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![[Post New]](/s/i/i.gif) 2010/08/20 15:10:48
Subject: Pathfinder Markerlights, What do they do?
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Fleshound of Khorne
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A question ive always wondered is what Pathfinder markerlights do. I'm not sure if it is a normal markerlight but i have been using it as one because in their wargear they are called Markerlight Target Designators but in the armory there is no rules for these. Can someone please shed some light on whether they are normal or networked markerlights or even if they have some other rule?
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![[Post New]](/s/i/i.gif) 2010/08/20 15:13:32
Subject: Re:Pathfinder Markerlights, What do they do?
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Wraith
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My Tau-playing friend considers them standard markerlights and follows normal rules pertaining to them. I don't have the codex but when I last read over that entry it seemed like they were just normal markerlights.
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![[Post New]](/s/i/i.gif) 2010/08/20 15:34:59
Subject: Re:Pathfinder Markerlights, What do they do?
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Aspirant Tech-Adept
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They are standard markerlights. They are not networked. They are used and behave as a standard markerlight. Th eonly difference in name is because the fluff talks about them being attached to the underside of the carbines or some such fluff.
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![[Post New]](/s/i/i.gif) 2010/08/20 15:42:16
Subject: Pathfinder Markerlights, What do they do?
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Fleshound of Khorne
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Does that mean i must be stationary to fire them and cannot use them in addition to any other weapons?
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![[Post New]](/s/i/i.gif) 2010/08/20 15:46:32
Subject: Pathfinder Markerlights, What do they do?
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Focused Fire Warrior
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Yes. They are heavy
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![[Post New]](/s/i/i.gif) 2010/08/20 15:51:57
Subject: Re:Pathfinder Markerlights, What do they do?
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Aspirant Tech-Adept
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Yes you must be stationary to fire it. Think of it this way. You are "painting" the target with a laser, much like what happens in modern day military. You need to be stationary in order to keep the dot on them and keep it precise.
So it's not so much the weapon is heavy and cumbersome, but rather keeping the mark on the target for an extended time.
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![[Post New]](/s/i/i.gif) 2010/08/20 15:52:27
Subject: Re:Pathfinder Markerlights, What do they do?
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Longtime Dakkanaut
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They are standard markerlights, with the regular markerlight profile. They're heavy weapons, so the PFs must be stationary or count as stationary to fire them.
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DQ:80+S+++G++M+B+I+Pw40k10#+D++A++/areWD-R+++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2010/08/20 16:04:30
Subject: Pathfinder Markerlights, What do they do?
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Focused Fire Warrior
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Only marker lights that don't have to remain stationary are marker drones attached to suits
Edit: Opps. forgot stealth suits with marker lights can move and fire them too.
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This message was edited 1 time. Last update was at 2010/08/20 16:06:02
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![[Post New]](/s/i/i.gif) 2010/08/20 16:48:02
Subject: Pathfinder Markerlights, What do they do?
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Inspiring Icon Bearer
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VoxDei wrote:Only marker lights that don't have to remain stationary are marker drones attached to suits
Edit: Opps. forgot stealth suits with marker lights can move and fire them too.
Also Skyray.
The Pathfinders also have a carbine, that's the main difference from standard markerlights. I think the 'ui can take an upgrade allowing him to fire both at the same time, but I've never done it.
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![[Post New]](/s/i/i.gif) 2010/08/24 16:38:49
Subject: Pathfinder Markerlights, What do they do?
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Fleshound of Khorne
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Do they have 1 markerlight each so if i have a squad of 8 that is 8 markerlight shots?
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![[Post New]](/s/i/i.gif) 2010/08/24 16:46:32
Subject: Pathfinder Markerlights, What do they do?
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Hanging Out with Russ until Wolftime
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Twiggy wrote:Do they have 1 markerlight each so if i have a squad of 8 that is 8 markerlight shots?
Yes.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
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![[Post New]](/s/i/i.gif) 2010/08/24 17:11:09
Subject: Pathfinder Markerlights, What do they do?
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Longtime Dakkanaut
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Acardia wrote:I think the 'ui can take an upgrade allowing him to fire both at the same time, but I've never done it.
Hard-wired Multi-tracker. It's not worth the upgrade.
Twiggy wrote:Do they have 1 markerlight each so if i have a squad of 8 that is 8 markerlight shots?
Yep.
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DQ:80+S+++G++M+B+I+Pw40k10#+D++A++/areWD-R+++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2010/08/24 17:13:26
Subject: Pathfinder Markerlights, What do they do?
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Fleshound of Khorne
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SaintHazard wrote:Acardia wrote:I think the 'ui can take an upgrade allowing him to fire both at the same time, but I've never done it.
Hard-wired Multi-tracker. It's not worth the upgrade.
