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![[Post New]](/s/i/i.gif) 2010/08/26 04:04:45
Subject: 1500 Chaos Marine Army
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Regular Dakkanaut
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HQ:
DP, Mark of Slaanesh, Wings, LoS - 155
DP, Mark of Slaanesh, Wings, LoS - 155
Greater Daemon - 100
Elite:
5 Termies (no champ), Icon of Slaanesh, 1 Chainfist, 5 Combi (meltas) - 205
Troop:
10 CSM, Icon of Chaos Glory, 2 Melta, Champ w/ Powerfist and Combi (flamer), Rhino w/ TL Bolter - 270
10 CSM, Icon of Chaos Glory, 2 Melta, Champ w/ Powerfist and Combi (flamer), Rhino w/ TL Bolter - 270
10 CSM, Icon of Chaos Glory, 2 Melta, Champ w/ Powerfist and Combi (flamer), Rhino w/ TL Bolter - 270
Heavy:
1 Obliterator
Fairly new to the game so most of this list is still in the works, and before I get into a fluffier army list (with Fabius) I wanted to give this list a try since most of the pieces can be broken down and used in the fluff list later on.
Pretty straightforward I think: Depending on the situation I either have a lot of troops to take objectives or tear down enemy units. Icons galore for Deep Striking Termies where I need them or summoning Greater Daemon for scary situations. After reading around I realize Double Lash is a pretty overplayed tactic, but believe me when I say I decided to go with that after reading the codex long before reading army lists. Initially was going to go with 2 units of 2 Obliterators each, but omitted them for a unit of Termies and the Greater Daemon.
Zech
Edit: Apparently had an Obliterator set up in my heavy page on my spreadsheet hiding from me, included in the original modified list now.
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This message was edited 5 times. Last update was at 2010/08/28 05:02:08
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![[Post New]](/s/i/i.gif) 2010/08/26 04:09:42
Subject: 1500 Chaos Marine Army
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Hellacious Havoc
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damn thats a pretty nasty list, though lacking in heavy support(literally) but youve got THREE MC's 30 angry men all armed to the teeth, AND a a termicide group.. ALL IN 1500!
this list would decimate tank heavy armies when they get close. but without any anti-horde you may have trouble (maybe consider swapping termies out for a chosen squad with flamers/meltas
or swap the combimeltas on all the champs with combi-flamers.
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This message was edited 2 times. Last update was at 2010/08/26 04:11:55
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![[Post New]](/s/i/i.gif) 2010/08/26 04:20:01
Subject: 1500 Chaos Marine Army
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Regular Dakkanaut
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You know bucket, my friends that got me into the game told me something very similar. For now I'll go the cheap route and change the combis on the champs to flame simply because a combi gun is a combi gun. Once I get a better grasp of the game I may try out the chosen guys, they are definitely cool!
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![[Post New]](/s/i/i.gif) 2010/08/26 04:28:55
Subject: Re:1500 Chaos Marine Army
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Regular Dakkanaut
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only thing i can say is drop the greater daemon and one termie and get some oblits
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![[Post New]](/s/i/i.gif) 2010/08/26 09:05:49
Subject: Re:1500 Chaos Marine Army
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Beast of Nurgle
Fort Wainwright Alaska
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lukesdabest wrote:only thing i can say is drop the greater daemon and one termie and get some oblits
Seconded. Very eloquent advice, I think you'd be surprised how much diffence that can make.
The other thing is, where are all these Icons you spoke of? The only one I saw was in the Termie squad and that wont home them in for you.
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![[Post New]](/s/i/i.gif) 2010/08/26 17:05:19
Subject: 1500 Chaos Marine Army
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Regular Dakkanaut
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Yeah forgot to type in the Icons for each squad. Each squad would've been 10 points cheaper without the icons so now all points are included. Fixed now.
I like Obliterators, I really do, but I like MC's and Termies more.
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![[Post New]](/s/i/i.gif) 2010/08/26 18:47:28
Subject: 1500 Chaos Marine Army
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Arch Magos w/ 4 Meg of RAM
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the greater daemon needs a champion to get summoned. (the champion is to be sacrificed.) How are you going to do that while all your Champions are still in their rhinos?
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This message was edited 1 time. Last update was at 2010/08/26 18:47:45
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![[Post New]](/s/i/i.gif) 2010/08/26 20:59:38
Subject: 1500 Chaos Marine Army
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Pulsating Possessed Chaos Marine
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Actually, you can summon it while the champions is still in the rhino, you just place the Daemon within 2" of a access point, p 61 codex
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This message was edited 1 time. Last update was at 2010/08/26 21:00:22
Woff, I'm a Cow! |
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![[Post New]](/s/i/i.gif) 2010/08/27 02:05:43
Subject: 1500 Chaos Marine Army
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Legendary Dogfighter
Garden Grove, CA
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I would change the IoCG for a MoS, cheaper iirc. And you get a major leg up against most armies (MEQ), you have a lot of I5 PW's.
