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Made in us
Mekboy Hammerin' Somethin'






Dread Bash
1500 POint Ork List
1 Ork Big Mek: KFF
1 Ork Big Mek: KFF
30 Boyz: Shoota, Big Shoota (3) Nob: Powerklaw
30 Boyz: Shoota, Nob: Powerklaw
30 Boyz: Shoota, Nob: Powerklaw
1 Deff Dread: Skorcha, 3x DCCW
1 Deff Dread: Skorcha, 3x DCCW
3 Killa Kans: Rokkits, DCCW
3 Killa Kans: Rokkits, DCCW
3 Killa Kans: Rokkits, DCCW

Luke_Prowler wrote:Is it just me, or do Ork solutions always seems to be "More Lootas", "More Boyz" Or "More Power Klaws"?
starbomber109 wrote:Behold, the true ork player lol.
I have to admit, I miss the old Infantry battles of 4E compared to this 5E wonderland of APCs/IFVs everywhere. It's like we jumped from WWI to WWII.

ChrisCP wrote: KFFs... Either 50% more [anti-tank] than your opponent expects or 50% less [anti-tank] than you expect.

Your worlds will burn until their surface is but glass. Your destruction is for the Greater Good, and we are instruments of Its most Glorious Path.
 
   
Made in gr
Sneaky Lictor





Greece

Solid! Weak matchups are hordes and lots of vehicles/transports
The Kans are your ranged AV but also front line fighters meaning that if they get focused fired you will have difficulty dealing with vehicles later in the game

FaarisShazad wrote:The guy with the spiky dildo for a picture had a good point.

Ork Management Program
I take care of problems that need to be solved with violence  
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Why rokkits?
I'd consider grotzookas.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in gr
Sneaky Lictor





Greece

@wuestenfux
If he gives them Grotzookas how is he going to hit vehicles since they can move 12, 18, 24 when he only moves 6 ???

FaarisShazad wrote:The guy with the spiky dildo for a picture had a good point.

Ork Management Program
I take care of problems that need to be solved with violence  
   
Made in gb
Lead-Footed Trukkboy Driver





Sunderland, UK

From a modelling/WYSIWYG point of view, 9 kanz with rokkits (or all with same ranged weapon) - would a player be expected to buy 9 boxes? AFAIK you only get 1 weapon of each type in the box...

Thanks to modern chemistry, sleep is now optional

L'enfer c'est les autres 
   
Made in us
Mekboy Hammerin' Somethin'






We are orks, we could grab a rock glue it to a stick and paint it. Its now a rokkit! Funny enough, not too far from how an ork would do it...

Luke_Prowler wrote:Is it just me, or do Ork solutions always seems to be "More Lootas", "More Boyz" Or "More Power Klaws"?
starbomber109 wrote:Behold, the true ork player lol.
I have to admit, I miss the old Infantry battles of 4E compared to this 5E wonderland of APCs/IFVs everywhere. It's like we jumped from WWI to WWII.

ChrisCP wrote: KFFs... Either 50% more [anti-tank] than your opponent expects or 50% less [anti-tank] than you expect.

Your worlds will burn until their surface is but glass. Your destruction is for the Greater Good, and we are instruments of Its most Glorious Path.
 
   
Made in gr
Sneaky Lictor





Greece

You can convert them! If you bought the Deffdread kit then you should have a couple of Rockets left over from there and unless you went heavy building rocket boyz from your boyz kit you should have several rockets left over from there as well.
Finaly unless you gave your Lootas Meks with RL (you didnt do that did you?) you will have a few rockets left over from there

FaarisShazad wrote:The guy with the spiky dildo for a picture had a good point.

Ork Management Program
I take care of problems that need to be solved with violence  
   
Made in au
Malicious Mandrake





Switch out dreads+rokkits+big shootas on kanz for lootas. Go all grotzookas.

Also, drop a BM, you don't need 2 unless you are splitting up, and the points are better spent on extra anti-tank.

*Click*  
   
Made in us
Furious Fire Dragon





Solid list I think for a kanwall. Why all 3 bigshootas in one squad though?

I like rokkits, but I think 2 trios of rokkits and 1 grotzooka would be nice. I think we can all agree that grots and rokkits both have their merits.

Zain~

http://ynnead-rising.blogspot.com/
 
   
Made in us
Mekboy Hammerin' Somethin'






3 Big Shootas are in 1 unit because of 15 points left over and it allows me to fire at a single unit that warrants 9S5 shots with a single unit.

9 Rokkits Kans over Grotzooka Kans so I can shoot down opposing transports and skimmers reliably at a range... (they have a habit of moving away and then shooting my guys)

After all everything counts in large amounts...

Luke_Prowler wrote:Is it just me, or do Ork solutions always seems to be "More Lootas", "More Boyz" Or "More Power Klaws"?
starbomber109 wrote:Behold, the true ork player lol.
I have to admit, I miss the old Infantry battles of 4E compared to this 5E wonderland of APCs/IFVs everywhere. It's like we jumped from WWI to WWII.

ChrisCP wrote: KFFs... Either 50% more [anti-tank] than your opponent expects or 50% less [anti-tank] than you expect.

Your worlds will burn until their surface is but glass. Your destruction is for the Greater Good, and we are instruments of Its most Glorious Path.
 
   
 
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