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Redundancy vs. Spam: Where to draw the line?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Bonkers Buggy Driver with Rockets





Alexandria

Tell him to wipe away his tears, people whining about spam need to get a life...

I'm sorry i like to make army lists that can take losses of units without folding like a wet paper towel ... It's called good list making.
Made in us
Bonkers Buggy Driver with Rockets





Alexandria

There is no such thing as spam, people who whine about spam are either just fluff bunnies, and people who cant afford to max their lists out.

Do i need to get you all a box of tissues? mabye some johnson and johnsons no more tears?

This message was edited 1 time. Last update was at 2010/07/15 20:07:33


 
Made in us
Bonkers Buggy Driver with Rockets





Alexandria

Inquisitor_Syphonious wrote:
kill dem stunties wrote:There is no such thing as spam, people who whine about spam are either just fluff bunnies, and people who cant afford to max their lists out.

Do i need to get you all a box of tissues? mabye some johnson and johnsons no more tears?


I try to play in as many tournaments as I can, and I bring hard lists.

I SPAM troop choices, and heavy support, and fast attack.

I actually SPAM them since they're the most effective, I don't take more for redundancy, I SPAM them.

Is redundancy just for fluff bunnies who can't win, who call their spamming redundancy?


Youre either being sarcastic or have a fundamental lack of understanding at the subject at hand

If you spam your units, you are making use of the principle of redundancy. But spam is not negative, its just another word for redundancy in this context.
Made in us
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Alexandria

Spam = redundancy.
Redundancy = efficient
efficient = good.
Made in us
Bonkers Buggy Driver with Rockets





Alexandria

I would rather face the most powerful list my opponent could field, just because someones list is hard doesn't make them TFG.

I don't like seeing weird lists when i play, then i have to rework mine, or play a different army so the game is fun. Not sayin the games arent fun, i just wanna play the best they have.
Made in us
Bonkers Buggy Driver with Rockets





Alexandria

Its not an attempt to counter yours, its an attempt to give you a sporting chance ... lol if you take horde orks you arent going to like facing my ig ... that kind of thing.
Made in us
Bonkers Buggy Driver with Rockets





Alexandria

I take 2 manticores and a lrbt as heavys in most of my ig lists ...vendettas and mass chimera spam can handle everything that 2d3 str10 ap4 large blast cover ignoring shots a turn, alongside a str8 large blast cant .... you can take 180 boyz and theyll all be dead turn 2-3 depending on how the d3s go ... With emperors tarot from inq i have a better chance of going first than you, if you dont deploy you come in piecemeal from officer of the fleet, either way you die a messy crater filled death.

To avoid that ill run tyranids or something and not make a new list, but go and just pick a random one of the like 200 variations of tyranid lists i have saved on army builder rosters so we both have fun.... i dont list tailor, thats for lamers.

This message was edited 1 time. Last update was at 2010/07/16 15:14:30


 
Made in us
Bonkers Buggy Driver with Rockets





Alexandria

The manticore is ordinance barrage you draw cover for ord barrage from the center hole of the template, in effect this ignores most terrain, and almost all unit given cover.

In adddition the callidus assasin i ally in's a word in your ear pulls kff meks 6" aaway froma s large a groupa s i can to deny kff saves.

This also doesnt mention the fact every chimera has hull heavy flamer with1 pcs n 1ccs 4x flamer squads. And grenade launchers ... Its not hard to tabl;e horde orks by turn 3, unless they all reserve and have abd luck coming in ... then it might take to 5-6 lol.

This message was edited 4 times. Last update was at 2010/07/16 20:27:24


 
 
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