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Made in ie
Slippery Scout Biker




Ireland

Hi everybody! I have a lists here that I came up with for my imperial guard army to start with and I was hoping you, my fellow dakkites could help me by commenting on or criticizing my list. The list is at 750 points. Thanks for all replies in advance!
Conor
List 1
HQ
Company Command squad 70pts
Regimental Standard, vox caster

Troops
Veteran squad 115pts
Forward sentries, autocannon, vox caster.

Veteran squad 115pts
Same as above

Fast attack
Banewolf 130pts

Heavy Support
Demolisher 165 pts
Exterminator 150
(These are two different squadrons)








Automatically Appended Next Post:
Anybody?

This message was edited 2 times. Last update was at 2010/08/19 18:08:10


"All it takes for bad men to prevail is for good men to do nothing" Edmund Burke
1,000Pts 
   
Made in gb
Tower of Power






Cannock

Hmm, well your CCS isn't adding anything to the army at all. They also don't need the standard because 5 T3 I3 S3 guys don't last long in combat.

Veterans aren't setup right. Forward sentries lets them infilitrate if I remember (might be wrong) so no point donig that when 48" range on a autocannon. Plus 10 guys on foot won't last long.

I really wouldn't say it's tank heavy with just three tanks either.

Best bet if let me know the points value, looks to be about 1k though is that right?

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in ie
Slippery Scout Biker




Ireland

In the first paragraph I mentioned that the list was 750 points. Thanks for the reply!

"All it takes for bad men to prevail is for good men to do nothing" Edmund Burke
1,000Pts 
   
Made in gb
Tower of Power






Cannock

Cool, thanks for pointing out my blindness! lol.

Ditch Exterminator beef up CCS with weapons and a transport. Switch Banewolf for troops.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Napoleonics Obsesser






No, it isn't

Your CCS is just sitting around with FNP doing absolutely nothing.

Why are you using veterans? You have basically no models on the field! I think you've got 15 models on the field. This is GUARD!
Banewolf is fine, I guess.
Russes are fine, although I just prefer the vanilla russ. Not sure why.


Automatically Appended Next Post:
Even in a 750 point list you can still run at least one Infantry Platoon. For 750, drop the banewolf and put some more models on the field.

This message was edited 1 time. Last update was at 2010/08/19 15:51:45



If only ZUN!bar were here... 
   
Made in ie
Slippery Scout Biker




Ireland

Thanks guys

"All it takes for bad men to prevail is for good men to do nothing" Edmund Burke
1,000Pts 
   
Made in us
Regular Dakkanaut





Well it looks like you are looking at a mech guard build. At 750pts you can get your "core" up and running. I would start with something like this. Very nasty itself in 750pts and you'll always use them at higher games.


HQ

CCS
-4 melta
-plasma pistol
Chimera
-heavy flamer
-heavy stubber
165pts


TROOP

Vets
-3 melta
-7 shotguns
Chimera
-heavy flamer
155pts

Vets
-3 plasma
-7 shotguns
Chimera
-heavy flamer
170pts

Vets
-3 flamer
-7 shotguns
Chimera
-heavy flamer
140pts


FAST

Scout Sentinel
-autocannon
40pts

Scout Sentinel
-autocannon
40pts

Scout Sentinel
-autocannon
40pts


750pts


Could also drop 1 sentinel, plasma pistol, and heavy stubber to fit Marbo in. He's quite badass for 60pts.

For 750pts you have 4 tanks and 3 walkers that outflank. Have long range shooting, lots of flamers and meltas for anti horde/tank. Plasma there incase someone decides to run a heavy hitter against you. Plasma also has no problem ripping up vehicles too. Shotguns are assault 2 so much better for veterans than las guns.

