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![[Post New]](/s/i/i.gif) 2010/08/02 01:07:40
Subject: 2000 point SM
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Preacher of the Emperor
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Comments & critiques welcome.
2000 Pts - Space Marines Roster
HQ: Space Marine Librarian (1#, 100 pts)
1 Space Marine Librarian @ 100 pts (Unit Type: Infantry; ...in Power Armour; And They Shall Know No Fear; Combat Tactics; Independent Character; Psyker; Null Zone; The Avenger)
1 ...in Power Armour (Frag Grenades; Krak Grenades; Power Armour; Psychic Hood; Bolt Pistol; Force Weapon)
Troops: Tactical Squad (11#, 295 pts)
9 Tactical Squad @ 295 pts (Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol x9; Bolter x7; Meltagun; Lascannon; And They Shall Know No Fear; Combat Squads; Combat Tactics; Razorback)
1 Sergeant (Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Combi-Meltagun x1; Power Fist x1; And They Shall Know No Fear; Combat Squads; Combat Tactics)
1 Razorback (Unit Type: Vehicle (Tank); Transport Capacity: 6 models; Access Points: 3; Searchlight; Smoke Launchers; Lascannon and TL Plasmagun)
Troops: Tactical Squad (11#, 295 pts)
9 Tactical Squad @ 295 pts (Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol x9; Bolter x7; Meltagun; Lascannon; And They Shall Know No Fear; Combat Squads; Combat Tactics; Razorback)
1 Sergeant (Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Combi-Meltagun x1; Power Fist x1; And They Shall Know No Fear; Combat Squads; Combat Tactics)
1 Razorback (Unit Type: Vehicle (Tank); Transport Capacity: 6 models; Access Points: 3; Searchlight; Smoke Launchers; Lascannon and TL Plasmagun)
Troops: Tactical Squad (11#, 240 pts)
9 Tactical Squad @ 240 pts (Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol x9; Bolter x7; Flamer; Multi-Melta; And They Shall Know No Fear; Combat Squads; Combat Tactics; Rhino)
1 Sergeant (Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Combi-Flamer x1; Power Fist x1; And They Shall Know No Fear; Combat Squads; Combat Tactics)
1 Rhino (Unit Type: Vehicle (Tank); Transport Capacity: 10 models; Access Points: 3; Fire Points: 1; Searchlight; Smoke Launchers; Storm Bolter; Repair)
Fast Attack: Attack Bike Squad (3#, 150 pts)
3 Attack Bike Squad @ 150 pts (Unit Type: Bikes; Frag Grenades; Krak Grenades; Power Armour; Space Marine Bike; Bolt Pistol x3; Multi-Melta x3; And They Shall Know No Fear; Combat Tactics)
Fast Attack: Attack Bike Squad (3#, 120 pts)
3 Attack Bike Squad @ 120 pts (Unit Type: Bikes; Frag Grenades; Krak Grenades; Power Armour; Space Marine Bike; Bolt Pistol x3; Heavy Bolter x3; And They Shall Know No Fear; Combat Tactics)
Fast Attack: Land Speeder Squadron (2#, 180 pts)
2 Land Speeder Squadron @ 180 pts (Unit Type: Vehicle (Skimmer, Fast); Heavy Bolter x2; Typhoon Missile Launcher x2; Deep Strike)
Heavy Support: Devastator Squad (5#, 150 pts)
4 Devastator Squad @ 150 pts (Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol x4; Missile Launcher x4; And They Shall Know No Fear; Combat Squads; Combat Tactics)
1 Sergeant (Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Signum; Bolt Pistol; Bolter; And They Shall Know No Fear; Combat Squads; Combat Tactics)
Heavy Support: Vindicator (1#, 115 pts)
1 Vindicator @ 115 pts (Unit Type: Vehicle (Tank); Searchlight; Smoke Launchers; Demolisher Cannon; Storm Bolter)
Heavy Support: Thunderfire Cannon (1#, 100 pts)
1 Thunderfire Cannon @ 100 pts (Unit Type: Artillery; Thunderfire Cannon)
1 Techmarine Gunner (Unit Type: Infantry; Frag Grenades; Krak Grenades; Artificer Armour; Servo Harness; Bolt Pistol; Thunderfire Cannon; And They Shall Know No Fear; Blessing of the Omnissiah; Bolster Defenses; Combat Tactics; Independent Character)
1 Servo Harness
Elite: Dreadnought (1#, 125 pts)
1 Dreadnought @ 125 pts (Unit Type: Vehicle (Walker); Searchlight; Smoke Launchers; Twin Linked Autocannon; Twin Linked Autocannon)
Elite: Dreadnought (1#, 125 pts)
1 Dreadnought @ 125 pts (Unit Type: Vehicle (Walker); Searchlight; Smoke Launchers; Twin Linked Autocannon; Twin Linked Autocannon)
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![[Post New]](/s/i/i.gif) 2010/08/02 01:23:31
Subject: 2000 point SM
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Stalwart Veteran Guard Sergeant