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"Do not practice until you get it right, practice until you can not get it wrong." In other words, stop effing up.
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![[Post New]](/s/i/i.gif) 2010/08/27 04:27:43
Subject: 1500 Chaos Marine Army
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Regular Dakkanaut
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Icon of Slaanesh is 5 points more than Icon of Chaos Glory. I actually have 5 points left over after all is said and done with this list as it sits right now... Maybe I should do that. Though it would kind of suck if I failed a leadership test and didn't have Chaos Glory >.<
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![[Post New]](/s/i/i.gif) 2010/08/27 04:38:12
Subject: 1500 Chaos Marine Army
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Legendary Dogfighter
Garden Grove, CA
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You are ld10. And if you're losing combat you may not want to stay in cc...
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"Do not practice until you get it right, practice until you can not get it wrong." In other words, stop effing up.
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![[Post New]](/s/i/i.gif) 2010/08/27 04:42:53
Subject: 1500 Chaos Marine Army
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Regular Dakkanaut
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Good point. If they are going to be aggressive, make them over-the-top aggressive. Termies now serve Slaanesh!
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![[Post New]](/s/i/i.gif) 2010/08/28 00:52:21
Subject: Re:1500 Chaos Marine Army
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Sinister Chaos Marine
SC, USA
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Have you considered moving the combi-flamers from the ACs to the Rhinos? It makes the ACs cheaper, so when your GD eats one it is less expensive. If he comes in early, you may not have fired the flamer yet. If you put it on the Rhino however, you'll still have the gun. It's one more item to help the Rhino when it is damaged. Finally, the Flamer has such a low strength that you can fire it defensively. Just a thought. Overall very good list; especially for someone new to the game.
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![[Post New]](/s/i/i.gif) 2010/08/28 02:10:21
Subject: Re:1500 Chaos Marine Army
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Longtime Dakkanaut
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lukesdabest wrote:only thing i can say is drop the greater daemon and one termie and get some oblits
This is good advice. You should bear in mind that there is a lot of very good anti-psyker out in the game now. Rune Priests (Njal in particular), Librarians, Inquisitors etc etc. LoS isn't as awesome as it used to be so expect to be shut down sometimes but the list is still very solid. The only thing I would absolutely change is the Greater Daemon, I have used one in the past and it NEVER did anything of note but YMMV. Automatically Appended Next Post: As a side note I prefer MoS over IoCG on the normal squads. I5 is better than rerolling ld10 imo.
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This message was edited 1 time. Last update was at 2010/08/28 02:11:14
Las Vegas Open Head Judge
I'm sorry if it hurts your feelings or pride, but your credentials matter. Even on the internet.
"If you do not have the knowledge, you do not have the right to the opinion." -Plato
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![[Post New]](/s/i/i.gif) 2010/08/28 02:54:52
Subject: 1500 Chaos Marine Army
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Regular Dakkanaut
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@DJ66
I had not thought of that. I'll work out the numbers in my spreadsheet to see how things work out, since a combi-bolter on a Rhino is a little more expensive than a TL Bolter.
@OverwatchCNC
I like Greater Daemons a lot, but realize that if I remove him I do have room for upgrades to Icons of Slaanesh for the entire army. My favorite singled out patron god is Slaanesh but didn't think I'd be using its icon for this army until I played with some numbers again.
I find that if I omit him and add IoS on all standard troop units I only have enough points left over for a single Oblit, but dropping a termie doesn't add enough for a second at that point. Which brings me to an interesting though: How many Terminators is too many Terminators? I can get up to a total of 7, all with combi-bolters and one with a chainfist and Icon of Slaanesh if I get rid of the Greater Daemon and add IoS to the troops. Didn't know if that was too big of a termie unit to Deep Strike with.
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This message was edited 1 time. Last update was at 2010/08/28 02:56:42
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![[Post New]](/s/i/i.gif) 2010/08/28 03:35:58
Subject: 1500 Chaos Marine Army
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Sinister Chaos Marine
SC, USA
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zechariahsword wrote:@DJ66
I had not thought of that. I'll work out the numbers in my spreadsheet to see how things work out, since a combi-bolter on a Rhino is a little more expensive than a TL Bolter.
The upgrade cost for a combi-weapon is the same for AC's and Rhinos. Your points shouldn't change at all.
