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![[Post New]](/s/i/i.gif) 2010/07/20 03:44:09
Subject: New Menoth Player: list before purchase
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Hungry Little Ripper
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'CASTER
Harbinger of Menoth
Attached Hierophant
'JACKS:
Redeemer
Vigilant
Crusader
Reckoner
UNITS:
Choir of menoth at 6
Exemplar errant at 6
Holy Zealots at 10
2 Vassals
comes to exactly 35 points, which seems to be the local groups average game size.
I have been told that the Harbinger is hard to use, but great once the player has had enough experience with her.
also, to keep her far out of harms way. far, far, away.
I figure I can get this list within my budget constraints.
I would like to think that the vigilant will help get the units and caster to and from where they need to be, so iIcan focus on smashing people with 10 some focus.
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"I see the world, and the world sees me. Woe is me, see."
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![[Post New]](/s/i/i.gif) 2010/07/20 06:51:49
Subject: New Menoth Player: list before purchase
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Bane Knight
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The list looks a bit light to me... I imagine a harbinge-list with more troops that can take care of themselves...
As it stands it seems to be missing in the hard hitting department...
I have very limited experience with protectorate (only recently started a army for them), but to me they seem more of a troopheavy army...
unless using Amon who is apparently very good with lots of light jacks...
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![[Post New]](/s/i/i.gif) 2010/07/20 17:31:33
Subject: Re:New Menoth Player: list before purchase
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Hungry Little Ripper
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If I am correct, though, menoth is the best at buffing their own units?
Should I just forget about the Harbinger and just use the kreoss I will have on hand?
regardless, here is a list modified to give a little more 'oomph'
'CASTER
Harbinger of Menoth
Attached Hierophant
'JACKS:
Revenger (poor man's arc node)
Castigator
Vigilant
Crusader
UNITS:
Choir of menoth at 4
Exemplar errant at 6, with seneschal
Holy Zealots at 6
1 Vassal (I was thinking attach him to either the Crusader or the Castigator)
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"I see the world, and the world sees me. Woe is me, see."
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![[Post New]](/s/i/i.gif) 2010/07/20 17:39:51
Subject: New Menoth Player: list before purchase
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Master Tormentor
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Harby is a pretty good 'Jack caster by dint of her 10 focus alone, so it won't be hard to manage there. 'Jack choice is good for the most part, but I'd really consider switching out the Vigilant for a Devout: Harby will typically have a high enough armor when camping even a few focus to shrug blast damage, but her large base makes her rather susceptible to CRAs and other high power shots. She also likes her Arc Nodes, so if you can squeeze in a Revenger or Guardian, go for it.
I do agree with Ravurion that you do seem to be a bit low on units for a Harbinger list, as she really loves her infantry. Between Crusader's Call and spamming Guided Hand, she can let TFG reliably hit Deneghra, and Exemplar hit a Wind Rushed Sorscha. That, and she keeps them from dying, which is always fun.
EDIT: Actually, looking again, your first list is 4 points over. >.>
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This message was edited 1 time. Last update was at 2010/07/20 17:40:32
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![[Post New]](/s/i/i.gif) 2010/07/20 18:00:12
Subject: Re:New Menoth Player: list before purchase
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Hungry Little Ripper
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Hm...
was really planning on using the vigilant for the choir, so they could boost with impunity
I also REALLY liked the model itself.
And this calculator is poor than, it says I'm at 35 points!
http://www.forwardkommander.com/
either that, or I can't transcribe what it reads well...
and form the looks of it, I can drop the vigilant and turn the emeplars errant into a full squad and my choir into a full squad.
also, I will most likely have enough models left over to have around...
50 points, if I just buy all of the units at full strength, and buy another vassal, a not at full strength zealot squad.
..unless I'm breaking whatever the equivalent of a force organization chart would be for this game?
also, this is basing it on first the menoth plastic starter, then buying the rest as time wears on.
forgot to mention that earlier...
EDIT: OHHHH.....not Vassal mechniks..Vassals of menoth!
well, that throws a wrench in my spokes.
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This message was edited 1 time. Last update was at 2010/07/20 18:11:25
"I see the world, and the world sees me. Woe is me, see."
