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![[Post New]](/s/i/i.gif) 2010/08/23 21:58:01
Subject: WH 'Ard Boyz Scenarios are up
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Fixture of Dakka
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Haven't seen anyone comment on these just yet. edit: Very tame "scenarios." Most interesting bit is the limitation to minimal terrain (5 pieces). edit2: They're updated the missions a bit, to better show deployment zones. Still have the typo under Draw conditions, though - you get a minor win for > 100 vps, but a Draw up to 1000 vps. It should also be noted that GW has updated the 'Ard Boyz Rules. They no longer have incorrect dates (no dates at all, in fact), and now specify that we'll be playing 8e.
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This message was edited 4 times. Last update was at 2010/08/26 20:24:18
Quis Custodiet Ipsos Custodes? |
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![[Post New]](/s/i/i.gif) 2010/08/23 22:05:08
Subject: Re:WH 'Ard Boyz Scenarios are up
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Been Around the Block
Tallahassee
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One of the quirks of Ard Boys is usually some odd scenario issue. I wonder if taking them straight from the book is due to the relatively new system or something else...
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![[Post New]](/s/i/i.gif) 2010/08/23 22:06:39
Subject: Re:WH 'Ard Boyz Scenarios are up
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Fixture of Dakka
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calltoarms wrote:One of the quirks of Ard Boys is usually some odd scenario issue. I wonder if taking them straight from the book is due to the relatively new system or something else...
I suspect it's meant to keep things "simple" this year, yes. The rules are new, the scenarios are "new" (although they stuck with VP-based ones), and they minimized the potentially goofy terrain.
I just wish they had settled on 7 pieces, rather than 5.
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Quis Custodiet Ipsos Custodes? |
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![[Post New]](/s/i/i.gif) 2010/08/23 22:59:18
Subject: WH 'Ard Boyz Scenarios are up
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Regular Dakkanaut
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OK, Not too up on 8th edition but are the victory point condisions off?
Draw if margin of victory is less then 1,000
but Minor win if its 100vp or more?
Is that backwards?
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Play Hard, Laugh Often
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![[Post New]](/s/i/i.gif) 2010/08/23 23:02:00
Subject: WH 'Ard Boyz Scenarios are up
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Fixture of Dakka
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1 too many zeroes in the "Draw" condition, I think.
(You can also achieve a Massacre with very few points, if neither player kills much.)
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Quis Custodiet Ipsos Custodes? |
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![[Post New]](/s/i/i.gif) 2010/08/23 23:03:42
Subject: WH 'Ard Boyz Scenarios are up
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Longtime Dakkanaut
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I'm surprised that most of these scenarios make it less optimal to take banners rather than more...
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![[Post New]](/s/i/i.gif) 2010/08/23 23:14:42
Subject: WH 'Ard Boyz Scenarios are up
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Fixture of Dakka
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Killjoy00 wrote:I'm surprised that most of these scenarios make it less optimal to take banners rather than more...
If by "most," you mean "one scenario," then yes.
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Quis Custodiet Ipsos Custodes? |
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![[Post New]](/s/i/i.gif) 2010/08/23 23:19:21
Subject: WH 'Ard Boyz Scenarios are up
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Longtime Dakkanaut
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Well, they are all VP based with no bonuses for banners. So you are giving up more potential VPs the more banners you take...
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![[Post New]](/s/i/i.gif) 2010/08/24 00:44:52
Subject: WH 'Ard Boyz Scenarios are up
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Nurgle Chosen Marine on a Palanquin
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5 pieces of terrain might be little, but thankfully we don't have to spend 30 minutes rolling up terrain like we do right now.
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![[Post New]](/s/i/i.gif) 2010/08/24 00:48:11
Subject: WH 'Ard Boyz Scenarios are up
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Fixture of Dakka
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Yeah, I have no problems with skipping the terrain-generation phase of the game. MUCH will depend on the size of terrain pieces/height of hills available wherever you play, though.
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Quis Custodiet Ipsos Custodes? |
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![[Post New]](/s/i/i.gif) 2010/08/24 00:58:47
Subject: WH 'Ard Boyz Scenarios are up
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Regular Dakkanaut
Houston, TX
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Sazzlefrats wrote:5 pieces of terrain might be little, but thankfully we don't have to spend 30 minutes rolling up terrain like we do right now.
Amen! I do need to go learn what the various kinds of forest are now though, folks around here haven't been using the Terrain rules much.