You should never have more than 5 Terms in a squad. It keeps their DS footprint small, and once you get to 6 you could have 2 units of 3. That means you have a greater chance of getting at least a unit of terms in from reserve, and it gives you another anti-tank threat.
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![[Post New]](/s/i/i.gif) 2010/08/28 03:49:18
Subject: 1500 Chaos Marine Army
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Regular Dakkanaut
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So if I do get up to 6, I should split them? (termies)
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![[Post New]](/s/i/i.gif) 2010/08/28 03:50:08
Subject: 1500 Chaos Marine Army
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Legendary Dogfighter
Garden Grove, CA
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Ya, more versatile, why waste 6 combi shots when 3 would of done it? Also gets you more HF, and RAC.
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"Do not practice until you get it right, practice until you can not get it wrong." In other words, stop effing up.
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![[Post New]](/s/i/i.gif) 2010/08/28 03:54:34
Subject: 1500 Chaos Marine Army
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Regular Dakkanaut
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The list is beginning to look considerably different. Can't tell if I should just post it as a whole new army list or if I should edit the original including the original list to show what has changed, hah!
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![[Post New]](/s/i/i.gif) 2010/08/28 04:27:45
Subject: 1500 Chaos Marine Army
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Longtime Dakkanaut
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Just post a new version of it here so we can see it in this thread. I used to use twin Lightning Claw terminators with MoS in my Chaos Marine army. They are pretty nasty but then again they had a LR to ride in a stay safe, I doubt the unit is as good deep striking, but you can always run on along behind the rhino wall... Just food for thought.
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Las Vegas Open Head Judge
I'm sorry if it hurts your feelings or pride, but your credentials matter. Even on the internet.
"If you do not have the knowledge, you do not have the right to the opinion." -Plato
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![[Post New]](/s/i/i.gif) 2010/08/28 04:50:52
Subject: 1500 Chaos Marine Army
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Regular Dakkanaut
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Newer list. At this point it's looking to be a Slaanesh Cult!
HQ:
DP, Mark of Slaanesh, Wings, LoS - 155
DP, Mark of Slaanesh, Wings, LoS - 155
Elite:
4 Termies (no champ), Icon of Slaanesh, 1 Chainfist, 4 Combi (meltas) - 170
4 Termies (no champ), Icon of Slaanesh, 1 Chainfist, 4 Combi (meltas) - 170
Troop:
10 CSM, Icon of Slaanesh, 2 Melta, Champ w/ Powerfist and Combi (flamer), Rhino w/ TL Bolter - 280
10 CSM, Icon of Slaanesh, 2 Melta, Champ w/ Powerfist and Combi (flamer), Rhino w/ TL Bolter - 280
10 CSM, Icon of Slaanesh, 2 Melta, Champ w/ Powerfist and Combi (flamer), Rhino w/ TL Bolter - 280
I considered twin Lightning Claws for the termies at the beginning just for the simple cool factor (and I was considering making them ex Space Wolves convert wise). But because of the Deep Strike rule of no assaulting, it kind of hurt, as I didn't really have room for a Land Raider considering how overall that would've been a ridiculous point sink, and with 3 Icons on the field I have theoretically 3 safe deep strike points where they are likely very usable in either objective taking/defending or annihilating with the combi-bolters. If they come in too early, like you said they could follow a Rhino wall.
As before I now have 5 points left over and I can't decide what to do with them: meltabomb up for a champ, combi-weapon for a rhino, or something else?
EDIT:
Just :facepalmed:. I was going through my spreadsheet trying to figure out where I had 5 extra points left over and realized I had my "third" heavy unit slot open with one Oblit. Made some adjustments to have 4 termies in each Elite unit and now have 10 points left over instead of 5.
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This message was edited 2 times. Last update was at 2010/08/28 05:00:50
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![[Post New]](/s/i/i.gif) 2010/08/28 06:22:22
Subject: 1500 Chaos Marine Army
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Legendary Dogfighter
Garden Grove, CA
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It looks good. Maybe missing in long range firepower, but most CSM lists suffer from that, so it's all good.
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"Do not practice until you get it right, practice until you can not get it wrong." In other words, stop effing up.
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![[Post New]](/s/i/i.gif) 2010/08/28 06:34:12
Subject: 1500 Chaos Marine Army
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Wicked Canoptek Wraith
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Well, to me anyway, the DP's are a little strange. Your army doesn't seem to benefit that much from lash since you don't have any templates or pie plates.
However, if you changed one of the DP's to tzeentch (sp?) and gave him breath... (or wind??? I don't remember off the top of my head) of chaos you could run them together, lash a unit, template them, then assault.
This would also give you some needed anti-hordes punch. You could also, if you could find the points somewhere, give the tzeentch guy warp time to make him even more useful.
