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Made in us
Warp-Screaming Noise Marine





Manhattan, Ks

H.Q.

Company Command Squad - (305)
Colonel Straken
Heavy Flamer
3^Flamers
Carapace
Astropath
Officer of The Fleet
Preist

Troops

Platoon Command Squad - (140)
2^Power Weapons
Plasma Pistol
Commisar
Vox
Autocannon
2^Plasma Guns

Airbourne Veteran Squad - (170)
Power Fist
Plasma Pistol
Vox
2^Plasma Guns
Carapace

Airbourne Veteran Squad - (170)
Power Fist
Plasma Pistol
Vox
2^Plasma Guns
Melta
Carapace

Airbourne Veteran Squad - (165)
Power Fist
Plasma Pistol
Vox
2^Meltas
Plasma Gun

Heavy Weapons Squad - (75)
3^Autocannons

Transports

Chimera - (70)
2^Heavy Flamers
Extra Armour

Chimera - (55)
2^Heavy Bolters

Fast Attack Choices

2^Bane Wolfs - (260)
Heavy Flamers

2^Valkeryies - (200)

Vendetta - (130)

Heavy Support Choices

2^Leman Russ Vanquishers - (420)
Extra Armour, 2^Lascannons, Pask

2^Colossus Seige Mortars - (340)
Enclosed Crew Compartment, Camo Netting

Basically the CCs will be in the flamer chimera andwiping off objectives, the 2 plasma heavy veterans are to fly in with the valkeryies to take objectives and provide close air support, the vendetta is to take the melta veterans and pop enemy tanks, the vanquishers are to take out large enemy targets, the bane wolfs are to clear enemy strong points, the platoon command will remain in the bolter chimera holdig objectives as well as the heavy weapons squad, and finally the colossus mortars will keep the enemy pinned and more like targets for the enemy to waist precious anti tank fire.


"Decadence Unbound..."

10,000+


 
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

ow! ow!

Here, let me take out the trash for you:


H.Q.

Company Command Squad - (250)
Colonel Straken
Astropath
Preist
2x bodyguards

Chimera - (55)
2^Heavy Flamers


Troops

Platoon Command Squad - (75)
3^Plasma Guns

Chimera - (55)
Heavy Bolter, hull heavy flamer

Airbourne Veteran Squad - (115)
3^Plasma Guns

Airbourne Veteran Squad - (115)
3^Plasma Guns

Airbourne Veteran Squad - (100)
3^Meltas


Fast Attack Choices

2^Valkeryies - (200)

Vendetta - (130)


Heavy Support Choices

2^Colossus Seige Mortars - (280)


Here is your 1375 point list, freed from the bondage of the 1125 points of nonsense you were suffocating it with. If you can't play 2,500 points, then don't. Taking trash to fill points will only see you losing a lot of games.

Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
Made in ca
Longtime Dakkanaut





He's not jokin, Riddy. Unless you're doing that on purpose because you're dying (literally) to field all your models at that point level, you've got to trim some major fat. Otherwise, tell your opponent you'll play at a lower point level. Guard gotta be lean to be mean.

Another thing - your list isn't legal. You can't take a PCS or HWS without taking 2x PIS as well. PCS+2xPIS is required for each platoon. And your PCS had an extra guy in it.





Fun and Fluff for the Win! 
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

murdog wrote:Guard gotta be lean to be mean.

Word.
murdog wrote:Another thing - your list isn't legal. You can't take a PCS or HWS without taking 2x PIS as well. PCS+2xPIS is required for each platoon. And your PCS had an extra guy in it.

Oh yeah, that too.

Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
Made in us
Stalwart Veteran Guard Sergeant






Wow riddik. good thing you posted the list here before you bought the models the list is just rediculous

"We will hold out until our last bullet is spent. Could do with some whiskey" Commandant Pat Quinlan 
   
Made in gb
Tower of Power






Cannock

Riddick40k wrote:H.Q.

Company Command Squad - (305)
Colonel Straken
Heavy Flamer
3^Flamers
Carapace
Astropath
Officer of The Fleet
Preist


You don't need the Priest here as Strakken gives the unit furious charge if I'm right.

Troops

Platoon Command Squad - (140)
2^Power Weapons
Plasma Pistol
Commisar
Vox
Autocannon
2^Plasma Guns


Commissar shouldn't be with this unit, he'll kill your commander and no more orders!! Stick with autocannon and plasma guns, ditch the pistol.

Airbourne Veteran Squad - (170)
Power Fist
Plasma Pistol
Vox
2^Plasma Guns
Carapace


Why you got a power fist for? Who you charging after rapid firing? You get charged you'll die. Get a 3rd plasma gun instead.

