Gitzbitah wrote:On the other hand, Starcraft would be able to overwhelm any local force. It takes five minutes to establish a base, and ten to expand- while it takes a single load of reinforcements months to cross the warp to the battlezone. Pumping out two marines a minute means that they could be even more numerous than guardsmen when it all went down.
Cloaking too, might dramatically change the nature of the battle. As far as I know, there are no cloakable units in WH40K, other than the Grey Knights Shrouding ability. A single squad of cloaked banshees could take apart a marine force in short order.
Long term, I agree that 40k would win- there are just too many of them. I think it much more likely that it will become a Damocles Gulf style stalemate.
The really big question is- Will the Overminds hate each other? Or join in the single largest psychic mating ritual of all time?
Assuming they could deal with the pop cap limits. And there's no vespene gas in
40k, and crystals are hardly a common site.