Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2010/07/29 20:55:50
Subject: Another coherency question
|
 |
Huge Bone Giant
|
Asking about strange cover saves made me question something else I think I missed.
If a unit is out of coherency and falling back, is the unit forced to move into coherency instead of towards the table edge?
Or is it destroyed?
Or does it have to move diagonally, so as to be making a half attempt at both?
It seems to read that the coherency rules are the stricter set but. . .
/shrug
|
"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."
DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/07/29 21:10:43
Subject: Another coherency question
|
 |
Perfect Shot Dark Angels Predator Pilot
|
im oretty sure they only have to be in coherency to regroup, so they probably dont have to be in coherancy to fall back.
|
Follow me if i advance
kill me if i retreat
Avenge me if i die |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/07/29 21:23:06
Subject: Another coherency question
|
 |
Huge Bone Giant
|
Let me explain the issue, apologies for not doing so originally.
Page 12, "During the course of the game it's possible a unit will get broken up and lose unit coherency. . .If this happens, the models must be moved in such a way that they restore coherency in the next movement phase"
Page 45, "Each model in the unit falls back firectly towards their own table edge by the shortest possible route"
Emphasis mine.
There is an exception on page 12 give only to units that cannot move.
In the worst (best?) case scenario the 2d6" fall back would allow the unit to move into coherency ("must be moved") but only if they move perpendicular(away from/some other problematic way) to the player's table edges.
|
"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."
DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ |
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/07/29 21:49:28
Subject: Another coherency question
|
 |
[MOD]
Making Stuff
|
Personally, I would think in this case that the Fall Back rules would take precedence.
Generally, when out of coherency you must move to regain it.
When Falling Back, you are given specific movement rules that apply to the unit. The Fall Back move replaces the unit's normal movement, which would remove the normal requirement to move back into coherency.
The unit is required to move directly towards their table edge, with the only exception being that they are allowed to move around obstructions.
SO a broken unit that is out of coherency, as far as I can see, will remain out of coherency as they Fall Back, unless obstacles along their Fall Back path cause them to move back together.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/07/29 23:14:05
Subject: Another coherency question
|
 |
Dakka Veteran
|
As insaniak said, falling back requiers you to move to the table edge unless there is an obstruction. Twice I have had to use my own units to try and herd others back together. ATSKNF isn't always enough.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2010/07/29 23:47:42
Subject: Re:Another coherency question
|
 |
Loyal Necron Lychguard
|
I'd have to agree with Insaniak. They are just going to fall straight back unless something pushes them together, or in the case of the nids from the other thread, they begin the turn in synapse.
|
11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless. |
|
 |
 |
|