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Made in gb
Imperial Recruit in Training




Command squad:
power weapon, boltgun, medi-pack, vox-caster, meltgun, grenade launcher, carapace armour, master of the ordnance, 2x bodyguards
total = 192

chimera :
heavy bolter, heavy bolter, extra armour = 70

veteran squad:
7x shotguns, vox-caster, plasmagun, 2x grenade launchers, carapace armour =130

infantry platoon

platoon command:
boltgun, vox-caster, 2x grenade launchers, autocannon = 52

infantry squad:
vox-caster, grenade launcher, missile launcher = 75

infantry squad:
vox-caster, grenade launcher, missile launcher = 75

infantry squad:
vox-caster, grenade launcher, missile launcher = 75

infantry squad:
vox-caster, grenade launcher, missile launcher = 75

infantry squad:
vox-caster, grenade launcher, missile launcher = 75

heavy weapons team:
3x autocannons = 75

heavy weapons team:
3x autocannons = 75

heavy weapons team:
3x autocannons = 75

heavy weapons team:
3x autocannons = 75

heavy weapons team:
3x autocannons = 75

special weapon team:
3x grenade launchers = 50

special weapon team:
3x grenade launchers = 50

conscripts:
+30 conscripts = 200

total = 1494


with this army i am fielding 153 normal guardsmen (heavy weaponteams count as 2) and 1 tank
   
Made in fi
Hurr! Ogryn Bone 'Ead!





Finland

And how are you going to take down heavy tanks? Your list needs more antitank. Missiles ain't doing nothing against landraiders and they'll have hard times even with armour 13.. Take couple of heavier tanks tanks or/and vendettas. Or then heckloads of lascannons and meltas.

I don't think you need that many heavy weapon squads really.. There is no enough cover for all of those squads on game board so you are just giving easy points for your opponent.

I don't see the function of your special weapon squads. I mean three grenade launchers? Remove those and take veterans with melta and plasma.

Equipment for the veteran squad is now a bit odd. If you want to keep carapace armours you should go with 3 plasmas. That way you get best protection from gets hot. And three plasmas are much better than one plasma and two grenade launchers.

And I think you are paying way too much for your command squad. Drop carapace, master of ordnance, medi-pack, power weapon, bodyguards and give the squad some meltas or plasmas and chimera and perhaps a standard and vox if you want to keep them.

And you could take couple of commissars to your army. Combine two infantry squads to one larger squad and add commissar to it.

But basicly what your list needs is antitank and some transports. You can still get lots of infantry but you get more mobility. Grenade launcher is little bit poor weapon in my opinion. I would not take it to any other squad expect for normal infantry squads.

   
Made in us
Lord of the Fleet





Texas

What xeno basically said. sure it seems cookie cutter but demolition vets with meltas is a great anti tank unit. I'd say with the points saved from the command squad, maybe a lord commissar? help your squads get orders. drop special weapon suqads and a few HWS. maybe 1-2 Lascannon Squads backed by a Lord to get a lot better results with orders

 
   
Made in gb
Imperial Recruit in Training




i agree i need tanks but i would like to see any 1500 point army field more than 1 tank without risking being hopelessly outnumbered by the shere numbers of my guardsmen, and their are only two armys that can tanks that have armour 14 all round and for either a marine or neccron army is willing to give up 500-1000 points on just tanks it plays to my advantage, because it means AP-5 weapons on the field, now if we were talking about a 2000 point army i would compleatly agree but i have my 2000 point army list sorted aswell because i have two leman russ battle tanks and a basilisk

we fight for satan in the emperors name  
   
Made in fi
Hurr! Ogryn Bone 'Ead!





Finland

dmk satan wrote:i agree i need tanks but i would like to see any 1500 point army field more than 1 tank without risking being hopelessly outnumbered by the shere numbers of my guardsmen, and their are only two armys that can tanks that have armour 14 all round and for either a marine or neccron army is willing to give up 500-1000 points on just tanks it plays to my advantage, because it means AP-5 weapons on the field, now if we were talking about a 2000 point army i would compleatly agree but i have my 2000 point army list sorted aswell because i have two leman russ battle tanks and a basilisk


Outnumbered? At the moment your army is just pile of easy killpoints for your enemy. And without transports you'll have hard times trying to capture objectives. So best thing you can do with that list is to sit on your own objective and hope your die rolls nicely.

But how many marine codexes there are nowadays? You must remember that marines are most played army of the 40k. And like I said strenght 8 missile will have hard times even with armour 13 and 12.. Thats not just good. Meltas are far more reliable at antitank.

