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Made in us
Waaagh! Warbiker






Bay Area California

Do you think that combining the resilience of Nurgle marines and fury of Berserkers is a good idea in a traitor marine legion? I was thinking of resilient plague marines as a backbone of my army and using berserkers as an elite assault force. Any idea of how to combine these? Thanks,

2,100 pts Renegade Imperial Guard
"Welcome to my strange alternative world of wargaming with toy soldiers: a game for boys of twelve years of age to one hundred and fifty and for that sort of more intelligent sort of girl who likes boys' games and books."-H.G Wells, "Little Wars"
DC:90+S+GMB++I+Pw40k08/re+D+A++/mWDR+

Boss Kragskarr's Speed Freeks-A Gathering Waaaagh!
 
   
Made in au
Frenzied Berserker Terminator




In your squads, doing the chainsword tango

BlutEisenRegel wrote:Do you think that combining the resilience of Nurgle marines and fury of Berserkers is a good idea in a traitor marine legion? I was thinking of resilient plague marines as a backbone of my army and using berserkers as an elite assault force. Any idea of how to combine these? Thanks,


Rhyme-nocori and lol raiders. Plague-O's (with a free disease in each rusted cereal box!) in rhymno, err, Rhino's, using them as mobile bunkers. Sit on points, attack their points with them and zerkers (both clear the objective, zerkers move off to next point/intercept the counterattack, Plague-O's (now in Bubonic flavour!) back into the Rhino, use it like a bunker. Zerkers work best in a Landraider, assaulting out of it- they also work well behind the Plague-O's in a rhino, as a counterattack. This rhino tends to be blown up yet, so dont be too afraid of whacking a combimelta on it every now and then- deepstriking/midfield vehicle insurance. Powerswords on zerker champs is loads of s5 attacks on the charge- vulnerable to being tarpitted by a dreadnaught.

I'd go 3 defilers for zerkers/plague-O's. Battlecannons for long range fire as they move up the field, scary close combat makes them good buddies with Zerkers, and they are effective fire magnets- mainly because of the size/awesomeness of the model.


Hope this helps!

   
Made in de
Spawn of Chaos




Germany

dp, sorry

This message was edited 1 time. Last update was at 2010/07/15 16:38:45


'War is a problem, not the solution' - Unknown Source
I play: , , , , (+ legions w/o smiley), (traitors) and (their rules, 'cause 4th C:CSM sucks) 
   
Made in de
Spawn of Chaos




Germany

BlutEisenRegel wrote:Do you think that combining the resilience of Nurgle marines and fury of Berserkers is a good idea in a traitor marine legion? I was thinking of resilient plague marines as a backbone of my army and using berserkers as an elite assault force. Any idea of how to combine these? Thanks,

Yep, good idea. Call your chaos marines 'very spiky traitorous blood angels', take a bunch of death company and have the stats of both models exclusive of t5 and defensive grenades in one, with a scalable amount of special cc weapons, for 1-3 point less than either single model would cost in the chaos dex!

'War is a problem, not the solution' - Unknown Source
I play: , , , , (+ legions w/o smiley), (traitors) and (their rules, 'cause 4th C:CSM sucks) 
   
Made in us
Rotting Sorcerer of Nurgle





It's basically a Hammer and Anvil list.
But there is an issue where enemy's application of different types of firepower is quite easy.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in mt
Thrall Wizard of Tzeentch




Malta

Big issue might be how your going to do the list. Your list would be pretty much troops most and those troops can be gunned down easily with out support.

If you can manage to make a decent list out of it I don't see much of a reason for it failing.

The Cursed Lantern Legion 1750pts (30% Painted)

Khorne's Legionnaires 1750pts

Craftworld Korestal WIP Army

Cursed Lantern : W 8 : D 1 : L 2 
   
Made in us
Sybarite Swinging an Agonizer




Pleasant Hill CA 94523

I been running that very type of list lately. The points you save with Zerkers really goes a long way.

Also always remember Kharn is your friend =)

Check out my tournament finder

Events of War

and if it seems too confusing here is how it works.

Events of War About 
   
Made in us
Sybarite Swinging an Agonizer




Pleasant Hill CA 94523

I been running that very type of list lately. The points you save with Zerkers really goes a long way.