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razorbacks need to be replaced with rhinos if the tac squads are fielded how they are or the tac squads can be split into 4 five man combat squads to fit into the razorbacks. but that leaves two combat squads unmounted
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IG: 2000 pts |
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![[Post New]](/s/i/i.gif) 2010/08/02 01:46:33
Subject: 2000 point SM
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Preacher of the Emperor
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raptor8 wrote:razorbacks need to be replaced with rhinos if the tac squads are fielded how they are or the tac squads can be split into 4 five man combat squads to fit into the razorbacks. but that leaves two combat squads unmounted
Huh? The lascannon teams are designed to be dismounted providing static firepower while the two five man squads maneuver on objectives supported where needed by the ten. If you buy a Razorback for any 10-man squad in the SM list you will have to leave at least a portion of it dismounted. There is no way to buy extra transports.
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![[Post New]](/s/i/i.gif) 2010/08/02 01:50:47
Subject: 2000 point SM
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Stalwart Veteran Guard Sergeant
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just checked BRB a squad cant be partially embarked
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IG: 2000 pts |
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![[Post New]](/s/i/i.gif) 2010/08/02 02:22:37
Subject: 2000 point SM
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RogueSangre
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You might want to take a flip through the Marine codex, Raptor. Tactical Squads have the Combat Squad special rule which lets a 10 man squad be split into 2 55 man squads, so what hes doing is infact valid. A few critiques: You may want to re-assess the librarians powers. Null Zone is fine but the Avenger is rarely as useful as a good Smite attack. The Devastators are a weak point in the list. They wont last long, not having any ablative wound Marines, though I suppose they can make up their points in a single shooting phase with some luck.
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![[Post New]](/s/i/i.gif) 2010/08/02 15:19:57
Subject: 2000 point SM
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Eternally-Stimulated Slaanesh Dreadnought
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I disagree with Smite being better than Avenger.
With Avenger there's no rolling to hit, it's an auto hit. And then 4s to wound. which shouldn't be too hard.
Smite is AP 2. but you roll 4 attacks. of those attacks let's say you're lucky and get 3 hits. You might get 3 wounds, but then again you might not wound at all.
I'll take avenger any day.
Oh it also ignores cover. did I mention that?
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![[Post New]](/s/i/i.gif) 2010/08/02 19:30:44
Subject: 2000 point SM
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Stubborn Dark Angels Veteran Sergeant
Lost in the warp while searching for a new codex
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Indeed, Smite is a poor choice comapered to Avenger.
As for the list, I would drop the fists and save pts. get a Combi weapon instead. Will do you much more good and its 15pts cheaper.
Droping the PFs and taking 3 combi weapons will save you 45, then get a ACLC pred instead of the Dev squad.
Now you have saved 75 pts. Use these pts to change the 3 HBABs into 2 Typhoons and change the Glass Cannon, I mean TFC into a second Vindicator.
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I cannot believe in a God who wants to be praised all the time.
15k
10k |
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![[Post New]](/s/i/i.gif) 2010/08/02 20:33:24
Subject: 2000 point SM
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Irked Necron Immortal
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tedurur wrote:Indeed, Smite is a poor choice comapered to Avenger.
As for the list, I would drop the fists and save pts. get a Combi weapon instead. Will do you much more good and its 15pts cheaper.
Droping the PFs and taking 3 combi weapons will save you 45, then get a ACLC pred instead of the Dev squad.
Now you have saved 75 pts. Use these pts to change the 3 HBABs into 2 Typhoons and change the Glass Cannon, I mean TFC into a second Vindicator.
But he's already taking combi weapons.
