a rare slot, but is considered and upgrade to the priest? You can buy whatever legal options are for the priest. Automatically Appended Next Post: Crap, I HTINK it is, odnt have it here in front of me.
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This message was edited 1 time. Last update was at 2010/07/13 20:40:39
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![[Post New]](/s/i/i.gif) 2010/07/13 20:47:33
Subject: Casket of Souls errata
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Longtime Dakkanaut
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citadel, that might be an issue with other war machines but not for the casket.
"Use the best armour and ward
saving throw available to any surviving member of the crew
against all wounds that are suffered by the Casket"
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![[Post New]](/s/i/i.gif) 2010/07/13 20:57:03
Subject: Re:Casket of Souls errata
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Regular Dakkanaut
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I think it really depends on whether the "and" indicates that the two saves should be on one person, or if they can be on separate crew members. I think the sentence as written could really indicate either possibility. For instance, if they'd said "one crew member" instead of "any", i would say it has to be a single profile, but, with the "any" (even if crew member is singular) I think it means that you take the best. That's the way it read to me when I first looked at it, and it seems like they're big on "combining" the war machine profiles, so it would seem to follow from how they treat war machines in general?
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![[Post New]](/s/i/i.gif) 2010/07/14 14:29:25
Subject: Casket of Souls errata
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Regular Dakkanaut
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grizgrin wrote:Much as I hate to admit it, it seems ot be requiring the armour and ward from any single crew member, as indicated by the singular use of "crew member" as opposed to the plural "crew members". While I would love to be wrong on that one (yeah, I play TK's), thats just the way it reads to me.
actually it says "any crew member" war machines are treated as a single entity and the crew simply represents its wounds. this is different than a "monster" with handlers.
therefore you get the 6+/wardsave++ of any/all crew members as they are a single entity.
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![[Post New]](/s/i/i.gif) 2010/07/14 15:25:00
Subject: Casket of Souls errata
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Decrepit Dakkanaut
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Also the "you dont get ward saves" interpretation requires that you dont believe you ever wound the crewman, as the process of "wounding" allows you to take ward saves against any wound. The rules for warmachines never remove this permission.
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![[Post New]](/s/i/i.gif) 2010/07/14 17:48:01
Subject: Casket of Souls errata
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Longtime Dakkanaut
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But nos, what about situations like this where some crew members have ward saves and some don't?
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![[Post New]](/s/i/i.gif) 2010/07/14 18:22:58
Subject: Casket of Souls errata
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Decrepit Dakkanaut
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Here it tells you in what order you are able to kill the crewman (in exactly the same way you now HAVE to remove the command group in a specific order) so you would only get a ward save when wounding the crew with a ward save - same as before when you randomised onto the Priest and were only THEN able to take a ward save.
Keeps it simple.
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This message was edited 1 time. Last update was at 2010/07/14 18:24:09
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![[Post New]](/s/i/i.gif) 2010/07/14 18:29:31
Subject: Casket of Souls errata
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Longtime Dakkanaut
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I would agree in a situation on a different war machine where one of the crew happens to have the ward. But the errata language for the Casket itself could indicate otherwise.
"best armour and ward saving throw available to any surviving crew member of the crew"
The first wound that the Casket takes - the best armour throw is 6+ and the best ward is 4+ (if the priest has it)...
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This message was edited 1 time. Last update was at 2010/07/14 18:29:54
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![[Post New]](/s/i/i.gif) 2010/07/14 18:32:13
Subject: Casket of Souls errata
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Decrepit Dakkanaut
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Meh, to be honest war machiens need an errata to make thi9ngs clearer - I can see where they have gone with this (makes charging easier to resolve, etc) but there are still some niggles to iron out.
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