Also always remember Kharn is your friend =)

Check out my tournament finder

Events of War

and if it seems too confusing here is how it works.

Events of War About 
   
Made in us
Rotting Sorcerer of Nurgle





Kharn is your friend........5/6 of the time...

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Waaagh! Warbiker






Bay Area California

Ok thanks for the advice. I'll post a list sometime within a week if you want to see it.

2,100 pts Renegade Imperial Guard
"Welcome to my strange alternative world of wargaming with toy soldiers: a game for boys of twelve years of age to one hundred and fifty and for that sort of more intelligent sort of girl who likes boys' games and books."-H.G Wells, "Little Wars"
DC:90+S+GMB++I+Pw40k08/re+D+A++/mWDR+

Boss Kragskarr's Speed Freeks-A Gathering Waaaagh!
 
   
Made in us
Fixture of Dakka






on board Terminus Est

Actually I think Khorne mixed with Nurgle works better with daemons. Here is a sample list:

Bloodthirster/Unholy Might, Blessing of the Blood God, Deathstrike
Skulltaker/juggernaught
Herald of Khorne/juggernaught, Unholy Might. Fury of Khorne

6-8x Blood Crusher (complex)

2-3x Daemon Prince/Mark of Nurgle, Wings, Iron Hide, Unholy Might, Noxious Touch, Cloud of Flies

4-5x 5x Plague Bearer

G

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
Made in us
Waaagh! Warbiker






Bay Area California

Huh. I think I need to read up on the codex to figure this out...

2,100 pts Renegade Imperial Guard
"Welcome to my strange alternative world of wargaming with toy soldiers: a game for boys of twelve years of age to one hundred and fifty and for that sort of more intelligent sort of girl who likes boys' games and books."-H.G Wells, "Little Wars"
DC:90+S+GMB++I+Pw40k08/re+D+A++/mWDR+

Boss Kragskarr's Speed Freeks-A Gathering Waaaagh!
 
   
Made in us
Eternally-Stimulated Slaanesh Dreadnought





behind you!

Blut
as a traditionalist Im of course opposed to mixing cult troops in anything but a black legion army (whose real religion is themselves) but hey its 5th and the fluff has been extensively rewritten to permit it.... Tactically yeah I think its sound. One thing I dont like about plague marines they're hard to kill sure but aren't all that great at killling things themselves. Berserkers fix that pretty good so yeah I imagine it'd work.
AF

   
Made in us
Rotting Sorcerer of Nurgle





Well...you were able to mix Zerkers and Plagues in codex 3.5, so... all good.

but aren't all that great at killling things themselves

Several things:
1. The best offense is sometimes a good defense.
2. They have access to 2 special weapons...and they are generally the damage dealers and backbone of the army, to say they can't kill things good enough with these is not really an accurate statement as the whole list pretty much relies on these weapons.

Plague marines are plenty killy, they can function quite well without the Zerkers at range and in combat.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Waaagh! Warbiker






Bay Area California

Ok thanks for all the advice guys.

2,100 pts Renegade Imperial Guard
"Welcome to my strange alternative world of wargaming with toy soldiers: a game for boys of twelve years of age to one hundred and fifty and for that sort of more intelligent sort of girl who likes boys' games and books."-H.G Wells, "Little Wars"
DC:90+S+GMB++I+Pw40k08/re+D+A++/mWDR+

Boss Kragskarr's Speed Freeks-A Gathering Waaaagh!
 
   
Made in us
Cultist of Nurgle with Open Sores






AbaddonFidelis wrote:Blut
as a traditionalist Im of course opposed to mixing cult troops in anything but a black legion army (whose real religion is themselves) but hey its 5th and the fluff has been extensively rewritten to permit it.... Tactically yeah I think its sound. One thing I dont like about plague marines they're hard to kill sure but aren't all that great at killling things themselves. Berserkers fix that pretty good so yeah I imagine it'd work.
AF

Of the various Chaos gods, I can actually see those two working together. After all, Khorne is essentially a war god and in a war the biggest cause of death has historically been disease.
   
Made in us
Angry Chaos Agitator





I personally don't use Berserkers because they're expensive and can't shoot.

