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Made in us
Sword-Wielding Bloodletter of Khorne




Oklahoma

Going to pick up orks agian and since I am starting fresh I am going to go a certain way with them. Lots of trukks, tanks and warbuggies. Should look pretty neat on the field. Plus for apoc games baneblades will fit right in!!
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HQ

Big mek w/ KFF, burna, eavy armor, bosspole = 115

Troops

11 boyz w/ stick bombz and trukk = 112

12 boyz w/ nob, PK, bosspole and trukk = 147

12 boyz w/ nob, PK, bosspole and trukk = 147

12 boyz w/ nob, PK, bosspole and trukk = 147

12 boyz w/ nob, PK, bosspole and trukk = 147

Fast Attack

3 buggies w/ tl rokitsX3 = 105

3 buggies w/ tl rokitsX3 = 105

3 buggies w/ tl rokitsX3 = 105

Heavy support

Looted wagon w/ boom gun, ard case = 115

Looted wagon w/ boom gun, ard case = 115

Looted wagon w/ boom gun, ard case = 115


Total = 1475

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There is my list. I took the big mek so it can run in the middle of the pack to help keep things rolling with the KFF. The one unit with out the nob is where the mek will ride. I went with a burna instead of a pk just to change it up a bit and the boyz have the bombs to make my points even as I have ocd and i cant stand there being odd point # in my list. The other truck boys pretty straight forward. Drive forward then charge. The buggies will run around and try to hit side armor of tanks or hit MCs. I may change them up a little and give one unit skorchas/big shootas. The looted wagons some people may not like due to there rule but I have used them before to great effect. Alot of people will just ignore them for a turn or 2 giving me time to get in a few battle cannon shots and those always hurt. For those people that due shoot at them they are not shooting at my trukks so its a win win.

Whats veryone think?

Can't you see we have been abandoned? Forget matters of duty and honor to the emperor this is now a matter of pride.  
   
Made in us
Flashy Flashgitz






KFF shouldn't have weapons as he really shouldn't ever be in combat.

Use two KFFs and six Trukks.

Never take Stikkbombs, ever.

Looted Wagons are pretty bad.

Trukks should have RPJ, Boarding Planks, Grot Riggers.

Consider dropping your Heavy Support and getting some Lootas as support fire.

Deffkoptas with Buzzsaws are better than Buggies.

- Frosty Hardtop - - 4000 points - - 1000 points and rising.
"Live a good life. If there are gods, and they are just, they will judge you based not on how devout you are, but by the virtues you've lived by. If they are unjust, then you should not worship them. If there are no gods, you will have lived a noble life that your loved ones will remember." 
   
Made in us
Regular Dakkanaut



CT

people always say looted wagons suck on dakka, but I've been using them lately as well to good effect. In this list I think they work. The enemy anti armor is going to be worried about your fast vehicles in the earlier game. 9 tl rokkit shots, and all your boyz trying to get into assault range. If they target your back field boomguns they will be ignoring the immediate threat coming at their lines. It gives the opponent a tough decision. Though you really need to press the attack on their high to medium strength weapons early in the game because all these low armor value vehicles will be popped real quick by a shooty army.

The boomgun is a nice support weapon. Though you are banking on getting lucky on all those "Don't Press That" rules. It's much more expensive, but most of the ork player I see that try this sort of build usually go with battlewagons with killkannons (or regular kannons) in the backfield with lootas bunkered in them.
   
Made in us
Sword-Wielding Bloodletter of Khorne




Oklahoma

Yeah the boom wagons can be a bit shoty at times. 99% of the time they all get to shoot first turn since I can use my other models to block it from runing wild more then 6 inchs. I think for what you get for so little points they are great. 105 pts for a battle cannon shot is pretty nice even if there is a 1/6 chance in something going wrong. But all you need is one direct hit from them to make there points back.

Plus even if all they do is draw fire away from the trukks that as well makes them worth it.

One huge weak point is how many kill points there are in the list. Its 17 thats a bit much but the list seems so fun that loosing due to kill points wouldnt bother me to much.

One thing I really like is that for once I have al list that I am not worrying about anti tank power since almost everything can threatin armor.

I may in higher point games bring in killcannon battlewagons as the higher armor is great even with the slight lose in range and 1 str.

Can't you see we have been abandoned? Forget matters of duty and honor to the emperor this is now a matter of pride.  
   
 
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