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![[Post New]](/s/i/i.gif) 2010/07/22 22:07:47
Subject: New Death Company Rules Question
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Annoyed Blood Angel Devastator
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I recently got the new Codex for my BA army and im confused about a rule for my Death Company. They have the black rage rule but it doesnt say if putting a Chaplain or IC in the squad will negate this rule.
Anybody have any ideas?
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This message was edited 1 time. Last update was at 2010/07/22 22:08:12
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![[Post New]](/s/i/i.gif) 2010/07/22 22:10:17
Subject: Re:New Death Company Rules Question
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Infiltrating Oniwaban
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It's a change. You have to keep them in a transport to control them. It sucks, but that's how it will be for the foreseeable future.
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The Imperial Navy, A Galatic Force for Good. |
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![[Post New]](/s/i/i.gif) 2010/07/22 22:58:42
Subject: New Death Company Rules Question
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Annoyed Blood Angel Devastator
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Thats what I thought. I still put a Chaplain in the squad to give them a little boost. Putting a Sanguinary Priest would be a waste as DC already get Feel No Pain and Furious Charge. I want to convert a model into a Sanguinary Priest with a Jump Pack so he almost turns my regular Assault Squad into DC by giving them Feel No Pain and Furious Charge. Also, im a little mad that they made the units cost less points but increased the cost of jump packs. How do you feel about that?
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![[Post New]](/s/i/i.gif) 2010/07/23 00:25:01
Subject: New Death Company Rules Question
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The New Miss Macross!
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i doubt you'll see much death co on the tabletop with jump packs and they're overpriced by 5pts. frankly, i doubt many people will use death co period. the only reason i'm still considering using them is out of nostalgia and a sense of fluff... i'll either be converting them to bolters to shamble slowly across the battlefield relentless-firing the guns... or dumping them in the enemy's face via drop pod on turn one as a distraction against shooting the rest of my army. i've already ripped off their jump packs as it is not worth a 15pt/model cost.
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![[Post New]](/s/i/i.gif) 2010/07/23 00:34:15
Subject: New Death Company Rules Question
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Annoyed Blood Angel Devastator
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I think the fact that they made the unit composition 3-30 pretty ridiculous. They should make it 15 max and a 0-2 Unit Limit
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![[Post New]](/s/i/i.gif) 2010/07/23 02:47:37
Subject: New Death Company Rules Question
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Fixture of Dakka
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I'm still using my Death Company and they have their jump packs but I'm using a small squad to keep the points in check. Fielding them in a transport (Stormraven) really helps to alleviate problems from raging.
G
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![[Post New]](/s/i/i.gif) 2010/07/23 02:58:42
Subject: New Death Company Rules Question
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Annoyed Blood Angel Devastator
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Where can you buy Stormraven models?
Or do you have to convert them?
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![[Post New]](/s/i/i.gif) 2010/07/23 03:02:37
Subject: New Death Company Rules Question
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Fixture of Dakka
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You have to convert them. You can find some nice examples over on the P&M forum.
G
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![[Post New]](/s/i/i.gif) 2010/07/23 03:13:13
Subject: New Death Company Rules Question
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Annoyed Blood Angel Devastator
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Thats what i thought. Thanks.
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![[Post New]](/s/i/i.gif) 2010/07/23 05:29:21
Subject: New Death Company Rules Question
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Brainy Zoanthrope
Wisconsin
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Death Company are still awesome IMO. They pretty much wreck whatever the are attacking, don't take much damage from the average shooting attack, and aren't really that hard to control.
I've seen a lot of "Death Co. suck" but really when used right they rarely fail me. I will agree that putting jump packs on them makes them a little less viable but still good. It's not like it's gonna take them long to get them where their rage tells them to.
I personally only put them in Rhinos, Razorbacks and Stormravens. The Stormraven is probably the best transport for Death Co. 10 Death Company plus Lamartes or Astorath = a ton of pain. And they can simply assault right out of the vehicle
This has pretty much become tactics.
