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![[Post New]](/s/i/i.gif) 2010/08/26 19:51:47
Subject: 1750 BA list
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Chaplain with Hate to Spare
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HQ: 370pts Reclusiarch: 145pts -infernus pistol Commander Dante: 225pts Elites: 100pts Sanguinary Priests: 100pts -one model with a jump pack and powerfist Troops: 925pts Scout squad: 100pts -5 models -camo cloaks -4 Sniper rifles -1 missile launcher Assault squad: 235pts -10 models -Flamer -Meltagun -Sergeant has a power weapon and Hand Flamer -10x Jump packs Death company: 325pts -10 models -3x power weapons -1x Thunder hammer -10x bolt pistols -4x chainswords -2x Powerfist Sanguinary Guard: 265pts -Death masks -Chapter Banner -1x Powerfist -4x Glaive Encarmine -5x Angelus boltgun Fast Attack: 145pts Baal Predator with Flamestorm cannon and heavy bolter sponsons: 145pts Heavy Support: 215pts Stormraven Gunship with Twin-linked Multi-melta and Locator beacon: 215pts Tactica -- Dante joins the Sanguinary guard, and they will deep-strike into an advantageous position (in cover/out of LOS of enemy if possible), ready to make a devestating assault at the right time to cause a massive destraction for the enemy and take objectives later in the game if possible. Death company and the Reclusiarch go in the stormraven, and fly up into the face of the enemy (avoiding fire as best as possible on turn 1), and attacking them head on in turn 2 via the stormravens' assault ramp. The stormraven will then target enemies as necessary if it can for the rest of the game (enemy vehicles top of the list), although it might need to pick up units and redeploy them around the battlefield. The Sanguinary priest joins the Assault squad, and they move up the board, ready to take on any enemy that gets in their way (and lend support to the Sanguinary guard or Death company if required) – but their main aim is to claim objectives – combat squading in objective games. The scout squad stays in my deployment zone in the best cover (position and safety wise) and hold an objective/harass the enemy from a distance. The Baal predator outflanks and runs amock in the rear of the enemy force, causing a distraction and tank-shocking/shooting enemies of objectives. ---- With only 33 infantry and 2 vehicles, this army really would need to hug cover and the player would have to keep his models alive, as my tactica for this list suggests. It helps that all my (jump) infantry are scoring units - except the Death Company - so that if I find myself lacking the forces to claim objectives, then I've probably come close to being tabled. This list would never face any tournaments or anything more than friendly games (and the odd fandex that I might have come up with for my poor necron-playing friend..). Personally, I think that if someone played this list it'd be all about synergy, reserves turning up at the right time and hitting hard and fast (just the way BA like it!). Anyway, what's everyone else's thoughts on this force?
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This message was edited 2 times. Last update was at 2010/08/26 19:57:18
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![[Post New]](/s/i/i.gif) 2010/08/27 18:56:48
Subject: 1750 BA list
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Chaplain with Hate to Spare
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Is my list really that boring that noone wants to post on it?
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![[Post New]](/s/i/i.gif) 2010/08/27 19:06:04
Subject: 1750 BA list
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Ladies Love the Vibro-Cannon Operator
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Well, this army has too less focus for my liking.
One Stormraven and one Baal approaching the army, the rest are Scouts and jump packers.
The Stormraven asks for getting smoked in first turn, and I know how easy a Serpent-like vehicle can go down.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2010/08/27 19:22:57
Subject: 1750 BA list
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Chaplain with Hate to Spare
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wuestenfux wrote:Well, this army has too less focus for my liking.
One Stormraven and one Baal approaching the army, the rest are Scouts and jump packers.
The Stormraven asks for getting smoked in first turn, and I know how easy a Serpent-like vehicle can go down. 
Yeah, but the Baal is outflanking.
Plus, I can confidently place the Stormraven on the furthest away point from any enemy weapons that can damage it, and just use the speed of it to get the DC in position for an assault turn 3 (or possibly turn 2, if all goes well).
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![[Post New]](/s/i/i.gif) 2010/08/27 19:57:37
Subject: 1750 BA list
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Captain of the Forlorn Hope
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True, but with only the Stormraven on the table it will get shot up, I play a stormraven and i include a pred and a few speeders and a few razorbacks, so the enemy fire is spread around, plus you are missing a furioso dread with dual blood talons, these things kill 10-15 enemy guys in 1 assault, my opponents hate them, and the raven can carry em.
