Regular Dakkanaut
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This is my first battle report write up, and I haven't played very many games, so it might be a bit rough.
1850 pt. battle
Orks: (My Army)
Warboss- PK, Squig, TW-shoota, Armor, Cybork
Big Mek- KFF, PK. Armor
18x Ard Slugga Boyz - With Nob, BP, PK
(All riding in the battle wagon written later)
12x Slugga Boyz- With Nob, PK, BP, IN a Trukk with Ram, Big shoota
30x Slugga Boyz- with Nob, PK, BP
30x Shoota Boyz- With Nob, PK, BP, 3x Big shootas
10x Grotz with 1x herder
5x Tankbustas with 2 tank hammers
12x Stormboyz with Nob, PK, BP
1x Deff Kopta with TW-Rokkits, Buzz saw
Battle Wagon- Planks, Deff Rolla, Riggers, Plates, Red Paint, 2x Big Shootas (containing Ardboyz, Boss, and Mek)
Drednaught with 3 DCCWs, 1 Skorcha
3x Canz with 3xGrotzookas
World Eaters: Chaos Space Mariens
(Very rough estimate of opponent, I don't know his list exactly)
Kharn
LOTS OF BERZERKERS
Chaos Land Raider
I think 3 rhinos
Termicides
3x Obliterators
3x Obliterators
2x Chaos Dreadnoughts
?X termicides (never saw them in game, I'll explain later)
Battle Report:
So we played the objective mission with one base objective token each, and played spear head.
Orks, (me) had first turn. I moved my Trukk and Wagon forward, ran with the boyz, and Kanz. The Stormboyz where tragically funny as they rolled a one for there rokkitpaks, one dies, instead of hopping over the area terrain, they jumped into it, 2 more die, I failed both leadership check and reroll, next turn and run of the table. Shooting, one oblit takes a wound from the Battle wagon. He moves forward, shakes my wagon, destroys my truk. 40pts of grots sit happily on my base objective.
Turn 2-4
I don't remember every move, but I'll give highlights. I multi-assault his oblits and wagon with Ardboyz with Nob and Warboss both with PK's. I destroy the Landraider and a turn later finish the oblitz (wow do they have so good saves, still weight of attacks, and PK's win out) Berzerkers cut down Ardboyz and Boss to just 1 boy, Boss, and nob, They run away, to later get caught, but are effectively gone as is. Trukk boyz are left trukk-less so they attack a Chaos Dread and basically eventually glance it to death. The Cans go Rhino hunting, don't scratch that rhino, and it takes off to go around the massive slaughter field. The Kanz then go Oblit hunting, kill one, but get cut down (I probably could have used them much better, oh well, at least they tied up a lot of my opponents back field efforts). Ork Dread gets immobilized and largly ignored the entire game, it did get one unit of berzerkers in its skorcha range once, and killed 1 berzerker. eyerollork2.gif Tank bustas go tank hunting and are completely ineffective. Lone Deff Kopta comes in from reserve and tries its hand at rhino hunting, but the rhinos have been moving flat-out, do the Deffcopta ends up being just another distraction.
The big battle really happened between the Boyz and the Berzerkers + Kharn. Like I said, I destroy his landraider, he kills off my Warboss and Ardboyz. I pore masses of shoota and big shoota shots into them, and assault, killing them off (except Kharn), more berzerkers kill off the shoota boyz (i did get a couple berzerkers), I Waaagh assaulting with 30 boyz, killing those berzerkers while taking heavy losses. At that point, almost all the boyz are dead, but all the berzerks are dead except one squad in a rhino, but it never makes it across the board in time because I was playing games with it with my kanz earlier.
Turn 5-6
Another Chaos Dread shows up finally and tries to make it to the grotz in time to contest, but can't before the game ends, neither can the rhino get there in time. Termicides start deep striking in to kill my grotz. First time was a misshape - go back to reserves, second time was a misshape - terrible accident unit destroyed. My grotz were a bit lucky by my opponents unluck.
Conclusion, Very fun, nail biting victory for the Orks. 40pts of Grotz won me the game, but of course they never would have made it if it wernt for the HOARDS of green skin. Kanz were very fun. Dreddnaut was immobalized very early, but that happens. Heck, I destroyed his Landraider just like that. I learned my leason about tank hunting rhinos that move 12 inches, it's not easy. The KFF Mek did nothing this game, but that's the nature of the beast against assault Chaos Beakies, still usually worth taking. Also, had this been a kill points match, I would have been horribly beaten. Horray again for my 40pts of grotz, the two games I've played with them they have taken zero casualties, and have been the game winning objective holder.
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