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Made in jp
Krielstone Bearer





Kanagawa,JAPAN

Hi

I'm now starting to build my CSM army.

I have two kind troop. Normal CSM & Zerker.

What would you put on CSM & Zerker?

I'm now thinking to take 2 Malta +Powerfist+Icon for CSM
But maybe this loadout arent good for mass infantry.
2 Flamer maybe good?

And Powerfist for Zerker.
But their Initiative/Strength 5 on charge,may be Power weapon is better for them?

What do you think best?


As side note, here is my list

HQ
Daemon Prince,Wing,Tzeench,Warptime 175
Daemon Prince,Wing,Tzeench,Warptime 175

Troop
10 Chaos SpaceMarine,Champion,Powerfist,2 melta,Glory 220
10 Chaos SpaceMarine,Champion,Powerfist,2 melta,Glory 220
10 Chaos SpaceMarine,Champion,Powerfist,2 Flamer,Glory 210

Ongoing Project:
Spartan Army for WarGods
http://www.dakkadakka.com/dakkaforum/posts/list/0/552345.page

Retribution of Scyrah
http://privateerpressforums.com/showthread.php?158710-Sir-Motor-s-Retribution-of-Scyrah/page2 
   
Made in us
Rotting Sorcerer of Nurgle





I suggest meltas.
Bolters or Pistol and Charge are decent enough to take out hordes...and you have have zerkers.

What the infantry need to be self-sufficient in is taking out vehicles or softening harder targets before that charge.

Zerkers can use both special close combat weapons well, the power fist is better on 10 man squads tasked for bringing the fight to the enemy, while Power weapons would see more use on smaller squads in a counter attack role.

Though, the distribution of 2:1 flamers is pretty decent. I know I like it.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
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It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Eternally-Stimulated Slaanesh Dreadnought





behind you!

CSM have alot of attacks in close combat so that's your anti horde. Melta guns combi meltas are probably the best weapon load outs. Don't bother with melta bombs they reek of noob
AF

   
Made in us
Regular Dakkanaut



Eastern USA

Are you planning to ever mount these squads in any transports, or this is an all-footslogging force? I ask because the range and usefulness of a weapon will change based on how fast the unit carrying it can move. Also, the weapons on the transport can support the guns in the squad, and vice-versa.

Rhinos, for instance, can take combi-bolters with flame or melta. If you're planning on doing a melta drive-by against an enemy transport, you can pop it with the combi, then flame them out the top hatch with your infantry, or vice-versa.

Just something worth thinking about.

This message was edited 1 time. Last update was at 2010/07/28 16:28:02


Bear in mind that I'm a very casual player, and any advice I give will reflect that tendency.
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Made in us
Rotting Sorcerer of Nurgle





Another thought is to be happy the Rhinos cost so little and keep them costing little.
To shoot means not moving more than 6"... a fast moving rhino has a laundry list of things it can do well. To move and shoot reduces it to one.

If you have extra points, I would suggest the combi's.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
[DCM]
Tilter at Windmills






Manchester, NH

I agree with the above. Rhinos are key, too. Combi-Meltas on them can be great if you have extra points.

If you're spending the points on Tzeentch princes, I recommend taking Bolt of Change as well. It's good to get more anti-vehicle shots in the army.

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Made in us
Rotting Sorcerer of Nurgle





...disclaimer: I'm not trying to strike up an arguement, but:
I don't think BoC is that effective of a power for the points spent.
It's a multi-melta missing an important part and requires a to hit roll.

In addition, it means the prince is not running, or in LoS of the enemy, and at that cost...man.

This message was edited 1 time. Last update was at 2010/07/28 17:22:54


This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in jp
Krielstone Bearer





Kanagawa,JAPAN

Oops,My mistake,In my list,there is 3 Rhino.
And no spare point.

But Combi-Meltas are good it seems.
I'll try drop some power & add them.

Ongoing Project:
Spartan Army for WarGods
http://www.dakkadakka.com/dakkaforum/posts/list/0/552345.page

Retribution of Scyrah
http://privateerpressforums.com/showthread.php?158710-Sir-Motor-s-Retribution-of-Scyrah/page2 
   
Made in au
Frenzied Berserker Terminator




In your squads, doing the chainsword tango

Sanctjud wrote:Though, the distribution of 2:1 flamers is pretty decent. I know I like it.


I also think highly of this approach

   
 
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