750pt Game 1: Craftworld Uaire-Nem (Rob) vs Craftworld Tir-Iysl (Wade)
Part of a painting league 750pt 0-2
HQ, 0-3 Elt, 1-6 Trp, 0-3 Fast, 0-3 Hvy
Uaire-Nem "Eldrina's Escort"
Eldrina (Eldrad Conversion)
5 Dire Avengers
Wave Serpent with Spirit Stones and
TL Brightlance
Wraithlord with Wraithsword, 2x Flamer
x2 Fire Prism (naked)
vs.
Tir-Iysl
Far Howling Banshees w/ Exarch, Mirror swords, acrobatics, war shout
Wave Serpent w/ Spirit Stones, Vectored Engines,
TL EML
10Guardians w/ Scatter Laser + Warlock w/ Embolden, Singing Spear
Wraithlord with Wraithsword,
EML, 2x Flamer
Warwalker with 2x Scatter Laser
Annihilation, Dawn of War, Wade wins going first and Rob forgoes attempting to seize the initiative
*pics from bottom of top of turn 2.
Deploy - Guardians Deploy into the Trees
- Serpent moves into corner
Turn 1:
-Moving and searching through the darkness the walker, Wraithlord, and Guardians fire at the wave serpent, but fail to land a hit
- The Uaire-Nem Serpent fires into the darkness with it's brightlances but fails to hit.
- The Wraithlord starts his dash up tne field with blade in hand.
- Two Fire Prisms move in and unleash their beams into the pack of guardians killing 4.
Turn 2:
- The guardians seek revenge moving up to a vantage point as they unleash their Scatter laser into the Fire Prism damaging the Gravity systems forcing it to the ground.
- With a fearsome volley the Warwalker rips the turret of the enemy wave serpent as well as forcing it to the ground as well.
- The Wraithlord moves up as it fires it's missile but fails to damage.
- Meanwhile, the Serpent moves up field launching a volley of missiles, but fails to hit.
- The Swordlord moves up into position and unleashes a fiery hell cooking more guardians.
- Both Prisms link their beams and send a beam across field tearing the legs right off the distant walker.
- With their Serpent now immobilized Eldrina and he guards get out and cover ground on foot.
Turn 3:
- Attempting to doom the Wraithlord the Farseer succumbs to perils of the warp as he fails all his saves.
- Wraithlord moves further up launching missiles, but fails to do anything but look intimidating.
- Guardians begin to pull away remotely launching their Scatter platform's payload at the Wraithlord but merely tickle him.
- Now Immobilized, the Scatter Walker unleashs a lights show into the Dire Avengers, but Eldrina foresaw the volley. One Dire Avenger dies from not heading her warning.
- With a sprint the Swordlord furiously swipes at the Wave Serpent, but it's too fast and he can not land a blow
- A Fire Prism manages to shake the walker with a near vital hit while the other Prism slaughters another guardian. The guardians panic and fall back.
- Eldrina moves upfield with her guard as though guided by a vision.
Turn 4:
- Tactically positioning for it's next blow the Serpent moves up, but is unable to do anything with it's missiles since the gunner had a few too many drinks.
- The Wraithlord moves into position launching it's missile but the volley slams into a hillside.
- Still terrified the guardians flee for their life as they set their platform to auto-fire on the Fire Prism. The shots are too sloppy though and reflect off the haul.
- Sensing the opportune moment the Fire Prisms link their beams unleashing a tempest of heat and light that wreck the Wave Serpent systems. As the Howling banshees and farseer try to manage a way out of the downed Serpent 4 are killing climbing out of the door. (not enough room)
- The Dire Avengers and Eldrina open fire on the banshees slaughtering several before they have time to react and wounding the already injured Farseer.
- Sensing their fear the Swordlord unleashes it's hand flamers into the battered Banshees unit igniting several more. It then proceeds to bear down with it's mighty blade clearing one of the banshees in two, but not before being wounded by the enemy Farseer.
Turn 5:
- Recovering from the recent shot the Walker fires it's payload hoping to finish off the enemy Wave Serpent, but only manages to tear the Catapults and Shake the crew.
- In fear the guardians run from the battle never to return again.
- Hoping to turn the tides of fate the Farseer attempts to doom the Wraithlord, but instead meets the barracade of Eldrina runes of witnessing and falls lifeless to the ground as he suffers his final wound.
- Turning their attention to the distant Warwalker both Prisms link their beams and manage to simply evaporate a Scatter Laser mount.
- Eldrina fearlessly charges headlong into the enemy Wraithlord with her power staff, wounding it twice while she gracefully dodges it's Wraithsword.
- With a grim flick of the wrist the Wraithlord crushes the Banshee Exarch and turns it's sights north to the Warwalker.
Turn 6:
- With a fatal blow Eldrina crushes the crystal matrix of the Wraithlord sending it crashing to the ground, she morns for a moment at the senseless lost, but quickly dashes toward the last reminding target
- Fearing the approaching monstrosity the immobilized War walker fires furiously into the Wraithlord, but can't manage to penetrate it's thick armor
- The Fire Prisms follow the lead of Eldrina and the Swordlord moving up field and with a ferocious blast stun the Warwalker.
- Eldrina gravitates into the air filled with a psychic rage as she tears the warp-reality bearing unleashing a Eldrich Storm around the Warwalker utterly wrecking the vehicle and slaughtering it's driver.
Having slaughter the treacherous Craftworld ambushers Eldrina continues her pilgrimage home to Uaire-Nem.
First time doing the Vassal walk alongs, let me know what you think.