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750 RTT IG. Any feedback is appreciated.  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Ork Boy Hangin' off a Trukk





Hey guys, my FLGS runs a mini-RTT (3 games in a night, missions out of BGB) every 2 months or so. I'm an ork player who recently started IG, and was looking for some feedback on my list.

Thanks in advance!


HQ - CCS, Power weapon, 3x Plasma, Medic, Chimera w/ HHF (190)

Troop - Melta Vets in Chimera w/ HHF (155)
Troop - Infantry Platoon
- Platoon Command Squad, 4x flamer, Chimera w/ HHF
- Infantry Squad, Autocannon Grenade Launcher
- Infantry Squad, Autocannon Grenade Launcher (235)

Heavy - LRBT, sponson Heavy Bolters, HHB (170)

For 750 exactly.

4 tanks, 40 guys, 2 scoring units in transports, firebase that can be blobbed in the killpoints mission. I think it looks solid and in my first couple of games it has performed well. Do you guys see any holes in it?

yakface wrote:
Terrible rules-writing no doubt, but given that you basically can't play it RAW in any kind of sensible way lets you know that it can't be right.
 
   
Made in us
Lord of the Fleet





Texas

I dont really see a point of the power sword. other than that looks pretty good. maybe switch out grenade launchers with snipers for range

 
   
Made in us
Stalwart Veteran Guard Sergeant




I would personally change the power sword for a Plasma pistol because that squad will get wiped if it gets into cc anyway and its always nice to have extra plasma shots and with feel no pain he shouldn't kill himself. Anyway thats just my 2 cents worth. Also i would agree with kenshine about the grenade launchers.
   
Made in us
Virulent Space Marine dedicated to Nurgle





Spring, Texas

Yeah, since the blob wont be moving much get a sniper instead, if your gonna sit the LRBT then keep the sponsons if not take em off.


This message was edited 2 times. Last update was at 2010/08/28 07:17:57


DS:90-S+G+M++B--IPw40k08+D+A+/eWD-R++T(t)DM+
 
   
 
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