   
Made in ie
Slippery Scout Biker




Ireland

After a total fail with the previous list I decided to take my fellow dakkites advice and create a new list with much more men on the field.
HQ
Company Command Squad 65pts
missile launcher

Troops
Platoon command squad 30pts

Infantry Squad 95pts
Power weapon, commissar

Infantry Squad 50pts

Infantry Squad 50pts

Platoon command squad 45pts

Infantry Squad 50pts

Infantry squad 50pts

Heavy Weapons Team 90pts
3 missile launchers

Heavy Weapons Team 75pts
3 autocannons

Heavy Support
Leman Russ Battle Tank 150pts


Total=750pts

All fixed!!!!
Automatically Appended Next Post:
That seems like a very good list Flyinmiata. I still have no idea how I missed your post! I probably wouldn't have posted up my list if I saw yours!
Conor

This message was edited 2 times. Last update was at 2010/08/20 19:18:53


"All it takes for bad men to prevail is for good men to do nothing" Edmund Burke
1,000Pts 
   
Made in pl
Fresh-Faced New User




You have one troops choice
   
Made in ie
Slippery Scout Biker




Ireland

Hol s*@h! Thank you very much for pointing out my obvious stupidity
(Will edit list tomorrow to fit in extra troop choice....)

This message was edited 1 time. Last update was at 2010/08/19 19:33:36


"All it takes for bad men to prevail is for good men to do nothing" Edmund Burke
1,000Pts 
   
Made in us
Drop Trooper with Demo Charge




Pennsylvannia

Drop the power weapons from the Infantry squads, they end up being useless in CQB, and the points need to be put into a second Troops choice.....

Good to be back!

2500pts of Imperial's ready to fight

750-1000pts of Nids WIP 
   
Made in us
Napoleonics Obsesser






Looks better I had no idea it was mech, really.

Get rid of the power weapons, yeah. Especially on that melta unit. A commissar with a power weapon is pretty good though. Keep that PW.


If only ZUN!bar were here... 
   
Made in be
Preacher of the Emperor





A strange place

a suggestion of mine would be to drop the powerweapons on your PCS and CCS. Because 5 guardsmen will probably die before you can swing your PW

And drop the LR to fit another platoon in (maybe 2 powerblobs!!)
And then just let your opponent drown on the ammount of bodies you throw at them

just my opinion

Sillyboy



 
   
Made in gb
Road-Raging Blood Angel Biker





essex, england

Hi
firstly the heavy weapons teams with 3 las is not 80 points its 105 if memory serves me right, no codex to hand.
my 750 point list for imperial guard is

ccs, chimera = 105
vets, melta, chimera = 135
vets, chimera = 125
vendetta = 130
griffon = 75
punisher = 180
750
   
Made in rw
Wicked Warp Spider






Going from your latest list (fox40 is right about the lascannon HWS cost):

Drop one infantry squad, blobs of 20 men should be enough at such a low level. The PWs here are a good buy, because the extra bodies have to be taken out before the PWs go down, giving them enough rounds of combat to chip away more elite troops.

Command squads shouldn't take PWs - everyone gets killed too fast for them to get more than a couple measly S3 swings in. CCS cannot take two heavy weapons. PCS should have 4 special weapons and no power weapons. (personally, I'd put meltaguns in the infantry squads and flamers in the PCS, but it's a matter of taste).

You do need a second troops choice - I'd scrap the griffon and one HWS for a group of veterans, with meltaguns, in a chimera.

Hope that helps.

Eldar Corsairs: 4000 pts
Imperial Guard: 4000 pts

Corregidor 700 pts
Acontecimento 400 pts 
   
Made in ie
Slippery Scout Biker




Ireland

The 2nd list is now fixed!


"All it takes for bad men to prevail is for good men to do nothing" Edmund Burke
1,000Pts 
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

AngryStormtrooper wrote:HQ
Company Command Squad 65pts
missile launcher

Troops
Platoon command squad 30pts

Infantry Squad 95pts
Power weapon, commissar

Infantry Squad 50pts

Infantry Squad 50pts

Platoon command squad 45pts

Infantry Squad 50pts

Infantry squad 50pts

Heavy Weapons Team 90pts
3 missile launchers

Heavy Weapons Team 75pts
3 autocannons

Heavy Support
Leman Russ Battle Tank 150pts


Total=750pts

This looks fine. I would highly suggest that you turn those heavy weapons teams into a second leman russ, though (and another commissar for your other troops choice).

Otherwise, it looks like an armored version of a 750 list I played recently.

This message was edited 1 time. Last update was at 2010/08/20 20:05:08


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