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2010/08/27 20:03:34
Subject: 1750 BA list
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Chaplain with Hate to Spare
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DeathReaper wrote:True, but with only the Stormraven on the table it will get shot up, I play a stormraven and i include a pred and a few speeders and a few razorbacks, so the enemy fire is spread around, plus you are missing a furioso dread with dual blood talons, these things kill 10-15 enemy guys in 1 assault, my opponents hate them, and the raven can carry em. Don't have the pts to spare, would you care to suggest what you'd substitute in my list for it? While I think Furioso's are awesome, I just wanted some other stuff in my army. Also, the Stormraven isn't the only thing on the table - the Scouts are there too! If I get the first turn, then there is a good possibility of me taking out 2-3 enemy vehicles (more if I don't move the Stormraven). As I said in the OP, I don't play in a particularly competetive group - just my mates. I'd only be facing low-standard builds from Orks, Vanilla marines and Necrons, so if I built this list I'd probably be able to handle anything that I'd actually be facing. Edit: Also, all anyone's actually talking about is the Stormraven and how it'd get shot up on turn one. Well, I 'spose none of you know what my opponants' anti-armour capabilities are. Marines: A TL lascannon + the odd meltagun and a ton of meltabombs. Necrons: Two monoliths + destroyers and heavy destroyers (depending on the list he brings) Orks: 5 Deffkoptas
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This message was edited 2 times. Last update was at 2010/08/27 20:06:10
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![[Post New]](/s/i/i.gif) 2010/08/29 23:48:22
Subject: 1750 BA list
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Captain of the Forlorn Hope
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Darkvoidof40k wrote:DeathReaper wrote:True, but with only the Stormraven on the table it will get shot up, I play a stormraven and i include a pred and a few speeders and a few razorbacks, so the enemy fire is spread around, plus you are missing a furioso dread with dual blood talons, these things kill 10-15 enemy guys in 1 assault, my opponents hate them, and the raven can carry em.
Don't have the pts to spare, would you care to suggest what you'd substitute in my list for it? While I think Furioso's are awesome, I just wanted some other stuff in my army.
Also, the Stormraven isn't the only thing on the table - the Scouts are there too!
If I get the first turn, then there is a good possibility of me taking out 2-3 enemy vehicles (more if I don't move the Stormraven).
As I said in the OP, I don't play in a particularly competetive group - just my mates. I'd only be facing low-standard builds from Orks, Vanilla marines and Necrons, so if I built this list I'd probably be able to handle anything that I'd actually be facing.
Edit: Also, all anyone's actually talking about is the Stormraven and how it'd get shot up on turn one. Well, I 'spose none of you know what my opponants' anti-armour capabilities are.
Marines: A TL lascannon + the odd meltagun and a ton of meltabombs.
Necrons: Two monoliths + destroyers and heavy destroyers (depending on the list he brings)
Orks: 5 Deffkoptas
with just the scouts and the Stormraven on the table the raven will take all the las/missile shots and will die quick. so use cover if possible.
don't give the sang priest a power fist, give him a lightning claw, i used to give my Sang priest a PF but he dies sometimes before he strikes.
you can probably eliminate the 10 Death Company and the reclusiarch, add a Librarian with honor guard (just as good as DC but no rage) and you can take a meltagun or a few plasma pistols if you want as well as flamers and melta bombs and Power fists, and chapter banner, and the blood chalice in this unit is on a non IC so it wont die till you want it to.
Commander Dante costs alot, but it works well with the sang guard.
maybe start with these changes and see where you can tweak it from there.
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2010/08/30 11:08:50
Subject: 1750 BA list
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Chaplain with Hate to Spare
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I like the Death Company because if I did get this army, after the first game (my friends having no knowledge on them or how to beat them) will probably do everything in their power to destroy them (which isn't very easy with anything short of a battlecannon). Perhaps I should take off a couple of special CC weapons and maybe tweak some of the rest of the list and perhaps fit in another Assault squad in a las/plas Razorback.. After all, 20 scoring models in 1750 isn't a lot.. As I said earlier, though, the anti armour (with the range required for first turn popping) is very minimal in my group, so I think that it'll be a rare day that it gets popped first turn. I could possibly set up a few more units, but that unravels the whole tactica I made for this force. Meh, maybe I'll start this army some time, and fiddle around with it. Also, the Assault squad is on the table as well - and as for the Priest, I think I will take your advice - I always knew it'd be a bit of a risk to give him a PF.. oh well.
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This message was edited 1 time. Last update was at 2010/08/30 11:11:13
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![[Post New]](/s/i/i.gif) 2010/08/30 11:29:41
Subject: 1750 BA list
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Longtime Dakkanaut
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The T-Hammer and powerfist DC guys should have bolters. They don't get +1 attack for pistols and DC can fire their bolters and charge on the same turn.
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![[Post New]](/s/i/i.gif) 2010/08/30 11:39:57
Subject: 1750 BA list
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Chaplain with Hate to Spare
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DarthDiggler wrote:The T-Hammer and powerfist DC guys should have bolters. They don't get +1 attack for pistols and DC can fire their bolters and charge on the same turn.
Well spotted.
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