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![[Post New]](/s/i/i.gif) 2010/08/17 20:41:38
Subject: 1500 points army list dark eldar
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Pyro Pilot of a Triach Stalker
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i entered a tournament with my necrons, and i got second. but i got beaten by dark eldar, so ive started them, and i wondered if this army list is any good. i lost my codex, so i dont no how much points some units are, very sorry.
HQ
kruellagh, the vile
drazhar, master of blades
9 incubi, i master
combat drugs
raider
scaling nets
troops
10 warriors with 2 dark lances 100
10 warriors with 2 dark lances 100
10 warriors with 2 dark lances 100
10 warriors with 2 dark lances 100
10 warriors with 2 dark lances 100
10 warriors with 2 dark lances 100
heavy support
ravager
3 dark lances
ravager
3 dark lances
ravager
3 dark lances
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![[Post New]](/s/i/i.gif) 2010/08/17 20:47:24
Subject: 1500 points army list dark eldar
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Spawn of Chaos
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you cant have kruellagh, drazhar, and 9 incubi in a raider. that's 11 models in a 10 model capacity vehicle.
As it is you only have 4 vehicles, and so are going to lose those vehicles fast. Any templates will just crush the remainder of what you have.. and scaling nets are really just not an upgrade you should take.
If you're deadset on 6 sniper squads i would say take two squads of wyches in raiders instead of that one deathstar. While it will kill whatever it charges, it's then left out in the open to be shot to bits, and it's even more fragile than a normal marine squad. You can have a lord or two to go with the wyches, but i would use a normal lord instead of kruellagh, who doesn't have a power weapon
Tool him out with a punisher / thelm, combat drugs, shadow field, and you're good. give the wych succubi agonisers, and you're even better.
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The Kabal of Twilight's Wrath, and the Host of the Tumultuous Storm (Night Lords)
Check out me and the other low rollers at Team
http://www.teamsnakeeyes.blogspot.com |
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![[Post New]](/s/i/i.gif) 2010/08/17 22:04:57
Subject: 1500 points army list dark eldar
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Lethal Lhamean
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Well, my opening bit of advice would be to check out the Dark Eldar Tactica here on the site (link is in my sig) it contains a lot of basic good info on building lists.
I would not advocate your list as currently stands because the death star has no synergy with the very static gunline nature of the rest of the build. Either you need more mobility, or more focus on being a gunline. At the moment you're static gunline with one fragile (and expensive) fast assault option, and that seems a poor idea at 1500.
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Thor665's Dark Eldar Tactica - A comprehensive guide to all things DE (Totally finished...till I update bits and pieces!)
Thor665's battle reports DE vs. assorted armies.
Splintermind: The Dark Eldar Podcast It's a podcast, about Dark Eldar.
Dashofpepper wrote:Thor665 is actually a Dark Eldar god, manifested into electronic bytes and presented here on dakkadakka to bring pain and destruction to all lesser races. Read his tactica, read his forums posts, and when he deigns to critique or advise you directly, bookmark it and pay attention. |
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![[Post New]](/s/i/i.gif) 2010/08/18 02:08:36
Subject: 1500 points army list dark eldar
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Slaanesh Havoc with Blastmaster
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Yes, You need to read Thor's Dark Eldar Tactica
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3000 SM Emperor's Wrath
1500 Emperor's Children
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![[Post New]](/s/i/i.gif) 2010/08/18 07:20:28
Subject: 1500 points army list dark eldar
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Frightnening Fiend of Slaanesh
Davis, CA
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I would recommend actually NOT starting that army yet. Wait til October-ish when the new stuff comes out.
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Pristine Angels ~1200 points and counting (new current army, largely a kitbash between various CSM and BA plastics, with a few choice conversions)
Nightseers of Ul'Sorrash ~1500 points (backup army to teach friends how to play; at some point will be properly converted to an Exodite army) |
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![[Post New]](/s/i/i.gif) 2010/08/20 18:01:48
Subject: 1500 points army list dark eldar
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Regular Dakkanaut
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Hmmm, lance spam. Lances like this would be very nice against necrons but against others you’d be hard pressed against horde type armies.
Is this a reflection of the army that beat you or is this your idea alone?
woodbok wrote:
kruellagh, the vile
Not worth it, she is one of the worst characters we have and if you were more experienced and knew her potential I would say go for it but this is not a what you want. Take either an Archon of Dracon depending on points and outfit them with the basics – it will be more points than Kruella but at least you would get your points worth.
drazhar, master of blades
Now this guy is intriguing but in a small point game I also feel he is a little too much in points. On a different note, I have played Kruella with Drahzar together (she needs the protection) and they were meh. I just do not recommend them at this level.