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![[Post New]](/s/i/i.gif) 2010/07/20 20:17:21
Subject: New Menoth Player: list before purchase
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Master Tormentor
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Ah, that'd do it, assuming it's min zealots instead of full... Mind you, Vassal Mechaniks are still a good choice, especially if you're running 'Jack heavy. Being able to fix a damaged arm or cortex can often make a big difference, and the Menofixer is surprisingly hard to kill for a mechanik. As for the Exemplar Errants, I'd suggest the unit attachment over the Seneschal Errant. While Hunter is fun, pathfinder and Quick Work turn them into rather impressive infantry hunters, and the immunity to spells is silly good against a lot of lists. Mind you, the ideal is to have both, but that's not always possible. If you're going to be starting with the plastic box, I might recommend the following Harby list (mine, coincidentally >.> ): Harbinger -Crusader -Devout -Revenger Exemplar Errants x10 + UA Errant Seneschal TFGx10 + UA Choir x4 Wracks x3 Said list uses the two better 'jacks out of the plastic box (YMMV on the Repenter), as the Crusader is a cheap, powerful beatstick, and the Revenger is extremely helpful to get good coverage for Fear of God and Guided Hand. Alternatively, you could drop the Revenger for either a Redeemer or Vigilant+Solo, opting to play the Harbinger forward where Awe can make a bigger difference. Not really suggested against ranged heavy armies that can overwhelm your devout, or against Retribution where they can ignore that nice stack of focus you're sitting on. I've dropped the Zealots as, while a good unit, Harby really favors melee infantry between Crusader's Call and Guided Hand, and the Zealots depend heavily on their firebombs. If you do use the Zealots, the Monolith Bearer is almost an auto-include, as Greater Destiny makes them (almost) unkillable for a turn. The TFG work well with Harby, with reach and Crusader's Call giving them a great threat range, and being an absolute pain in the ass to hit and kill if the Harbinger is nearby. Their UA is also great for dealing with high defense casters, as it doesn't take too much for fire to kill a lower armor caster. With only 3 jacks, a full choir isn't really neccessary, so I've selected only to field the minimum 4 man unit. Similarly, the Heirophant isn't entirely necessary as long as you're fielding an arc node, as saving 1 focus won't help all that much (although healing yourself after saving infantry with Martyrdom is helpful). Wracks are, of course, filler, and 1 point for the occasional extra focus is a steal. That, and a 'jack with an open fist can use them as a Holy Hand Grenade Lawn Dart of Antioc. Other units to consider include the Exemplar Vengers and Gravus. With Crusader's Call to speed them up and Guided Hand to boost their attack rolls, there's virtually nothing their MAT 9 (10, for Gravus) can't hit, and POW 14 (16, if your opponent was stupid enough to shoot them) charge attacks are nothing to sneeze at, especially when they're ignoring focus. Gravus' ability to take souls from friendly Exemplar can also help out. Only downside is that they're pretty damn expensive, both points-wise and to your wallet. Note, of course, that most of this is a matter of taste. It's actually rather hard to build a bad list in Warmachine, as long as you know how to use what you've bought properly.
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This message was edited 1 time. Last update was at 2010/07/20 20:18:03
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![[Post New]](/s/i/i.gif) 2010/07/20 22:33:52
Subject: New Menoth Player: list before purchase
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Knight Exemplar
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Harbinger of Menoth
Crusader
Crusader
Crusader
Avatar of Menoth
Choir of Menoth (Leader and 3)
Holy Zealots (Leader and 9)
Monolith Bearer
(or change zealots w/ UA for 10 flameguard w/ UA up to you)
High Paladin Dartan Vilmon
Paladin of the Order of the Wall
Tier 4 harby list with expansion in mind.
Battlebox will give you 1 plastic crusader, buy 2 more Plastic warjack kits and use magnets on the arms so you can swap them between vanquishers, crusaders and templars  for when you want Vanquishers in the future
Avatar of menoth is a cheap cheap warjack, mainly because i think the model is actually pretty hollow?
either way he costs alot of points in game so its cost:point ratio is awesome. (plus hes like our best jack  )
Zealots or flameguard to get in the way, Flameguard are probably better as said with Guided hand.
Crusaders call affects jacks  and in 35pts there isnt much that can wreck 4 Heavy jacks in 1 turn, so you will always be able to fight back. unless shenanigans.