Twiggy wrote:Do they have 1 markerlight each so if i have a squad of 8 that is 8 markerlight shots?
Yep.
Wow thats pretty good, if i had 5 and 2-3 Hit (Average, i could upgrade a squads BS to 5 (Not Gun Drones) Reduce a 4+ Cover Save To 6 or none at all and minus leadership by 2-3 so Guardsmen could have ld 5 or 4 for a pinning check if i wound them with a rail rifle from the other guys in the unit
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![[Post New]](/s/i/i.gif) 2010/08/24 17:13:54
Subject: Pathfinder Markerlights, What do they do?
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Hanging Out with Russ until Wolftime
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SaintHazard wrote:Acardia wrote:I think the 'ui can take an upgrade allowing him to fire both at the same time, but I've never done it.
Hard-wired Multi-tracker. It's not worth the upgrade.
Re-read what the Multi-tracker does.  It doesn't help the Fire Warrior Shas'ui in the slightest.
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This message was edited 1 time. Last update was at 2010/08/24 17:14:12
Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/08/24 17:26:40
Subject: Pathfinder Markerlights, What do they do?
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Longtime Dakkanaut
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Gwar! wrote:SaintHazard wrote:Acardia wrote:I think the 'ui can take an upgrade allowing him to fire both at the same time, but I've never done it.
Hard-wired Multi-tracker. It's not worth the upgrade.
Re-read what the Multi-tracker does.  It doesn't help the Fire Warrior Shas'ui in the slightest.
I'm fairly certain you're wrong about this one. I love obeying forum rules, especially those that deal with copyrighted material
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This message was edited 1 time. Last update was at 2010/08/24 18:57:24
DQ:80+S+++G++M+B+I+Pw40k10#+D++A++/areWD-R+++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2010/08/24 17:30:37
Subject: Pathfinder Markerlights, What do they do?
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Hanging Out with Russ until Wolftime
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SaintHazard wrote:I like turtles. And obeying forum rules !
-Giggles like a little schoolgirl-
To be helpful, it's on page 26. The key word is the 8th word of the 2nd sentence of the Multi-Tracker rules.
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This message was edited 4 times. Last update was at 2010/08/24 18:58:17
Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/08/24 17:32:47
Subject: Re:Pathfinder Markerlights, What do they do?
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Longtime Dakkanaut
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Interesting. The hard-wired systems entry in the Infantry Armoury directs you back to the Battlesuit Armoury for the effects of each hard-wired system.
I have to wonder, why did GW bother to include a "hard-wired multi-tracker" in the Infantry Armoury that lets an Infantry unit "fire two battlesuit weapon systems in the same turn?"
You're right, it's worthless for any infantry unit.
Why the hell couldn't they have just said "weapons" or "weapon systems," instead of being gakky and saying "battlesuit weapon systems?" 'Cause then it'd allow the Pathfinder Shas'ui to fire two weapons in the same turn, i.e. a markerlight and a pulse carbine.
Goddamn GW.
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DQ:80+S+++G++M+B+I+Pw40k10#+D++A++/areWD-R+++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2010/08/24 17:43:02
Subject: Pathfinder Markerlights, What do they do?
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Blood-Drenched Death Company Marine
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IIRC in the previous edition it allowed you to fire 2 weapons..
If this is correct (can someone check dont have that codex) then it would be an oversight alright on GW's behalf I'd imagine.
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![[Post New]](/s/i/i.gif) 2010/08/24 17:58:39
Subject: Re:Pathfinder Markerlights, What do they do?
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The New Miss Macross!
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SaintHazard wrote:Interesting. The hard-wired systems entry in the Infantry Armoury directs you back to the Battlesuit Armoury for the effects of each hard-wired system.
I have to wonder, why did GW bother to include a "hard-wired multi-tracker" in the Infantry Armoury that lets an Infantry unit "fire two battlesuit weapon systems in the same turn?"
You're right, it's worthless for any infantry unit.
Why the hell couldn't they have just said "weapons" or "weapon systems," instead of being gakky and saying "battlesuit weapon systems?" 'Cause then it'd allow the Pathfinder Shas'ui to fire two weapons in the same turn, i.e. a markerlight and a pulse carbine.
Goddamn GW. 
this is another example of GW not 100% proofreading and RAW-reading their work. if you run into a raw-fiend like gwar during a game, he'd be technically correct in not allowing you to fire multiple weapons. that's half of YMDC (the RAW). Here's the other half (the HWYPI). MOST players don't believe GW makes up rules simply to us ink and take space in various codicies as part of a vast conspiracy to deforest the amazon; most players believe GW spends the time/effort/money to write rules to have an actual effect in the game. Just like with vehicles getting cover saves from powers/effects without being obscured and units with the "scout" rule being able to use the "scout S" USR, they are *technically* incorrect but most players will inject a dose of common sense into the equation.