And your army isn't mobile. So you are not able to target those all weapons in reasonable way.. Unless you are playing without terrain. It is just waste take that many heavy weapon squads becouse smaller amount of squads placed in right places can do the same thing.


And I think you should really consider changing the equipment of the squad. They should be focusing on one task at the time. For example


veteran squad:
7x shotguns, vox-caster, plasmagun, 2x grenade launchers, carapace armour =130


What is the purpose of this squad? You have shotguns, plasma and 2 grenade launchers in same squad? Take three of the same special weapon and you squad will become much more effective. Then you can take another squad with three other special weapons and you have two squads that are both effective on their task. There is no way one squad trying to do all the tasks at the same time. And most effective weapons on veterans are plasmas and meltas.. They are cheap and they do mean things for your enemy heavily armoured troops and tanks. Grenade launchers are just a joke.

This message was edited 5 times. Last update was at 2010/08/22 20:49:37


   
Made in gb
Imperial Recruit in Training




the veteran squad is armed with those weapon so its fully assult, i would of given them a meltgun but i only had a plasma gun spare and the plan for them is to move them down the field behind the conscripts (meatshields) giving them a 4+ invunerble save making them pretty much protected


Automatically Appended Next Post:
i ment cover save

This message was edited 1 time. Last update was at 2010/08/22 21:27:16


we fight for satan in the emperors name  
   
Made in us
Lord of the Fleet





Texas

dmk satan wrote:the veteran squad is armed with those weapon so its fully assult,


as in moving and shooting? or as in shooting, then a possible assault? plasma is rapid fire so no assaulting to mop the survivors (so it is better to give them lasguns then)

 
   
Made in fi
Hurr! Ogryn Bone 'Ead!





Finland

dmk satan wrote:the veteran squad is armed with those weapon so its fully assult, i would of given them a meltgun but i only had a plasma gun spare and the plan for them is to move them down the field behind the conscripts (meatshields) giving them a 4+ invunerble save making them pretty much protected


But why would you want assault with them when they can't fight at all? When you play IG you should always try to avoid getting to close combat. Instead going to close combat do what IG does the best. Shoot, shoot, shoot, shoot until there is no enemies to shoot. If you arm them with three plasmas or three meltas you can stay on range and melt down your enemies. 6 BS 4 plasmashots is some serious business. If you assault with your squad it is likely to die in couple of rounds and they can't shoot while they are on combat. So staying on range and shooting is almost always a much better option than going to close combat.

I understand you don't have all the models but seriously grenade launcher isn't very good option for veterans. But its your call.

This message was edited 1 time. Last update was at 2010/08/22 21:38:28


   
Made in us
Warp-Screaming Noise Marine





Manhattan, Ks

I like how your going for a full footslogging army but i kinda agree with them, you should atleast give a few squads some chimeras atleast to make alil more mobile and as for the weapons should take a few meltas

"Decadence Unbound..."

10,000+


 
   
Made in gb
Imperial Recruit in Training




you all have to remember this is my massed infantry army, and i agree its got very few tanks but for 1500 points its an affective force, and to answer kenshin620 question yes assult as in shoot then charge, this should make you all happy tho im starting on my next 1500 points for apocolypse and this will consist of command squad, veteran squad, platoon command, 5 infantry platoons, 2 leman russ battle tanks and 8 chimeras.

alltogether then i have 3500 points of guardsmen

we fight for satan in the emperors name  
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

You can definitely do massed infantry successfully. That said, this is not a way to do it successfully. With no commissars, your army will get wiped off the field first chance it gets, and with no serious firepower in your army, tough and scary units will walk all over you.

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Made in gb
Imperial Recruit in Training




the army i field has done me good up to yet in 1500 point battles, ive played 12 and won 10 and the two i lost were agienst tau and the 10 i have won were agienst space marines, eldar, nids and orks

we fight for satan in the emperors name  
   
Made in fi
Hurr! Ogryn Bone 'Ead!





Finland

dmk satan wrote:the army i field has done me good up to yet in 1500 point battles, ive played 12 and won 10 and the two i lost were agienst tau and the 10 i have won were agienst space marines, eldar, nids and orks


Yeah and what if I'ld play 12 games with dark eldar army against handicapped monkeys and I'ld beat them everytime. Would that mean that dark eldars are good army? No it wouldn't. It depends on your opponent, his gaming skills and armylist. It is nice that you've found list that is effective in your gaming group but it doesn't mean your list would be universally good at all.

This message was edited 4 times. Last update was at 2010/08/23 09:01:37


   
 
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