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ChrisWWII wrote:I eventually realized that it was apparently one die I had been rolling that kept turning up 3s. My reaction was to take said die, and hurl it out the window of the 3rd floor of our student union. I then placed a Commissar model next to the rest of my dice pile. They immediately began performing much better. |
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![[Post New]](/s/i/i.gif) 2010/07/23 05:31:20
Subject: New Death Company Rules Question
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Guard Heavy Weapon Crewman
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Death Company will feel my tanks on them
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![[Post New]](/s/i/i.gif) 2010/07/23 05:35:26
Subject: New Death Company Rules Question
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Annoyed Blood Angel Devastator
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My DC and an Assault Squad crashed into my brothers friends IG army and swept through. Im just a little pissed that they dont have Rending anymore. Automatically Appended Next Post: CadianGuard, your Iron Hand Straken shall feel the swift sensation of Dante's Axe Mortalis cutting off his head
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This message was edited 1 time. Last update was at 2010/07/23 05:36:20
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![[Post New]](/s/i/i.gif) 2010/07/23 05:43:11
Subject: New Death Company Rules Question
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Guard Heavy Weapon Crewman
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I shall meet you in the middle along with Yarrick.And maybe even Celestine.
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![[Post New]](/s/i/i.gif) 2010/07/23 05:44:24
Subject: New Death Company Rules Question
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Annoyed Blood Angel Devastator
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Okay, I'll just have to throw some Charlie Chaplains at you and a squad of DC with Astaroth the Grim
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![[Post New]](/s/i/i.gif) 2010/07/23 05:47:06
Subject: New Death Company Rules Question
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Guard Heavy Weapon Crewman
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Ill have to grab Harker with Pask and I'll have to get Kell and Creed too.And I cant forget Nork hahaha
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![[Post New]](/s/i/i.gif) 2010/07/23 05:51:23
Subject: New Death Company Rules Question
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Annoyed Blood Angel Devastator
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Haha, thats all right by me. I can get Mephiston, Lemartes, and Death Company Tycho to join that fray and put a hurting on you.
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![[Post New]](/s/i/i.gif) 2010/07/23 05:54:46
Subject: New Death Company Rules Question
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Guard Heavy Weapon Crewman
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Hmmmm well have to see.Throne of Judgement with my cannoness.
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![[Post New]](/s/i/i.gif) 2010/07/23 05:59:49
Subject: New Death Company Rules Question
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Annoyed Blood Angel Devastator
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Haha, it makes no difference to me. The more men you have, the more i get to kill. In the blood of my enemies, I shall bath, I shall kill, I shall murder any who stand in my way.
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![[Post New]](/s/i/i.gif) 2010/07/28 11:50:52
Subject: Re:New Death Company Rules Question
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Fresh-Faced New User
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Can you really control Death Company by putting them in a transport?
As an ork player i dont have the BA codex at hand, and the FAQ dont answear it, but the Ork FAQ says this about Mad Dok Grotsnik.
Can Grotsnik board a vehicle if doing so will get him closer to the nearest enemy than if he moved normally?
A. In the spirit of the rule, if embarking in a vehicle will not prevent him from charging that turn and will also get him closer to the nearest enemy than moving normally that turn, he may do that. Once aboard, the vehicle must always move in such a way as to move as fast as possible towards the closest enemy and allow Grotsnik to disembark and charge the closest enemy as soon as possible.
What do you think?
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![[Post New]](/s/i/i.gif) 2010/07/28 12:03:18
Subject: New Death Company Rules Question
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Decrepit Dakkanaut
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They simply have the rage rule, which is not the same as Mad Docs rule.
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![[Post New]](/s/i/i.gif) 2010/07/28 12:24:33
Subject: Re:New Death Company Rules Question
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Fresh-Faced New User
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Please quote the rage rule for me, as i can remeber it require you to move towards the nearest enemy?
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This message was edited 1 time. Last update was at 2010/07/28 12:38:45
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![[Post New]](/s/i/i.gif) 2010/07/28 13:29:55
Subject: New Death Company Rules Question
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Heroic Senior Officer
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as fast as possibler towards the closest visible enemy. There are exceptions for being embarked, falling back, or no enemy visible.
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Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD |
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![[Post New]](/s/i/i.gif) 2010/07/28 15:00:03
Subject: New Death Company Rules Question
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Blood Angel Terminator with Lightning Claws
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As Don stated the Rage rule is ignored while in a transport.
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On Dakka he was Eldanar. In our area, he was Lee. R.I.P., Lee Guthrie. |
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