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No matter how powerful the wizard, a dagger between his shoulder blades will really cramp his style --Steven Brust.
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![[Post New]](/s/i/i.gif) 2010/08/24 02:27:50
Subject: WH 'Ard Boyz Scenarios are up
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Nasty Nob
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Same here. We've been using just plain jane forrest, hills, and obstacles.
I'm kind of surprised that it took them this long to produce such soft scenarios, but I'm glad that the scenarios shouldn't cause anybody to re-write their lists or change armies (like 40k Ard boyz round 2).
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"Just pull it out and play with it" -Big Nasty B @ Life After the Cover Save
40k: Orks
Fantasy: Empire, Beastmen, Warriors of Chaos, and Ogre Kingdoms |
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![[Post New]](/s/i/i.gif) 2010/08/24 02:38:19
Subject: WH 'Ard Boyz Scenarios are up
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Longtime Dakkanaut
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A couple of questions that seem obvious to me, but wanted to see what people thought.
#3 - table quarters. It doesn't specify what you need for quarters, can we just assume you need any part of a unit of yours and no unit of theirs?
#2 "horde" - I assume you'd have to kill their unit while it is in horde formation. That's a little weird, but whatever. It means that if a unit is in horde form, and you kill it to less than 10 models before finishing it, then finish it, you don't get the point. Similarly, you'll have to keep some unit at least 10 wide to prevent the other person from auto-getting the point?
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![[Post New]](/s/i/i.gif) 2010/08/24 02:49:34
Subject: Re:WH 'Ard Boyz Scenarios are up
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Fresh-Faced New User
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What I found amusing is that the rules are from 2009 so the dates and more importantly THE EDITION IS STILL 7TH! and Skaven are still waiting for their army book.
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![[Post New]](/s/i/i.gif) 2010/08/24 03:59:17
Subject: Re:WH 'Ard Boyz Scenarios are up
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Regular Dakkanaut
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Thanks for the link.
On another note, are they allowing the Grand Army list/option?
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![[Post New]](/s/i/i.gif) 2010/08/24 04:10:06
Subject: WH 'Ard Boyz Scenarios are up
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Longtime Dakkanaut
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It is a 3k battle, so yes.
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![[Post New]](/s/i/i.gif) 2010/08/24 04:23:01
Subject: WH 'Ard Boyz Scenarios are up
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Long-Range Ultramarine Land Speeder Pilot
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Killjoy00 wrote:
#2 "horde" - I assume you'd have to kill their unit while it is in horde formation. That's a little weird, but whatever. It means that if a unit is in horde form, and you kill it to less than 10 models before finishing it, then finish it, you don't get the point. Similarly, you'll have to keep some unit at least 10 wide to prevent the other person from auto-getting the point?
Don't forget the part that says if they have no hordes you automatically get the point.
So even if you fail to kill it outright (which is dumb) you get the point for them having no hordes.
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This message was edited 1 time. Last update was at 2010/08/24 04:23:37
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![[Post New]](/s/i/i.gif) 2010/08/24 05:16:45
Subject: WH 'Ard Boyz Scenarios are up
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Longtime Dakkanaut
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Well, unless they had another horde unit. So if they had two horde units. You attack and kill his first horded unit down to 9 people. They then fail combat and are run down. You have not scored a bonus point.
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![[Post New]](/s/i/i.gif) 2010/08/24 15:01:19
Subject: WH 'Ard Boyz Scenarios are up
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Sister Oh-So Repentia
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In one of the scenarios (#3?) the deployment zones don't match that in the book.
I also noted that it appears that they are dictating where the terrain goes. If you look, all three maps are unique, even though the deployment zones are identical. That to me says that you set up the terrain as it shows in on the map.
As per the horde bonus, I agree, otherwise you get the point for killing any unit with 20+ models.
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![[Post New]](/s/i/i.gif) 2010/08/24 15:24:15
Subject: WH 'Ard Boyz Scenarios are up
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Longtime Dakkanaut
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From what I can tell, the terrain is the same on 1 and 3. So I don't think they meant for that to be the terrain setup.
And my interpretation is that mission 3 is supposed to be like meeting engagement, just with a straight across zone rather than diagonal.
Though, the more I look at it, I think it is equally likely they just copy/pasted from the first mission and that's why the page numbers are wrong too. Sigh, incompetence.