Set vilmon and paladin front of harby somewhere but within 10'' for Matyrdom with Stone or Impervious stances on Just to get majorly in the way should anything try to sneak past, Smash them.
The points wont add up because in Harbinger tier list she makes Warjacks cheaper  also you get some wall templates for free! and +1 to starting roll
I think this is a pretty cool and fun list, and pretty much has everything you need should you want to expand your forces.
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This message was edited 1 time. Last update was at 2010/07/20 22:34:19
Warmachine: Menoth/Cygnar/Mercenaries
40k: Tyranids!
Fantasy: Dark elves
Wood elves! |
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![[Post New]](/s/i/i.gif) 2010/07/21 17:52:59
Subject: Re:New Menoth Player: list before purchase
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Hungry Little Ripper
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Alright, taking what both the previous posters have said...
(and my personal preferences, as if I am correct you can actually do that and still win in WM..)
'CASTER:
Harbinger of Menoth
'JACKS:
Repenter
Revenger
Castigator
Crusader
UNITS:
Choir of Menoth (Leader and 3 Grunts)
Temple Flameguard (Leader and 9 Grunts)
Temple Flameguard Officer & Standard
High Paladin Dartan Vilmon
Vassal Mechanik
Vassal Mechanik
The Wrack (3 wracks)
this is also a little more cash efficient, as it'll only cost about 250.99, which is about the same as the equivalent warhammer army.
(I am assuming 35 points to be equivelent to 1500 pts. in WH, if I'm wrong feel free to correct me)
(funny, how that works :p)
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"I see the world, and the world sees me. Woe is me, see."
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![[Post New]](/s/i/i.gif) 2010/07/21 20:32:53
Subject: New Menoth Player: list before purchase
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Master Tormentor
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(and my personal preferences, as if I am correct you can actually do that and still win in WM..)
As an example: When DC still lived in St. Louis, he actually let his competition write his list for a tournament. Ended up with Mercs, avoiding any combos or "broken" units (this being Mk. I). He won gold cards with it.
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![[Post New]](/s/i/i.gif) 2010/07/22 04:27:29
Subject: Re:New Menoth Player: list before purchase
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Hungry Little Ripper
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Laughing Man, that makes me very very optimistic.
we'll see how it handles.
I'll be up against the Blood Angel player from 40k who plays khador jack-heavy, another menoth player who I think is feora or severius based,
I can't get a clear answer as I've never seen him around.
Also, the cheating kiddie from 40k who works at the shop and plays cryx I think, and a cygnar guy who hasn't yet primed his and they are all missing arms/heads/appendages.
My fear is the Khador player. Powergames in 40k, I bet he'll do it here..
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"I see the world, and the world sees me. Woe is me, see."
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![[Post New]](/s/i/i.gif) 2010/07/22 06:25:12
Subject: New Menoth Player: list before purchase
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Master Tormentor
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Laughing Man, that makes me very very optimistic.
It really shouldn't. DC is a former playtester, current Development Manager and Playtest Coordinator for PP, and is responsible for much of the MkII ruleset. Also probably the best Warmachine player I've ever met. The only time I ever beat him resulted in Karchev losing Iron Curtain in Mk II. I merely meant to illustrate how much skill tends to matter compared to list building in the Warmahordes system.
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![[Post New]](/s/i/i.gif) 2010/07/22 08:25:03
Subject: New Menoth Player: list before purchase
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Bane Knight
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So you accuse him from taking out a rule because he lost as a result of that rule??
kinda harsch i'sn't it...
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![[Post New]](/s/i/i.gif) 2010/07/22 09:14:28
Subject: New Menoth Player: list before purchase
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Master Tormentor
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LordRavurion wrote:So you accuse him from taking out a rule because he lost as a result of that rule??
kinda harsch i'sn't it... 
Joking. Mostly. I'm pretty sure it's not why Iron Curtain is gone. Pretty sure...
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![[Post New]](/s/i/i.gif) 2010/07/22 17:55:22
Subject: Re:New Menoth Player: list before purchase
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Hungry Little Ripper
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Regardless, it is basically telling me that the more I learn, the better I'll do.
and from the sounds of it, it's a little more forgiving if you build a less than optimal list.
now to start saving...
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"I see the world, and the world sees me. Woe is me, see."
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