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![[Post New]](/s/i/i.gif) 2010/08/02 21:43:11
Subject: 2000 point SM
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Stubborn Dark Angels Veteran Sergeant
Lost in the warp while searching for a new codex
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oh, I didnt see that. Not that easy to read when its in that format...
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I cannot believe in a God who wants to be praised all the time.
15k
10k |
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![[Post New]](/s/i/i.gif) 2010/08/03 09:25:01
Subject: 2000 point SM
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Eternally-Stimulated Slaanesh Dreadnought
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Hang on I'll just redo his list in a more easy to read format
Comments & critiques welcome.
2000 Pts - Space Marines Roster
HQ: Space Marine Librarian (1#, 100 pts)
Null Zone; The Avenger)
Troops: Tactical Squad (11#, 295 pts)
Meltagun; Lascannon
1 Sergeant: Combi-Meltagun x1; Power Fist x1;
1 Razorback; Lascannon and TL Plasmagun)
Troops: Tactical Squad (11#, 295 pts)
; Meltagun; Lascannon
1 Sergeant Combi-Meltagun x1; Power Fist x1;
1 Razorback Lascannon and TL Plasmagun)
Troops: Tactical Squad (11#, 240 pts)
; Flamer; Multi-Melta;
1 Sergeant Combi-Flamer x1; Power Fist x1;
1 Rhino
Fast Attack: Attack Bike Squad (3#, 150 pts)
Multi-Melta x3;
Fast Attack: Attack Bike Squad (3#, 120 pts)
Heavy Bolter x3
Fast Attack: Land Speeder Squadron (2#, 180 pts)
Heavy Bolter x2; Typhoon Missile Launcher x2;
Heavy Support: Devastator Squad (5#, 150 pts)
Missile Launcher x4
1 Sergeant
Heavy Support: Vindicator (1#, 115 pts)
1 Vindicator @ 115 pts (
Heavy Support: Thunderfire Cannon (1#, 100 pts)
1 Techmarine Gunner ; Servo Harness;
Elite: Dreadnought (1#, 125 pts)
; Twin Linked Autocannon; Twin Linked Autocannon)
Elite: Dreadnought (1#, 125 pts)
Twin Linked Autocannon; Twin Linked Autocannon)
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![[Post New]](/s/i/i.gif) 2010/08/03 22:44:48
Subject: 2000 point SM
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Warning From Magnus? Not Listening!
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tedurur wrote:Indeed, Smite is a poor choice comapered to Avenger.
As for the list, I would drop the fists and save pts. get a Combi weapon instead. Will do you much more good and its 15pts cheaper.
Droping the PFs and taking 3 combi weapons will save you 45, then get a ACLC pred instead of the Dev squad.
Now you have saved 75 pts. Use these pts to change the 3 HBABs into 2 Typhoons and change the Glass Cannon, I mean TFC into a second Vindicator.
I wouldn't be so quick to rule out Smite. I think it greatly depends on how the rest of his list compares to the Librarian's powers, as well as the list he'll be playing against. Against horde-like armies, Template weapons will out perform non-template weapons. Against other armies though (ie - Marines), Smite may come in handier when dealing with Terminator and Artificer armor.
In this case though, I would agree that Avenger is the better choice on paper at least, since he A) isn't going to be in Terminator armor himself and B) he would be likely attached to a Tact Squad with very versatile shooting capabilities.
And as far as the list goes, it is pretty good from what I see. My only remark would really be to max out your Devastator Squads somehow to the full 10 man unit. Having to allocate wounds to your ML carriers the moment they take fire could turn out badly for you. I'd take out the Thunderfire cannon, and use the points for the Dev Squad instead. You have plenty of Infantry killing units already. The Thunderfire Cannon is probably the least useful unit on the list.
Good luck!
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"This One Is Rurouni... Once Again, This One Will Drift..."
"Rushing towards danger without hesitation isn't recklessness, but bravery... And avoiding danger when there's a chance for victory isn't precaution, but cowardice..."
"I can only go forward." |
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![[Post New]](/s/i/i.gif) 2010/08/04 11:23:26
Subject: 2000 point SM
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Eternally-Stimulated Slaanesh Dreadnought
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Agreed against armies with good armour (Chaos Space Marines, Space Marines, Eldar in a bad mood day) Smite may be more versatile.
Only thing I can see really with this list is you either want to take a second Dev squad and drop the Vindicator. Or drop the devs and take a second vindicator.
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