ANNIHILIATION
SPEARHEAD
Adam's Monster's Ball
CSMs
3 Defilers w +2DCCW & Battle Cannon (2 soulgrinders were subbed in for Defilers)
3 Dreadnaughts with
tl bolter and Hvy Flamer
1 Daemon Prince with wings,
MoN, Warptime
1 Daemon Prince with wings,
MoT, Warptime and Breath of chaos
1 Summoned Greater Daemon
3 Bikers, 1 champion, 2 meltaguns
8 thousand sons, 1 sorcerer 1 rhino
8 thousand sons, 1 sorcerer 1 rhino
vs.
Isaac's Orks
Ghazghkull Thraka,
10 ard boyz + ard boyz nob w/power claw in Trukk (w/armor plates, red paint, reinforced ram, wreckin ball)
9 Nob bikers - (all different, half power claws, half uge choppas) & a Painboy
10 lootas
Weirdboy, 18 shoota boyz, and nob in battlewagon (w/deff rolla, armor plates, grot rigger, red paint, stikkbomb chukka, 2 big shootas & zzap gun)
9 kommandos w/2 flamers led by Boss Snikrot
Looted Wagon w/boom gun, 2 big shootas, ard case, armor plates, grot rigger, red paint
Our Table:
Both Sides Deploy:
The Orks go first -- Chaos fails to seize the initiative.
TURN 1: ORKS
In the movement phase, an ork in the looted wagon presses the wrong button, and the tank careens forward on a 1, failing to shoot or ram anything that turn.
The remainder of the ork army is inspired by this madness and charges forward, slowly closing the distance to the enemy.
Isaac's weirdboy tries to teleport the shoota boyz closer to combat but bursts a blood vessel instead.
The orks tried to shoot some stuff but really had no effect, except for the squad of lootas popping open a rhino and spilling its cargo of thousand Sons.
TURN 1: CHAOS
Dreadnoughts lumber forward.
Defilers shot a salvo at the Nob bikers, killing one, and shakes the ork Trukk.
Chaos bikers finished the Trukk off with blasts of melta, but all Thraka's orks inside survived.
A unit of Thousand suns unload on Thraka's unit, killing only one lone ork.
The other Rhino shoots Thraka's unit, scoring no hits.
The small army of Dreadnoughts fire salvos of flame and bolter on the nob bikers, wounding 2.
A Demon Prince of Nurgle assaults the nob bikers, with his higher speed he manages to wound 2, but then the orks tear him limb from disease filled limb. They then consolidate towards the Dreadnoughts.
TURN 2: ORKS
Snikrot's gang fails to come in from reserve.
Ghazghkull Thraka bellows out a Waagh unlike any other, but they only move 1 inch through the wreckage of their Trukk.
The weirdboy does not do anything useful, and neither does the wagon.
The lootas rolled poorly, and the looted wagon misses the mark and KILLS A NOB BIKER.
The nob bikers glancing hit the rhino, incapacitating its wheels, and Thraka's orks run a whole 2 inches on the shoot phase!
The nob bikers assaulted 2 dreadnoughts and pulled in the rhino, and they ended up getting their collective asses handed to them.
Thraka in his fury assaulted the Chaos bikers and gave pain back tenfold, destroying them.
TURN 2: CHAOS
Defilers unleash hell on the lootas, killing 6. A defiler shoots the battlewagon and misses.
Thousand sons unleash a fiery hell on Thraka's unit, killing 5.
The normal haze of madness that blinds the crazed dreadnaughts clears long enough for them to truly tear into the bikers, flesh and steel shower the area as the dreadnaughts make the bikers bite the curb.
The Daemon Prince of Tzneetch and a squad of Thousand sons bltiz Thraka's weakened unit, they open with vollies of hellfire rounds and winds of chaos, followed by a brutal assualt, but Thraka's adamantium skull allows him to soak some blows and win the combat by 1.
TURN 3: ORKS
Boss Snikrot sneaks in from the reserve jungles.
The battlewagon drives forward at top speed and ejects its passengers. They shoot and miss, as does the looted wagon.
Snikrot assaults the demon prince and Thousand Sons unit, the shoota boys assault them too, plus a dreadnought. It is a massive tie combat! The demon prince dies in the melee, as does a handful of boys and kommandos. The boys are left open for attack.
TURN 3: CHAOS
There is a flash of light and the sound of a thousand screaming souls when the sorcerer leading the Thousand sons in combat implodes into some type of warp rift, Before it can close a lumbering Greater daemon spills forth to swallow some souls.
A dreadnought tears apart the shoota boyz.
The Greater Daemon charges into the massiave fight, and a dreadnought assaults the seemingly unprotected battlewagon.. A defiler joins the assault. The Chaos gods appear to be watching this fight and favoring their mortal champions as ork after filthy ork is slaughtered, cleaved in two when it attempts to cowardly flee, or is routed back towards their command point. The dreadnaught tears wheels and engine out from the battlewagon.
TURN 4: ORKS
The remaining orks can't shoot for gak as they run away. The tank still does nothing.
TURN 4: CHAOS
The lootas become shell-shocked by defiler blasts, shot dead in their rubble.
A dreadnought becomes crazed, it bathes it's brother in flame and bolter fire but the small munitions do nothing to the reinforced steel body.
Thraka gets destroyed
TURN 5: ORKS
The weirdboy rolls Perils of the Warp and takes a wound, frying his brain.
The looted wagon finally blows up a few infantry.
TURN 5: CHAOS
A dreadnought goes crazy, but shoots boys like it should.
A defiler defiles the weirdboy and nob as they are running away.
A defiler cripples the tank.
No additional turns happen.
VICTORY FOR THE CHAOS PLAYER.
BLOOD FOR THE BLOOD GOD!!!