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This message was edited 1 time. Last update was at 2010/08/24 15:25:37
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![[Post New]](/s/i/i.gif) 2010/08/24 16:21:19
Subject: WH 'Ard Boyz Scenarios are up
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Fixture of Dakka
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Will be up to the TO's as usual to sort out the mess
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2010/08/24 16:30:49
Subject: WH 'Ard Boyz Scenarios are up
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[DCM]
Dankhold Troggoth
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Killjoy00 wrote:I'm surprised that most of these scenarios make it less optimal to take banners rather than more...
Thank god  I can still go to 'Ard Boyz!
Interesting, since I'm planning to take no wizard, no bsb, and no horde unit, I'll be automatically giving up 1 battle point in each of the different scenarios (each of this is listed in only 1 of the scenarios).
Where does it say how many battle points a massacre / major win / minor win / draw is worth? I must be missing it, I don't see it anywhere.
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![[Post New]](/s/i/i.gif) 2010/08/24 16:54:03
Subject: Re:WH 'Ard Boyz Scenarios are up
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Stoic Grail Knight
Houston, Texas
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My skaven list just got a lot scarier!!!!
Im wondering for that horde thing, if it has to be in horde the whole game, or just when the game ends...
Cause i run my big blocks 7x7 with music in case i want to go horde...
Could come in handy to keep them like that then just go pop 10xX on turn 6.
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Daemons-
Bretonnia-
Orcs n' Goblins- |
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![[Post New]](/s/i/i.gif) 2010/08/24 17:07:25
Subject: WH 'Ard Boyz Scenarios are up
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Guarding Guardian
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Where does it say how many battle points a massacre / major win / minor win / draw is worth? I must be missing it, I don't see it anywhere.
It is in the main rules package (which as others have stated is still the 2009 version - but the breakdown of points is still good).
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![[Post New]](/s/i/i.gif) 2010/08/24 17:39:57
Subject: WH 'Ard Boyz Scenarios are up
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Longtime Dakkanaut
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I would interpret horde that you have to have a unit in horde mode the entire time.
As for points, yes its 20/17/13/10
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![[Post New]](/s/i/i.gif) 2010/08/24 18:02:29
Subject: WH 'Ard Boyz Scenarios are up
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[DCM]
Dankhold Troggoth
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It would seem that way to me, too, Killjoy- otherwise a unit of 10 models could reform to claim horde at the end...
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![[Post New]](/s/i/i.gif) 2010/08/24 18:33:45
Subject: WH 'Ard Boyz Scenarios are up
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Fixture of Dakka
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RiTides wrote:Interesting, since I'm planning to take no wizard, no bsb, and no horde unit, I'll be automatically giving up 1 battle point in each of the different scenarios (each of this is listed in only 1 of the scenarios).
Just to address this - you're not "giving up" anything. Your opponent will be getting "free" points, but they aren't contested points - whether he gets those bonus points or not is irrelevant to your score. Just make sure you win your game, and it won't matter that he got an extra bonus point or two.
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This message was edited 1 time. Last update was at 2010/08/24 18:34:00
Quis Custodiet Ipsos Custodes? |
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![[Post New]](/s/i/i.gif) 2010/08/24 18:41:00
Subject: WH 'Ard Boyz Scenarios are up
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[DCM]
Dankhold Troggoth
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Good point- thanks! I'm very happy with the scenarios as they seem to encourage a straight-up brawl, and aren't throwing anything too crazy into the mix. I can barely keep the basic game rules straight for 8th edition at this point, let alone anything extra!
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![[Post New]](/s/i/i.gif) 2010/08/24 19:06:33
Subject: WH 'Ard Boyz Scenarios are up
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Fixture of Dakka
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RiTides wrote:Good point- thanks! I'm very happy with the scenarios as they seem to encourage a straight-up brawl, and aren't throwing anything too crazy into the mix. I can barely keep the basic game rules straight for 8th edition at this point, let alone anything extra!
I took a couple hours, and typed all of the new terrain rules into a template for printable business cards. I then made up several sets of these "terrain cards," and drop the corresponding card on the terrain as it is generated. My opponents seem to appreciate it, too - they keep snapping up sets of cards, whenever I'm willing to part with them. Anything that keeps you from having to open the Tome speeds up game play! I really, really want my small rulebook.
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This message was edited 1 time. Last update was at 2010/08/24 19:06:55
Quis Custodiet Ipsos Custodes? |
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![[Post New]](/s/i/i.gif) 2010/08/24 19:33:13
Subject: WH 'Ard Boyz Scenarios are up
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Regular Dakkanaut
south florida
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can anyone send GW a email to ask if they really meant 1000 points or less for a draw?
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