9 incubi,
This is huge overkill not to mention too many occupants in one raider. Take 5 incubi and call it quits as them coupled with a lord will devastate a squad of 10 marines in one assault phase (which is not good). Do not forget to give the incubi plasma grenades.
i master, combat drugs
No need for a master and the drugs are a bit much unless you know what you are doing. I would certainly cut this guy, Drazhar and 4 incubi for this squad and get yourself a squad of wyches, succubus on raider for the points.
raider,scaling nets
I would trade the nets for a horrorfex. Nets allow the opponent to attack assault your raider on a 4+ even if you moved more than 6”. The horrorfex will come in handy if you find yourself falling short of a charge because the incubi do not have fleet. The fex may not work on fearless units but its pretty cheap regardless.
10 warriors with 2 dark lances 100
10 warriors with 2 dark lances 100
10 warriors with 2 dark lances 100
10 warriors with 2 dark lances 100
10 warriors with 2 dark lances 100
10 warriors with 2 dark lances 100
No comment.
ravager
3 dark lances
ravager
3 dark lances
ravager
3 dark lances
Although I like the 3 lances you are lacking and form of anti infantry (one squad of incubi is hardly an answer to that). With list and all the lances I would at have 2 of the ravagers be outfitted with 3 disintegrators each.
Experience may be your best teacher – fix the incubi squad to be legal (because right now it isn’t) and try the list as-is. Our comments would soon make sense shortly after that game.
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![[Post New]](/s/i/i.gif) 2010/08/20 19:31:34
Subject: Re:1500 points army list dark eldar
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Pyro Pilot of a Triach Stalker
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i read what all of you said, and made a new list see what you think.
HQ
archon 131
shadow field
combat drugs
agoniser
splinter pistol
retinue: 399
2 warriors with splinter cannons
5 incubi
incubi master with agoniser
drugs
drazhar
raider
troops:
5 raiders with blaster and dark lance in raider
106
5 raiders with blaster and dark lance in raider
106
5 raiders with blaster and dark lance in raider
106
5 raiders with blaster and dark lance in raider
106
5 raiders with blaster and dark lance in raider
106
5 raiders with blaster and dark lance in raider
106
heavy support
ravager
3 dark lances
ravager *2
3 disintergraters
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![[Post New]](/s/i/i.gif) 2010/08/20 20:05:18
Subject: 1500 points army list dark eldar
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Lethal Lhamean
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The logic of paying for an incubi master and then paying for the right to give up his Punisher for an Agoniser leaves me totally bewildered.
I still think you're suffering from the core failing of your first list - which is too many points and too much killing power concentrated in a single unit (the HQ)
Just as a question - at 1500 points, what units do you expect to be charging with your Archon and his squad? Why do you need so much close combat power focused on a single unit?
I think you made a smart more adjusting for some Dissies as suggested by Kwi.
Personally I'd break down that HQ unit and buy up two Wych Raiders and pack my Lord into them. I think you'd have more mobility, better h2h units to compliment a gunline, and also avoid the eggs in a basket situation you currently have.
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Thor665's Dark Eldar Tactica - A comprehensive guide to all things DE (Totally finished...till I update bits and pieces!)
Thor665's battle reports DE vs. assorted armies.
Splintermind: The Dark Eldar Podcast It's a podcast, about Dark Eldar.
Dashofpepper wrote:Thor665 is actually a Dark Eldar god, manifested into electronic bytes and presented here on dakkadakka to bring pain and destruction to all lesser races. Read his tactica, read his forums posts, and when he deigns to critique or advise you directly, bookmark it and pay attention. |
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![[Post New]](/s/i/i.gif) 2010/08/20 20:39:46
Subject: Re:1500 points army list dark eldar
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Pyro Pilot of a Triach Stalker
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HQ
archon 131
shadow field
combat drugs
agoniser
splinter pistol
elites
10 wyches in raider, sucubus with agoniser
9 wyches in raider, succubus with agoiniser
troops:
5 raiders with blaster and dark lance in raider
106
5 raiders with blaster and dark lance in raider
106
5 raiders with blaster and dark lance in raider
106
5 raiders with blaster and dark lance in raider
106
5 raiders with blaster and dark lance in raider
106
5 raiders with blaster and dark lance in raider
106
heavy support
ravager
3 dark lances
ravager *2
3 disintergraters
ive took away the retinue and replaced with 2 squads of wyches, both in raiders. do you think this is more balanced?
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![[Post New]](/s/i/i.gif) 2010/08/21 04:58:30
Subject: 1500 points army list dark eldar
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Spawn of Chaos
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I like this new list, as it shows you are listening to what people say, tis good.
I would suggest dropping one or two of the raider squads for sniper squads, as 5 man raider squads (as i always say  ) are super vulnerable to even just one pen. It's rediculously easy to pen our vehicles, especially when they aren't moving, which is a must for you to be able to shoot your lances. Not to mention that when the vehicle explodes, chances are good that either the whole squad dies, they get pinned, or they flee outright.