This is just my opinion though, and I'm not 40k expert. So, make of it what you will.
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"You're right, we all know you are."
Tomb World Fabulosa 18/2/6 (Supreme conquerors of Dash's dark eldar ) |
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![[Post New]](/s/i/i.gif) 2010/08/28 06:36:27
Subject: Re:1500 Chaos Marine Army
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Regular Dakkanaut
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looks amazing tbh. one little thing is i dont think the icons on the termies are required and the points could go to putting combi meltas on the rhinos
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![[Post New]](/s/i/i.gif) 2010/08/28 08:13:47
Subject: 1500 Chaos Marine Army
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Regular Dakkanaut
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@SamplesoWoopass
Wind of Chaos doesn't require a specified Mark to use, and I hadn't thought of running each Prince with a different Psychic Powers. That strategy actually sounds really effective since I don't have any truly specified uses for Lash besides disrupting my opponent's set ups, moving things closer to my troops, or most effect setting up an assault with my termies or within assault range of the prince using Lash (which in smaller point games seems to be the most effective use). Thanks for the tip! I'll change it if I decide to go through with it.
Wind of Chaos is only 10 points more than Lash of Submission... and I have 10 points left over at the moment, so it has me considering switching over to that power for one of them. I do, however, prefer Mark of Slaanesh for the DPs at the very least, making them outrun almost everything or match some of the fastest units in assault. Mark of Tzeentch has its purposes, but for a MC that is immune to instant death anyways, I would rather have a pure upgrade in CC than add +1 to rolls I usually fail anyways.
@lukesdabest
It was mentioned earlier in the thread that giving the termies the Icon of Slaanesh does indeed make them faster than MEQs in CC (all but the one with the Chainsaw Fist at least). Since they come standard with Power weapons and 2 attacks each standing still, I took the advice and went ahead with it. I figure with as many meltas throughout the rest of the army it'd be covered anyhow.
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![[Post New]](/s/i/i.gif) 2010/08/28 15:26:30
Subject: 1500 Chaos Marine Army
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Longtime Dakkanaut
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zechariahsword wrote:@SamplesoWoopass
Wind of Chaos doesn't require a specified Mark to use, and I hadn't thought of running each Prince with a different Psychic Powers. That strategy actually sounds really effective since I don't have any truly specified uses for Lash besides disrupting my opponent's set ups, moving things closer to my troops, or most effect setting up an assault with my termies or within assault range of the prince using Lash (which in smaller point games seems to be the most effective use). Thanks for the tip! I'll change it if I decide to go through with it.
Wind of Chaos is only 10 points more than Lash of Submission... and I have 10 points left over at the moment, so it has me considering switching over to that power for one of them. I do, however, prefer Mark of Slaanesh for the DPs at the very least, making them outrun almost everything or match some of the fastest units in assault. Mark of Tzeentch has its purposes, but for a MC that is immune to instant death anyways, I would rather have a pure upgrade in CC than add +1 to rolls I usually fail anyways.
@lukesdabest
It was mentioned earlier in the thread that giving the termies the Icon of Slaanesh does indeed make them faster than MEQs in CC (all but the one with the Chainsaw Fist at least). Since they come standard with Power weapons and 2 attacks each standing still, I took the advice and went ahead with it. I figure with as many meltas throughout the rest of the army it'd be covered anyhow.
MoS is great on Terminators, you're right you have enough melta to be covered. The idea of Lash and then Wind of Chaos is a a good one, I have been on the receiving end of that one with my Space Wolves and it wasn't pleasant.
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Las Vegas Open Head Judge
I'm sorry if it hurts your feelings or pride, but your credentials matter. Even on the internet.
"If you do not have the knowledge, you do not have the right to the opinion." -Plato
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![[Post New]](/s/i/i.gif) 2010/08/28 17:53:07
Subject: Re:1500 Chaos Marine Army
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Regular Dakkanaut
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YOU CAN NEVER HAVE TOO MUCH MELTA  !! Jk thats just the iron warrior within me. but yeah looking now keep the MoS on the termies. now go play some games and tell us how you do
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![[Post New]](/s/i/i.gif) 2010/08/28 18:15:37
Subject: Re:1500 Chaos Marine Army
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Legendary Dogfighter
Garden Grove, CA
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lukesdabest wrote:YOU CAN NEVER HAVE TOO MUCH MELTA  !! Jk thats just the iron warrior within me. Courtesy of Ailaros. Then, again you are a heretic.
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This message was edited 1 time. Last update was at 2010/08/28 18:16:06
"Do not practice until you get it right, practice until you can not get it wrong." In other words, stop effing up.
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