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Carnosaurus Stomp Attacks = d3 wounds if unsaved?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

I disagree, and think it likely that when the rulebook FAQ comes out that stomp/thunderstomp attacks will be clarified to not benefit from special rules.

This to me would be similar to the way that adding a piece of wargear to a character that sometimes grants extra "special" attacks. Adding certain spites to treemen, or certain items to skaven characters, give extra attacks but clearly write out how those attacks are resolved. I think this rule will be clarified so that the stomp/thunderstomp attacks are no multiplied into D3 wounds.

I'm not disputing the RAW argument- just saying that I don't think this is going to be the case for long, so I wouldn't get used to playing it that way, imho. Like the "re-usable warpstone tokens" for skaven- sure it was RAW for a little while, but everybody knew that wasn't RAI, so there was no point to taking advantage of it for the month or so that it went unclarified.

Just my $0.02
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

While you were first, the carnosaur isn't crap, imho! And it just wouldn't have made any sense for stomp/thunderstomp to benefit from special rules...
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

People can win with a carnosaur! And it'll be more fun, imho, since everybody's grandmother can see that a slann is the auto-choice...

Okay, maybe just their auntie, but still. Go against the grain and go for the "ultimate predator"!

I don't know who I'm talking to with this, just sayin'
 
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