Sniper squads in comparisson are cheaper, more effective ( IMO) and more resillient in that they can be placed in cover, and have plenty of models for wound allocation to spare your two lances, as opposed to a lance that can be shot at directly and a lance that has only 4 ablatave wounds.
Just my preference though
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The Kabal of Twilight's Wrath, and the Host of the Tumultuous Storm (Night Lords)
Check out me and the other low rollers at Team
http://www.teamsnakeeyes.blogspot.com |
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![[Post New]](/s/i/i.gif) 2010/08/21 05:07:42
Subject: 1500 points army list dark eldar
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Furious Fire Dragon
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I think a sniper squad (1) isn't a bad idea, but I don't necessarily agree with adding more.
I like the current list, but I think 6-7 wyches are enough in a squad, 9-10 is again, basket syndrome. You'll find yourself struggling to find targets as you mass overkill one and are sitting naked in the open. With 10 you are going to keep pushing for more daring multi-unit charges. Make sure your tactics are up to that challenge. If you are unused to that, then drop them down a bit and find other ways to spend those points.
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Zain~
http://ynnead-rising.blogspot.com/
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![[Post New]](/s/i/i.gif) 2010/08/21 05:50:51
Subject: 1500 points army list dark eldar
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Lethal Lhamean
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Kabal of Night's Wish wrote:when the vehicle explodes, chances are good that either the whole squad dies, they get pinned, or they flee outright.
Actually, odds are that with an 8 leadership they pass their pin check (or fleeing check) more then 50% of the time.
Sniper squads in comparisson are cheaper, more effective (IMO) and more resillient in that they can be placed in cover, and have plenty of models for wound allocation to spare your two lances, as opposed to a lance that can be shot at directly and a lance that has only 4 ablatave wounds.
Cheaper by 5 points.
'Effective' is debatable. The advantage of the Raider sniper squads is that for 5 points you get 2 lances that can split fire.
Resilient is also debatable they gain a bit of durability while giving up a *lot* of mobility. Also, mini-snipers can also start in terrain if they so choose (I personally tend to leave them in the boats for objective purposes but you don't need to).
As far as the modified list goes;
I'd probably drop a few Wyches in order to buy 2 Blasters for each squad and Wych Weapons. I consider both of those upgrades 'must haves' and they are well worth sacrificing a few Wyches (or blasters in the mini-sniper squads) in order to afford them. You also might want to invest in plasma grenades, but that's a personal call.
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Thor665's Dark Eldar Tactica - A comprehensive guide to all things DE (Totally finished...till I update bits and pieces!)
Thor665's battle reports DE vs. assorted armies.
Splintermind: The Dark Eldar Podcast It's a podcast, about Dark Eldar.
Dashofpepper wrote:Thor665 is actually a Dark Eldar god, manifested into electronic bytes and presented here on dakkadakka to bring pain and destruction to all lesser races. Read his tactica, read his forums posts, and when he deigns to critique or advise you directly, bookmark it and pay attention. |
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![[Post New]](/s/i/i.gif) 2010/08/21 08:16:23
Subject: Re:1500 points army list dark eldar
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Pyro Pilot of a Triach Stalker
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HQ
archon 131
shadow field
combat drugs
agoniser
splinter pistol
elites
7 wyches with wych weapons and 2 blasters, in raider, succubus with agoniser
7 wyches with wych weapons and 2 blasters, in raider, succubus with agoiniser
troops:
5 raiders with blaster and dark lance in raider
106
5 raiders with blaster and dark lance in raider
106
5 raiders with blaster and dark lance in raider
106
5 raiders with blaster and dark lance in raider
100
10 warriors with 2 dark lances
100
10 warriors with 2 dark lances
106
heavy support
ravager
3 dark lances
ravager *2
3 disintergraters
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![[Post New]](/s/i/i.gif) 2010/08/24 17:19:58
Subject: Re:1500 points army list dark eldar
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Regular Dakkanaut
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I really like the compromise with this list - I think it's good to go.
The Archon does need plasma grenades and a pistol which you probably just forgot (3 points total for both).
The wyches look solid too and again, I hope they have plasma grenades (worth dropping a wych for if not).
As for the troops, I am happy you have at least 3 raider squads and if you decide to tweek the list again I would opt for dropping a sniper squad for a raider squad - that is just my playstyle (so having 2 sniper squads are the compromise here). I use raiders as a contesting unit and prefer the movement phase over the shooting phase if you know what I mean. You have plenty of scoring units that some should survive just fine and I expect the wyches and lord to be either be dead or tied up in combat so that leaves the door of opportunity open for mobility to win the game by contesting with empty raiders or getting your scoring units into a last-turn-grab situation.
Love all the different play styles posted so far - find one that suits you best and run with it!
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This message was edited 1 time. Last update was at 2010/08/24 17:21:25
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