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Made in us
Abhorrent Grotesque Aberration





Connecticut, USA

Hey, I'm not sure if this is the right place, but, I want to start one of the three chapters I said in the title, now I want to run off the CSM codex for them, but would that be ok?

For example: The Relictors (In there unofficial codex) Can use Gray knights, but use no Chaos units. Could I put a twist while still keeping the Gray Knights and some other normal Marine units but, they might adopt raptors and a squad or two are turned into Chaos Marines, while the others are still normal marines lead by a Chaos leader?

And for the Sons of Malice, I see they are featured as an actual Chaos army, but not all people use them like that. I was thinking use Catachans like I saw someone else doing as cultists from their homeworld, and use normal Chaos units leading them.


Would all of this work out?
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

My advice is to think about what types of units the chapter would use, and then pick what list to use.

No army would use Grey Knights other than Grey Knights. Nobody would have equivalents.

Either the SM codex or CSM codex would be best to represent them. Don't mix codexes, people don't really like that.

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
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Made in us
Abhorrent Grotesque Aberration





Connecticut, USA

Ok, and I was referring to a rule in their Codex "Outcasts" which allows them to adopt Radical inquisitors. I misread it, I saw Gray Knights and scrolled down, upon reading it I found out they will NOT be with Gray Knights but only Radical Inquisitors, who would that be?
   
Made in gb
Emboldened Warlock







Inquisitors from the DH codex. The term 'radical' is purely fluff.

As per the OP: Mixing GK and chaos units in a c:sm army is going to get you some funny looks. its your hobby, do what you want, but maybe only play this army at home?

Also, why would you want to use catachans as sons of malice?

Do a googlesearch to get their background.

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Made in us
Abhorrent Grotesque Aberration





Connecticut, USA

They wouldent be painted as catachans, they would be my base units as cultists, it was an idea that I've seen others do.
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

Sons of Malice seem like the faction of chaos marines least likely to have cultists.

ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
Made in us
Abhorrent Grotesque Aberration





Connecticut, USA

It was just an idea I got from another forum. I'm doing Relictors anyways.
   
Made in us
Boom! Leman Russ Commander





United States

relictors look very cool, i think it would be an awesome chapter to do!

"Reality is, when you stop believing in it, doesn't go away"
-Philip K. Dick

Constant Lurker, Slowly getting back into modelling! Someday a P&M Blog link will lurk here! 
   
Made in au
Sinewy Scourge




Downunder

IIRC Relictors are still a chapter and would consider CSMs as traitors. The point with Relictors is that they use chaos against itself and hate those who use it against the Emprah, as other renegade's betrayed the Emprah and turned to worshipping Chaos. Think of them as Angsty superhero types that go on and on about how their powers are a curse and no one understands that what they're doing is right.

Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com 
   
Made in us
Longtime Dakkanaut






Louisville, KY

Eyclonus wrote:IIRC Relictors are still a chapter and would consider CSMs as traitors. The point with Relictors is that they use chaos against itself and hate those who use it against the Emprah, as other renegade's betrayed the Emprah and turned to worshipping Chaos. Think of them as Angsty superhero types that go on and on about how their powers are a curse and no one understands that what they're doing is right.

Not exactly.

From their Lexicanum article:

"Continued conflict with the Inquisition during the 13th Black Crusade resulted in them being declared Excommunicate Traitoris and were all but destroyed by the Grey Knights under the command of Inquisitor Cyarro. Only a few hundred now remain, it is suspected that these survivors have fled to the relative safety of the Eye of Terror.

It is currently unknown whether these survivors have thrown in their lot with the forces of Chaos or continue their struggle of trying to turn the dark powers against them for the good of the humanity, much like another of the renegade chapter, the Soul Drinkers."

Under "Excommunication."

They're a renegade chapter now.

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Made in us
Abhorrent Grotesque Aberration





Connecticut, USA

Relictors are a cool chapter, but without using their specific codex, you can't really play an army like them. You can't use the codex in most FLGS or anything of that nature because of the wierdness of it, and it being unofficial.

For example, The Book of Pain pins everyone 3" from the caster, friend or foe.

I decided to keep it simple with just the Raven Guard.
   
Made in ca
Rough Rider with Boomstick





Ontario

Or use the Chaos Space Marine Codex, but use the normal marine models. The Chaos Lord being able to take a daemon sword sounds like something their captains would do!

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Made in au
Sinewy Scourge




Downunder

SaintHazard wrote:
Eyclonus wrote:IIRC Relictors are still a chapter and would consider CSMs as traitors. The point with Relictors is that they use chaos against itself and hate those who use it against the Emprah, as other renegade's betrayed the Emprah and turned to worshipping Chaos. Think of them as Angsty superhero types that go on and on about how their powers are a curse and no one understands that what they're doing is right.

Not exactly.

From their Lexicanum article:

"Continued conflict with the Inquisition during the 13th Black Crusade resulted in them being declared Excommunicate Traitoris and were all but destroyed by the Grey Knights under the command of Inquisitor Cyarro. Only a few hundred now remain, it is suspected that these survivors have fled to the relative safety of the Eye of Terror.

It is currently unknown whether these survivors have thrown in their lot with the forces of Chaos or continue their struggle of trying to turn the dark powers against them for the good of the humanity, much like another of the renegade chapter, the Soul Drinkers."

Under "Excommunication."

They're a renegade chapter now.

God Damn it GW. Now I'm going to stick my fingers in my ears and try to remember the golden days before Abbadon's 13th Utter Failure To Prove His Manhood.

Is there going to be some kind of trend to exiled Marine chapters with benign mutations and teen angsty rage fits saving the imperium while all the second founding (I am aware that SDs are 2nd) gabble on about being the "proper" way of the Astartes?? What about the Exorcists? Are they gonna get the finger from =][= now? Why are all the cool people being dicked over... except for Ultramarines. I laughed when I read Marneus Calgar's entry for 5th, he's so useless. They could have given Preferred Enemy and made his Powerfists I2 because he's mastered them and the Fluff at one point said they were more flexible then stand PFs.

This message was edited 1 time. Last update was at 2010/08/17 15:40:28


Also littlenibbler Orks aren't about armour saves.
Orks are about having too many models on the table, and wasting the other guy's time with your movement phase.
Orks are about having the toughest units on the table.
Orks are about not caring about how many bodies are left in a long winding trail until the squad is down to less than a third its starting strength.
Orks are about rolling more dice then you can count without the aid of a calculator or a pen and paper.
Orks are about having totally fething insane characters tearing gak down like Doc Grotsnik, Ghazghkull or Snikrot.
Orks are about being too fething awesome to die...
Lets settle this in the arena http://pantsformer.mybrute.com 
   
 
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