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![[Post New]](/s/i/i.gif) 2010/08/29 11:56:15
Subject: Eldritch Storm
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Wicked Warp Spider
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It never occurred to me that you could use psychic shooting attacks in Death or Glory until I read one of Dashofpepper's battle reports.
So, here's the question(s) (all assuming Eldritch Storm can be used in DOG and it wasn't a local ruling): if you use Eldritch Storm in DOG and it doesn't immobilize or destroy the vehicle, but rather spin it away from the Farseer, does the Farseer still get run over? Does the vehicle spin back or continue it's new direction? Where in the vehicle's path does the vehicle spin (when it is in base contact with Farseer's squad is my guess)?
I could probably read up on some of the questions if I wasn't at work, so bear with me, please
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I really need to stay away from the 40K forums. |
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![[Post New]](/s/i/i.gif) 2010/08/29 12:56:35
Subject: Eldritch Storm
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Hanging Out with Russ until Wolftime
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Mahtamori wrote:It never occurred to me that you could use psychic shooting attacks in Death or Glory until I read one of Dashofpepper's battle reports. So, here's the question(s) (all assuming Eldritch Storm can be used in DOG and it wasn't a local ruling): if you use Eldritch Storm in DOG and it doesn't immobilize or destroy the vehicle, but rather spin it away from the Farseer, does the Farseer still get run over? Does the vehicle spin back or continue it's new direction? Where in the vehicle's path does the vehicle spin (when it is in base contact with Farseer's squad is my guess)? I could probably read up on some of the questions if I wasn't at work, so bear with me, please 
The vehicle continues on it's path and crushes the poor farseer to bits. Or maybe not. It's not all that clear. I would imagine, off the top of my head, it would continue on, crushing the farseer and then face the direction it was spun in, powerslide style.
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This message was edited 1 time. Last update was at 2010/08/29 12:59:02
Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/08/29 14:36:05
Subject: Eldritch Storm
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Stormin' Stompa
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The Farseer model is killed because it has failed to either 'stun, destroy or immobilise it'. On the other hand, I believe the spin would take effect immediately, and might affect the displacement of models in the case of vehicles that are longer-than-they-are-wide (id est most of them) if it ends up sideways... or otherwise... the rulebook says that the hit is 'resolved' and to 'immediately apply any damage results'.
So basically you just die with style.
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![[Post New]](/s/i/i.gif) 2010/08/31 13:50:54
Subject: Eldritch Storm
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Emboldened Warlock
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You can spin it around if you want, remember, tanls can still drive backwards.
You just get killed by an awesome powerslide.
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DC:80S++G++M+B++I+Pw40k99+D++A+++/mWD219R++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2010/08/31 14:01:47
Subject: Re:Eldritch Storm
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Wicked Warp Spider
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Tanks can actually only move forward, you just pivot them at no cost. When tank-shocking or ramming, though, you must move forward with absolutely no turns, which makes the situation awkward. I have absolutely no reason to doubt that, in the end, Gwar!'s judgement is wrong (and had no illusion the Farseer would survive regardless of the judgement on how the spin would be, even if it never would actually touch the Farseer's unit's spot), though it makes little sense from a suspense-of-disbelief sort of way.
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I really need to stay away from the 40K forums. |
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![[Post New]](/s/i/i.gif) 2010/08/31 14:04:12
Subject: Re:Eldritch Storm
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Hanging Out with Russ until Wolftime
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Mahtamori wrote:Tanks can actually only move forward, you just pivot them at no cost.
Show where it says this.
You can't, because it's not true in the slightest.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2010/08/31 14:10:32
Subject: Re:Eldritch Storm
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Drop Trooper with Demo Charge
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Mahtamori wrote:Tanks can actually only move forward, you just pivot them at no cost. When tank-shocking or ramming, though, you must move forward with absolutely no turns, which makes the situation awkward. I have absolutely no reason to doubt that, in the end, Gwar!'s judgement is wrong (and had no illusion the Farseer would survive regardless of the judgement on how the spin would be, even if it never would actually touch the Farseer's unit's spot), though it makes little sense from a suspense-of-disbelief sort of way.
The only reason tanks move with front armour on ramming... is because you need to be a land raider or a monolith to reverse ram another vehicle without weakening your own position. I just read these rules it doesn't state that the tank must move "forward" simply that it must move along the line.
edit: tank shock does say "forward" in the BRB, ramming does not.
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This message was edited 2 times. Last update was at 2010/08/31 14:20:55
Armies:
2500pts - 88% Painted
1500pts - 55% Painted
Deamons 2000pts - 95% Painted |
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![[Post New]](/s/i/i.gif) 2010/08/31 14:47:52
Subject: Re:Eldritch Storm
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Wicked Warp Spider
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@ Gwar! : The biggest reason I can't is that I don't have a single rule book in front of me, nor can I access any illicit digital version of them, either. I am dead certain I can point out the rules for pivoting, though, and even though those hint that vehicles are supposed to move in a specific way - no, that doesn't literally mean the rules say they must move forward, backward, or side-ways.
Draggoon wrote:Mahtamori wrote:Tanks can actually only move forward, you just pivot them at no cost. When tank-shocking or ramming, though, you must move forward with absolutely no turns, which makes the situation awkward. I have absolutely no reason to doubt that, in the end, Gwar!'s judgement is wrong (and had no illusion the Farseer would survive regardless of the judgement on how the spin would be, even if it never would actually touch the Farseer's unit's spot), though it makes little sense from a suspense-of-disbelief sort of way.
The only reason tanks move with front armour on ramming... is because you need to be a land raider or a monolith to reverse ram another vehicle without weakening your own position. I just read these rules it doesn't state that the tank must move "forward" simply that it must move along the line.
edit: tank shock does say "forward" in the BRB, ramming does not.
Ramming is a special tank shock move.
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I really need to stay away from the 40K forums. |
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![[Post New]](/s/i/i.gif) 2010/08/31 22:44:52
Subject: Eldritch Storm
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Lord Commander in a Plush Chair
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We have an issue with the term "advancing" in the vehicle movement rules; While they do not explicitly state that a Tank may not "strafe" they certainly do imply it.
While the BRB does state that a Vehicle can combine forward and reverse movement; that statement must be taken in context, and that context is within discussion of the infinite number of pivots while moving.
Now due to the Lack of what direction a model may move in; and the fact that we are told just to move our models in a linear direction within a certain distance... Then yes, Most models(excepting certain forgeworld models that specify direction of movement) have a 360* move direction, with the free Facing change at the end of said movement.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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