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Made in us
Huge Bone Giant





Oakland, CA -- U.S.A.

Asking about strange cover saves made me question something else I think I missed.

If a unit is out of coherency and falling back, is the unit forced to move into coherency instead of towards the table edge?
Or is it destroyed?
Or does it have to move diagonally, so as to be making a half attempt at both?

It seems to read that the coherency rules are the stricter set but. . .

/shrug

"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."

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Made in us
Perfect Shot Dark Angels Predator Pilot





california, USA

im oretty sure they only have to be in coherency to regroup, so they probably dont have to be in coherancy to fall back.

Follow me if i advance
kill me if i retreat
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Made in us
Huge Bone Giant





Oakland, CA -- U.S.A.

Let me explain the issue, apologies for not doing so originally.

Page 12, "During the course of the game it's possible a unit will get broken up and lose unit coherency. . .If this happens, the models must be moved in such a way that they restore coherency in the next movement phase"

Page 45, "Each model in the unit falls back firectly towards their own table edge by the shortest possible route"

Emphasis mine.

There is an exception on page 12 give only to units that cannot move.

In the worst (best?) case scenario the 2d6" fall back would allow the unit to move into coherency ("must be moved") but only if they move perpendicular(away from/some other problematic way) to the player's table edges.

"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."

DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ 
   
Made in au
[MOD]
Making Stuff






Under the couch

Personally, I would think in this case that the Fall Back rules would take precedence.

Generally, when out of coherency you must move to regain it.
When Falling Back, you are given specific movement rules that apply to the unit. The Fall Back move replaces the unit's normal movement, which would remove the normal requirement to move back into coherency.

The unit is required to move directly towards their table edge, with the only exception being that they are allowed to move around obstructions.

SO a broken unit that is out of coherency, as far as I can see, will remain out of coherency as they Fall Back, unless obstacles along their Fall Back path cause them to move back together.

 
   
Made in us
Dakka Veteran





As insaniak said, falling back requiers you to move to the table edge unless there is an obstruction. Twice I have had to use my own units to try and herd others back together. ATSKNF isn't always enough.
   
Made in us
Loyal Necron Lychguard





St. Louis, MO

I'd have to agree with Insaniak. They are just going to fall straight back unless something pushes them together, or in the case of the nids from the other thread, they begin the turn in synapse.

11,100 pts, 7,000 pts
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