7 Berserker + Pfist Champ in rhino = 243, pistols, 3 powerfist attacks.

7 CSM + Pfist Champ in rhino = 195, bolters & pistols, 2 powerfist attacks.

7 Noise + DoomSiren Champ in rhino = 265-280, all have Sonic Blasters, Champ has
Doom Siren alone in 265
Doom Siren plus I5 3 power weapon attacks in 280
Doom Siren plus power fist in 290

The noise can do 24 S4 AP5 shots at 24" if they stand still (compared to 8 for CSM, 0 for khorne)

They can do 16 S4 AP5 shots at 24" while running and before they assault (compared to 0 for CSM or Khorne moving at over 12")

And finally just before assault, Noise get another 14 shots + super ultra flamethrower (compared to 8 pistol shots for CSM, 8 pistol shots for Khorne.)

The Doom Siren is a S5 AP3 flamethrower which can cook 6-10 enemies dead in cover on the move and assault.

Noise Marines cost a little more than berserkers, but in my opinion they accomplish a lot more before they die. A clever enemy will always pop the berserkers transport first and then they're often completely useless.
(Not to mention they'd utterly murder berserkers with shooting and the flamethrower which autohits and kills marines on 3+)


Personally, the main downside to Sonic Blaster noise marines is unless you do a conversion yourself, they cost extra since you have to buy several blisters of Slaanesh guns. Berserkers are plastic and cheap.

This message was edited 4 times. Last update was at 2010/07/29 19:51:16


 
   
Made in us
Blood-Raging Khorne Berserker





Riverside, Cali

I only mix my chaos in Epic, I stay with Khorne in WH40K because of the close combat, I love to mix it up close. If you want shooty put in the Choosen there great and cheap, Bezerkers are made for close combat and I use them alot for killing everything I see even vehicles. But my scoring units would be the basic CSM as they have several options to bring death.

Chaos rules you all drool! Blood for the Blood God!
10,000 pts Black Legion
2,000 pts Traitor Catchian Guard (1067th).
8,000 point Sam Hain Eldar.
2,000 pts Squat Biker Force.
1,500 Orc Hoard (painting for a friend).
 
   
Made in us
Waaagh! Warbiker






Bay Area California

Well what if I used nurgle marines as fire support for my berserkers since they can take plasmas and meltas if I am not mistaken. Use them as supoort while serkers in rhinors charge forth.

2,100 pts Renegade Imperial Guard
"Welcome to my strange alternative world of wargaming with toy soldiers: a game for boys of twelve years of age to one hundred and fifty and for that sort of more intelligent sort of girl who likes boys' games and books."-H.G Wells, "Little Wars"
DC:90+S+GMB++I+Pw40k08/re+D+A++/mWDR+

Boss Kragskarr's Speed Freeks-A Gathering Waaaagh!
 
   
Made in us
Rotting Sorcerer of Nurgle





@TheBloodGod:
You don't use Zerkers? What's up with your name then?

I don't think your examples are that stong though. Overall it looks heavily biased and not very objective.

Serious CSM squads are 10 man squads, not 8.
Zerkers are cheaper than Sonic Blaster Marines... so you have two contradicting points.

Competitive Lists focus on Meching up...which makes sonic blasters moot.

The Doom Siren will not get 6-10 unless the opponent is forced to bunch up (exploding transport/deepstrike/lash).

The zerkers being targetted is a good thing...Targe Saturation and knowing they are a threat, you can use that.

NM's promote a playstyle that is not really supported well in a game where the world is limited to a 6x4 table and in which if one is serious (sadly) you'd go with a mech army. In addition cover saves galore helps out exposed hordes against the Sonic Blasters.


Automatically Appended Next Post:
BlutEisenRegel wrote:Well what if I used nurgle marines as fire support for my berserkers since they can take plasmas and meltas if I am not mistaken. Use them as supoort while serkers in rhinors charge forth.


Well... all of them would be in rhinos right? Anyway, it's a decent plan, the only limiting factors are what squad sizes you are looking to go for and the points limit.

This message was edited 1 time. Last update was at 2010/07/29 21:28:34


This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Storm Trooper with Maglight




Greenville, South Cacky-Lacky

Plaguemarines in Rhinos, 'Zerkers in a Land Raider or two sounds like a nice one-two punch. Plaguemarines ride up, hop out, and "throw down" with two plasma guns while the 'Zerkers assault straight out of the Land Raider.

Alles klar, eh, Kommissar? 
   
 
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