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![[Post New]](/s/i/i.gif) 2010/08/11 13:56:05
Subject: Blood Angels 1285 pts
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Tail Gunner
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I'm more of a casual gamer and painter but I thought I might throw my list out there before I make the models so I can get equipment right.
Anyway, here it is:
HQ
Reclusariarch 135
Elites
Sanguinary priests (x2) 115
-Power Fist
Troops
Assault Squad 150
-Infernious Pistol
-Powerfist
Razorback (DT) 55
-TL Plasma Gun+ Lascanon
Assault Squad 110
-Hand Flamer
Razorback (DT) 55
-TL Plasma Gun+ Lascanon
Assault Squad 145
-Melta-Gun
-Powerfist
Razorback (DT) 55
-TL Lascanon
Assault Squad 220
+5 Members
-Power Fist
-Flamer
Razorback (DT) 15
Fast Attack
Baal Predator 115
Baal Predator 115
This list is more or less experimental, having not really ever used it, so critical feed back with reasoning would be good.
P.S DT was supposed to stand for Dedicated Transport
Edit: Miscalculated points
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This message was edited 2 times. Last update was at 2010/08/11 13:59:42
Only of life was more linear, then it would be more straight forward
1000-2000 pts
1500pts |
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![[Post New]](/s/i/i.gif) 2010/08/11 13:59:19
Subject: Blood Angels 1250 pts
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Longtime Dakkanaut
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If your going to use assult squads and razorbacks, you dont really need the priests. Even if you stick with the priests, drop the power weapons off them, they are one wound IC with no invulerable save, they are going to die first.
Other then that its a solid list and should be competitive
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![[Post New]](/s/i/i.gif) 2010/08/11 14:03:25
Subject: Blood Angels 1285 pts
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Tail Gunner
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I have tried using priests with power weapons before, which seemed to work, but iv never used a 10 man Assault Squad in a razorback before so i'll take ur advice.
should I stick the power weapon (there was only meant to be 1) on to some else or just leave it off and save points?
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Only of life was more linear, then it would be more straight forward
1000-2000 pts
1500pts |
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![[Post New]](/s/i/i.gif) 2010/08/11 14:15:49
Subject: Blood Angels 1285 pts
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Longtime Dakkanaut
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The problems with preists with Power Weapons is that most opponants will target them first.
Im not a fan of useing assult marines in razorbacks, but if its what you want to do go for it, it just seems to me that when you put assult marines in a transport you miss out on alot of what makes them awsome.
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![[Post New]](/s/i/i.gif) 2010/08/11 14:24:49
Subject: Blood Angels 1285 pts
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Tail Gunner
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Ok, so what do you suggest? it was mostly a spur of the moment thing because I was changing things around in the original list I had written, which had honor guard instead
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Only of life was more linear, then it would be more straight forward
1000-2000 pts
1500pts |
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![[Post New]](/s/i/i.gif) 2010/08/11 14:45:57
Subject: Re:Blood Angels 1285 pts
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Navigator
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I'm with Catyrpelius for the most part, good list just needs some work to maximise it's potential. PW on the priests is a waste due to being singled out in CC. 5 man squads will fall over in CC, so expensive CC upgrades like PFs and PWs are not going to make up their points in most cases. Best to max out your shooting potential with them by going with meltas/flamers/infernus pistols, to deliver the most pain when they hop out of their ride. I wouldn't go with hand flamers. Having a higher strength template outweighs having an additional CC attack everytime and it's cheaper. With the points saved I strongly suggest giving your Baal predators HB sponsons. Move 6 and unleash 20 medium strength shots between the two of them will lay low just about anything.
Hope that helps and good luck!
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It's all fun and games until someone loses an eye....then you have an eye to play with!
w/t/l
BA: 23/2/1
IG: 14/2/2
Salamanders: 21/4/3
Chaos: 5/0/4
SoB: 11/3/3 |
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![[Post New]](/s/i/i.gif) 2010/08/15 03:04:13
Subject: Blood Angels 1285 pts
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Malicious Mandrake
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I'm liking this list. Lots of speed, good firepower, excellent redundancy, backed up by a good amount of CC potential. The only thing I might suggest is trying to fit meltaguns into the first two assault squads, maybe by dropping sang. priest weapons? It's pretty solid the way it is though...
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