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Made in us
Stealthy Warhound Titan Princeps







So, I'm playing tau at 1850, and I'm trying out the gunline for better or worse - 30 FW, 30 Kroot, 4 broadsides, 16 Pathfinders with rail rifles, 2 fish, Heavy stealth team, commander with Plas, FB, Missile pods. An all comers list intended to win with torrent of fire rather than quality of shots. The local metagame is Orks, Eldar of various flavors, Horde guard, Hybrid drop marines, maybe tyranids. I have a little less than 100 points left, and I have the models for a crisis team, but don't know what to give them. Conventional wisdom seems to be missiles, but I feel like 4 broadsides with lots of markers and target locks can can make a mess out of any of the vehicle armies I've seen at this shop. FB would be nice for landraiders, but I'm not that worried about deathstar units in landraiders - the juciest thing they can hope for is to hit the broadsides on turn 4 after plowing through a kroot speedbump or 2, and thats not going to win the game for them. Plasma seems so expensive... Anybody have any suggestions? I'm thinking flamers at the moment...
   
Made in us
Water-Caste Negotiator




Clinton, TN

The broadsides should take care of the land raiders.

I don't know how much less than 100 points you have, but a squad of TL Flamers w/ burst cannon or something of that nature would be brutal on the orks, horde guard, eldar (maybe...) and nids if they have small bugs. That's what I would suggest, but they take a lot of practice.

You will probably get assaulted a couple of times, but once you perfect the jump/shoot/jump with them, they will more than get their points back, then they will take the fire off of some other units.

This message was edited 1 time. Last update was at 2010/07/23 03:52:21


Currently Play/Own
= 3500 = 3500 = 4000 = 2500 = 1000 = 500 = 3000 = 2000 = 1000 = 2500 = 1500

"Now the general who wins a battle makes many calculations in his temple before the battle is fought.
The general who loses a battle makes but few calculations beforehand." - Sun Tzu 
   
Made in us
Stealthy Warhound Titan Princeps







Hmm, I do like those cheap TL flamers. Thanks for the thought! Another question - would it be better to run a 3 and 1 broadside set up or a 2 and 2. I'm thinking 3 and 1 - the three group is really well protected and the monat is almost not worth attacking- but 2 and 2 would be less eggs in the basket... I'd run 2 - 1 - 1 perhaps, but comp limits me to 2 HS.
   
Made in us
Shas'la with Pulse Carbine






Arizona

2 and 2 is generally better for VoF (two tl shots for hitting your target, better for knocking out LRs with those deathstar mo foes) but for survivability 3 and 1 is better as you have the 1 guy die without needing LD tests and you'll have more guys in the 3 man squad before testing ld (i'm assuming you're running them with a few shield drones in the bigger squad, if you have more than 1 broadside in a squad it NEEDS shield drones otherwise you risk an oblit DS/plasma cannon combo of death) TL flamers are scary gak against horde, but against basicly everything else they're underwhelming...it's just sad that you can only give them to crisis suits, cause its a task stealth teams would ROCK at...
maybe something for the new codex there GW...

DC:90S++G+M+B++I+Pw40k05#-D++A++/areWD-R+++T(P)DM+
Power Rangers Fandex, CC welcome  
   
Made in nz
Infiltrating Broodlord





R'lyeh

http://www.dakkadakka.com/wiki/en/Tau%20Crisis%20Suit%20Loadouts

This message was edited 2 times. Last update was at 2010/07/23 07:55:52


 
   
Made in us
Rotting Sorcerer of Nurgle





All-comers:
1. Fireknife (Missile Pods and Plasma) It is the true 'all-comers'...though you pay for the flexibility through the nose.
2. DeathRain (TL Missile Pods) my favorite, accurate, far reaching and a weapon that has a good blend of quality and quantity of shots.

IMO.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Shas'la with Pulse Carbine




Levittown, NY

Probably my favorite set up is a team leader with HW MT, MP, PR, and a targetting array with the regular team members as Deathrain

40K: The game where bringing a knife to a gun fight means you win.

2000 Orks
1500 Tau 
   
Made in us
Water-Caste Negotiator




Clinton, TN

I would run the Broadsides as 2 and 2, making one a team leader and giving him a Hard-Wired multi tracker. That way you can have effectively 4 railgun shots a turn at 4 different targets. I run mine with Shield generators and drones, but YMMV.

Currently Play/Own
= 3500 = 3500 = 4000 = 2500 = 1000 = 500 = 3000 = 2000 = 1000 = 2500 = 1500

"Now the general who wins a battle makes many calculations in his temple before the battle is fought.
The general who loses a battle makes but few calculations beforehand." - Sun Tzu 
   
Made in us
Hauptmann




Diligently behind a rifle...

If you play lots of hordes and weak infantry, why not take a stealth team with Burst cannons? They are the bane of infantry and can take some fancy wargear.

Catachan LIX "Lords Of Destruction" - Put Away

1943-1944 Era 1250 point Großdeutchland Force - Bolt Action

"The best medicine for Wraithlords? Multilasers. The best way to kill an Avatar? Lasguns."

"Time to pour out some liquor for the pinkmisted Harlequins"

Res Ipsa Loquitor 
   
 
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