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![[Post New]](/s/i/i.gif) 2010/08/24 17:52:19
Subject: 1850 BA jump pack blues *MKII*
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Wicked Ghast
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So I revamped/reconsidered the list I was using, and came up with rough draft #2:
HQ-
Reclusiarch w/ JP
ELITES-
Sanguinary Priest w/ JP and PW
TROOPS-
Assault Squad (10) 2x melta, PF
Assault Squad (10) 2x melta, PF
Death Company (10) 2x PF, JP
Death Company Dread w/ Blood Claws and Heavy Flamer
-Drop Pod
Death Company Dread w/ Blood Claws
-Drop Pod
Fast Attack-
Vanguard Vets (10) 2x PF, 3x PW
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2700 painted
Cryx: 100 pts painted
1500 painted
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![[Post New]](/s/i/i.gif) 2010/08/24 17:54:38
Subject: 1850 BA jump pack blues *MKII*
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Longtime Dakkanaut
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Death Company still need a transport of some sort, or rage is going to kill you.
I would just like to ask, why Vanguard in a BA army?
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![[Post New]](/s/i/i.gif) 2010/08/24 18:01:16
Subject: 1850 BA jump pack blues *MKII*
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Ladies Love the Vibro-Cannon Operator
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I guess the jump packers will deep strike.
Vanguard benefits from the DoA rule and so can eventually charge upon arrival.
Moreover, if the DC is deep striking it may not become a liability.
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This message was edited 1 time. Last update was at 2010/08/24 18:02:26
Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2010/08/24 20:31:07
Subject: 1850 BA jump pack blues *MKII*
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Wicked Ghast
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wuestenfux wrote:I guess the jump packers will deep strike.
Vanguard benefits from the DoA rule and so can eventually charge upon arrival.
Moreover, if the DC is deep striking it may not become a liability.
That's the idea, I mainly want to deep strike the whole army, popping stuff with the melta weapons as I land and charging the 'big and meaty' targets with the VV.
My only concern is Whichever Dread I pull out 1st turn is going to get shot up by the entire enemy army. I guess thats unavoidable either way. Their reaction to the dread most likely will be to clump up, at least a little bit. So that will work out as I may be able to get a good multi-charge 2nd turn.
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2700 painted
Cryx: 100 pts painted
1500 painted
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![[Post New]](/s/i/i.gif) 2010/08/24 20:32:50
Subject: 1850 BA jump pack blues *MKII*
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Ladies Love the Vibro-Cannon Operator
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Well, I'd drop the Dreads and consider a pure army of jump packers.
You may have a look into my list posted yesterday.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2010/08/24 20:44:42
Subject: 1850 BA jump pack blues *MKII*
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Wicked Ghast
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But they just look so COOL!
Your probably right, for the points a command squad with 4 meltas would probably be better, but dammit their so cool.
I was toying with the idea of a sanguinary guard unit w/ chapter banner and PF, maybe some flamers.
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2700 painted
Cryx: 100 pts painted
1500 painted
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