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This message was edited 1 time. Last update was at 2010/08/24 17:59:39
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![[Post New]](/s/i/i.gif) 2010/08/24 18:09:25
Subject: Re:Pathfinder Markerlights, What do they do?
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Longtime Dakkanaut
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Be that as it may, if Gwar! were to point out mid-game that my Pathfinder Shas'ui with a Hard-Wired Multi-Tracker cannot in fact fire both his markerlight and his pulse carbine in the same turn, because neither are "battlesuit weapon systems," I would have to agree and concede to only firing one, and take my 5 wasted points as a lesson for next time.
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DQ:80+S+++G++M+B+I+Pw40k10#+D++A++/areWD-R+++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2010/08/24 18:13:15
Subject: Pathfinder Markerlights, What do they do?
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Hanging Out with Russ until Wolftime
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Just to clarify, I would NOT spring this mid game. I would either bring this up pre game (though with Tau this tends to take longer than the ACTUAL game) or if I forgot and did notice it mid game, I would mention it, but let it slide, once.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/08/24 18:33:15
Subject: Re:Pathfinder Markerlights, What do they do?
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Longtime Dakkanaut
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I would classify it as a misinterpretation of the rules on my part, and wouldn't be offended or put off if you did bring it up mid-game.
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DQ:80+S+++G++M+B+I+Pw40k10#+D++A++/areWD-R+++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2010/08/26 18:48:47
Subject: Pathfinder Markerlights, What do they do?
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Focused Fire Warrior
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If you are a INAT fan this is changed to allow standard infantry weapons to use the multitracker. They must believe this was an oversite by the writers (GASP!!! GW Oversite? NEVER!!!). I do believe this was a mistake in the codex also and would let you play the multitracker on FW and pathfinders if you really want to spend the points on it  .
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![[Post New]](/s/i/i.gif) 2010/08/27 04:57:02
Subject: Pathfinder Markerlights, What do they do?
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Dangerous Skeleton Champion
Canada
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Twiggy wrote:SaintHazard wrote:Acardia wrote:I think the 'ui can take an upgrade allowing him to fire both at the same time, but I've never done it.
Hard-wired Multi-tracker. It's not worth the upgrade.
Twiggy wrote:Do they have 1 markerlight each so if i have a squad of 8 that is 8 markerlight shots?
Yep.
Wow thats pretty good, if i had 5 and 2-3 Hit (Average, i could upgrade a squads BS to 5 (Not Gun Drones) Reduce a 4+ Cover Save To 6 or none at all and minus leadership by 2-3 so Guardsmen could have ld 5 or 4 for a pinning check if i wound them with a rail rifle from the other guys in the unit
You cannot do this. The markerlights used by pathfidners are not networked markerlights, so they may not be spent by the same unit that created the tokens.
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This message was edited 1 time. Last update was at 2010/08/27 04:57:30
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![[Post New]](/s/i/i.gif) 2010/08/27 12:02:26
Subject: Re:Pathfinder Markerlights, What do they do?
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Longtime Dakkanaut
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But you CAN field two units of Pathfinders, and use one's markerlights for the other.
It'd be kind of stupid to do, since markerlights do not benefit from markerlights (and therefore the only units in PF unit 2 that would benefit would be the ones with rail rifles, effectively wasting some markerlight counters), but it can be done if you REALLY want to pin a squad.
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DQ:80+S+++G++M+B+I+Pw40k10#+D++A++/areWD-R+++T(D)DM+ |
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![[Post New]](/s/i/i.gif) 2011/03/14 11:12:21
Subject: Pathfinder Markerlights, What do they do?
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Trustworthy Shas'vre
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So Say If I Had A Squad Of Pathfinders, They Have To Take A Devilfish, So Can I Use The Fish With A FW Squad At The Start Of The Game and have 8 finders camp back with ml's and rail rifles?
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![[Post New]](/s/i/i.gif) 2011/03/14 14:53:57
Subject: Pathfinder Markerlights, What do they do?
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Focused Fire Warrior
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GoDz BuZzSaW wrote:So Say If I Had A Squad Of Pathfinders, They Have To Take A Devilfish, So Can I Use The Fish With A FW Squad At The Start Of The Game and have 8 finders camp back with ml's and rail rifles?
Only the pathfinders may start the game in the fish. Althought they don't have to and there is nothing stopping a squad of firewarriors from jumping in the fish on turn one. And i wouldn't bother putting rail rifles on you PF. markers are much better.
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![[Post New]](/s/i/i.gif) 2011/03/14 23:08:37
Subject: Pathfinder Markerlights, What do they do?
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[DCM]
Tilter at Windmills
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This message was edited 1 time. Last update was at 2011/03/14 23:08:55
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