Airbourne Veteran Squad - (170)
Power Fist
Plasma Pistol
Vox
2^Plasma Guns
Melta
Carapace


Same as above but the reason here is the power fist is S6, you need 5+ to penetrate vehicles which isn't great. Get third special instead and make sure all the same and not mixed

Airbourne Veteran Squad - (165)
Power Fist
Plasma Pistol
Vox
2^Meltas
Plasma Gun


As above...

Heavy Weapons Squad - (75)
3^Autocannons

Transports

Chimera - (70)
2^Heavy Flamers
Extra Armour

Chimera - (55)
2^Heavy Bolters


Heavy weap squad is ok, Lord Commissar should be with these with the spare points.

Chimera stick with multi laser and heavy flamer.

Fast Attack Choices

2^Bane Wolfs - (260)
Heavy Flamers

2^Valkeryies - (200)

Vendetta - (130)


All ok but I personally prefer Hellhounds. Multiple missile pods are cool on Valkyries

Heavy Support Choices

2^Leman Russ Vanquishers - (420)
Extra Armour, 2^Lascannons, Pask

2^Colossus Seige Mortars - (340)
Enclosed Crew Compartment, Camo Netting

Basically the CCs will be in the flamer chimera andwiping off objectives, the 2 plasma heavy veterans are to fly in with the valkeryies to take objectives and provide close air support, the vendetta is to take the melta veterans and pop enemy tanks, the vanquishers are to take out large enemy targets, the bane wolfs are to clear enemy strong points, the platoon command will remain in the bolter chimera holdig objectives as well as the heavy weapons squad, and finally the colossus mortars will keep the enemy pinned and more like targets for the enemy to waist precious anti tank fire.



Vanquisher isn't that good and costing a packet...Colossus is cool though.

This message was edited 1 time. Last update was at 2010/08/26 14:00:35


warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Warp-Screaming Noise Marine





Manhattan, Ks

I'm just tempted to run this list to see if i can prove you all wrong now

"Decadence Unbound..."

10,000+


 
   
Made in us
Fixture of Dakka





Oklahoma City, Ok.

Riddick40k wrote:I'm just tempted to run this list to see if i can prove you all wrong now


At least make it legal first.

"But i'm more than just a little curious, how you're planning to go about making your amends, to the dead?" -The Noose-APC

"Little angel go away
Come again some other day
The devil has my ear today
I'll never hear a word you say" Weak and Powerless - APC

 
   
Made in us
Warp-Screaming Noise Marine





Manhattan, Ks

Yeah i will


And don't get me wrong, i appreciate the advice and i probably will mix it up after a few battles with the list i have. But i don't like puny point games, i like having lots of models on my board to work with.

This message was edited 1 time. Last update was at 2010/08/27 03:10:47


"Decadence Unbound..."

10,000+


 
   
Made in us
Legendary Dogfighter




Garden Grove, CA

The flamers in the CCS waste their BS4, Carapace is overpriced, OotF may actually help your opponent depenidng on their army or will just be a waste of 30pts.

Commisars kill your own men and could deprive you of orders.
PW are not great unless you're power blobbing.

The Vox's are unneeded because your vets will be in Valks and Vendettas, far away from the PCS, which has a vox.

EA is unneeded. In almost every circumstance, for nearly every vehicle.

Camo netting and enclosed compartments make your artillery more durable, but they are still basically chimeras. And those upgrades are also expensive...

And for your chimeras either go ML/HF or HB/HF, preferably ML, that way you have a weapon for killing stuff @ range and for killing stuff up close.

"Do not practice until you get it right, practice until you can not get it wrong." In other words, stop effing up.
 
   
Made in us
Warp-Screaming Noise Marine





Manhattan, Ks

Thats true, i could drop the voxs, and yeah guard vehicles usually pop when they get shot so EA is just a let down, i think i will give my sergents just power weapons instead

"Decadence Unbound..."

10,000+


 
   
Made in us
Stalwart Veteran Guard Sergeant






Riddick40k wrote:I'm just tempted to run this list to see if i can prove you all wrong now


good luck. when you get this list together we'll play a game and see how things go

"We will hold out until our last bullet is spent. Could do with some whiskey" Commandant Pat Quinlan 
   
Made in rw
Wicked Warp Spider






Riddick40k wrote:
But i don't like puny point games, i like having lots of models on my board to work with.


Mate, you don't have a lot of models on the board. You have enough for a 1500 pt game. If you play a 2500 pt game, that number may make you feel good, but you will feel worse when you realise that you've given your opponent a massive advantage. For god's sake listen to the people who've given advice, and field this army as a 1500 point list.

Eldar Corsairs: 4000 pts
Imperial Guard: 4000 pts

Corregidor 700 pts
Acontecimento 400 pts 
   
Made in us
Warp-Screaming Noise Marine





Manhattan, Ks

Alright Ian we'll do that and see how it goes

"Decadence Unbound..."

10,000+


 
   
 
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